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Everything posted by Civilian_88
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Forbidden Conflict Mod Brief Discription of mod: Build an island with similar vegetation as Mexico with several towns and beaches (cancun)Blufor side would of course be the federal government and the opfor would be the: Narco Cartels and their armies of gunmen and army desserters and many foreign fighters. The independent side would be: , Rebels (BlueFor) Federal Government: Army Marines Special Forces Groups>>>Amphibious Special Forces Group>>>High Command Airmobil Group Special Forces>>>Parachute Rifle Brigade>>>Special Forces Airmobile Group Federal Police Police Special Groups Navy Air Force (Opfor) Narco Cartels Vigilante Groups of Civi's (Independent) EZLN (Ejercito Zapatista Liberacion NAtional) >>> English TRanslation>>>Zapatista National Liberational Army (Brief History): This is a Military Political Movement, born from Marxist and Socialist ideology, most of the followers are indigious people from southern Mexico. EPR (Ejercito Popular Nacional) English Translation >>> Popular National Army (Brief History): is a Marxist-Leninist guerrilla group in Mexico that advocates a socialist revolution, (more info) http://www.mexidata.info/id2376.html a convoy of Gunmen in a small town, extortionating locals REAL VIDEO http://www.youtube.com/watch?v=i16Wk2N9Jpc Members: Maddii [/i]>>> p3d modeler Fox 09>>> Texturer Vilas>>>will help us, by donating some of his mods, ofcourse credit will be giving to him in this mod and for his models! Looking for: >>> Texturer(s) >>> Animator(s) >>> Configurator(s) >>> coder(s) >>> Party Coordinator :p Remember guys our team is "EOM" Equal Opportunities Modders, if intrested feel free to message me to the mods email: fcmod@live.com Ideas are Welcomed! ------------------------------------------------------------
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Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Well im back after a long journey.... two things guys Im joining the Air Force pretty soon, ood thing they accepted my college hours and maybe i get a pass to officer school. the other one im going to get back on working with the island, i know im pretty behind but dont loose hope, -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Is there any mod out there that has Sea oil rig platforms? -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yes, I guess it will depend on the player, whether they want to attack the port of entries or not (sounds tempting). South East island: will be a resort South West island: Private Island North West Island: Las Vegas Island Resort North East: will let the public choose what function should it have. -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hopefully, they look perfect for the mexican towns. take note: island name changed to Aurora ==OFFICIAL MAP FOR FIRST ISLAND== 4 islands 2 mainlands USA north Mex South added a canyon in Mexican side the river in between both mainlands, (might be bridges ,though i doubt it Fox09 told me Ai have problems with ithem.) -
[Request] Hedgerows / Longer Grass / Corn Fields
Civilian_88 replied to darkxess's topic in ARMA 2 & OA : TERRAIN - (Visitor)
man have they ported this into arma2? -
Script / Tool suggestion box
Civilian_88 replied to Homer Johnston's topic in ARMA 2 & OA : TERRAIN - (Visitor)
ok here goes nothing, this how it looks on L3DT. I added a Canyon South East, The Border North of the southern Island. Desert, Jungle, temperate, and Artic type of climates :) Im going to see if I can Transferr it to V3 -
Script / Tool suggestion box
Civilian_88 replied to Homer Johnston's topic in ARMA 2 & OA : TERRAIN - (Visitor)
I got a 10 x 10, it was less stressful. Anyways, is this bigger than Nogova? -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
the finish light for this mod is far ahead, specially with work and school for me. I really want to finish the map, but I will not release it until we have finished The OPFOR and BLUEFOR and INDEP units. Il post a WIP pic of the island, though im having trouble converting it into Visitor3 -
Script / Tool suggestion box
Civilian_88 replied to Homer Johnston's topic in ARMA 2 & OA : TERRAIN - (Visitor)
I already created the island in L3DT now im stuck on sending it to Visitor, I set up all my island info in a folder. Though i dont know what image to send to Visitor the: PNG, JPG. Im working on a 41 >< 41 island, for the mod we are creating, it gets fraustrating that theres no tutorial or anyone that could help me out at least by advices on how to; (the tutorials that exist, are to narrow, they need to expand; which i know its hard) On my free time i spend about 4 hours max, I had to smooth out many parts of it using L3Dt but i cant managed to import it to Visitor :( anyone knows how i could do this? -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The FX-05 (scope version) is ready for: texturing and config anyone who could help do that? -
Script / Tool suggestion box
Civilian_88 replied to Homer Johnston's topic in ARMA 2 & OA : TERRAIN - (Visitor)
not exactly is that all isalnds would look the same, if it was easy to use. Im trying really hard to learn L3DT and Visitor3 but school and work dont leave time to be 24/7 on it. especially with 12 - 16 hr shifts at work and finishing my BS(not bull s**t) degree online :( in my spare time. Thats why it be good to just have a tool, that would allow you to sketch your island, pass it to one that will add the detail of mountains etc, and then pass it to Visitor to add stuff to it (houses, roads, trees). That be bad@ss, but i doubt theres a tool that exists out there that could perform such. Or just do blank terrain islands and work with them with mission editor, to add buildings and stuff to it, but how would they remain permanent is the question? -
Script / Tool suggestion box
Civilian_88 replied to Homer Johnston's topic in ARMA 2 & OA : TERRAIN - (Visitor)
how about a tool that would be easier to create an island, with out the use of going through many steps. A tool that can also help texture the ground and allow us to place objects in the island. Smething that is not so suffisticated, :) -
World Tools 1.4 released
Civilian_88 replied to shezan74's topic in ARMA 2 & OA : TERRAIN - (Visitor)
this is used to put objects on map right? -
How do you set up the PBO part for making islands!
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA : TERRAIN - (Visitor)
thanks I got help already and fixed it all :) -
How do you set up the PBO part for making islands!
Civilian_88 posted a topic in ARMA 2 & OA : TERRAIN - (Visitor)
someone, please tell me how to install the pbo/depbo :( I cant open the files under Arma 2 addons please help -
Simple ArmA 2 Terrain Tutorial
Civilian_88 replied to luki's topic in ARMA 2 & OA : TERRAIN - (Visitor)
can someone help me fix this problem? using ELiteness: extract pbo>> cannot make folder -
Simple ArmA 2 Terrain Tutorial
Civilian_88 replied to luki's topic in ARMA 2 & OA : TERRAIN - (Visitor)
ok i tried the Mikeros and nothing the files wouldnt unpack, same with Kagetys i get a "no parameter" error simply i cant unpbo the files. im so fraustrated i been for a day with no success, and help is limited -
Volkswagen Golf 1 (VW Golf)
Civilian_88 replied to Takko's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
this car reminds me of OFP the squared type. lol just like they said earlier this is some Retro movement..nice -
Simple ArmA 2 Terrain Tutorial
Civilian_88 replied to luki's topic in ARMA 2 & OA : TERRAIN - (Visitor)
Ok, first I created the Bis Tools 2 Folder in C: then i got my P: virtual drive then the problem that is halting me is the D**M pbo! Wheres the help when you need it. its giving me " Incorrect Command Line " whet the hell am i doing wrong? :mad: is there any other program that can unpack pbos and pack them? OFP had a nice one why cant this modern game have a nice application like them? -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
41km x 41km island made with L3DT time to sleep its been past 28 hours and ive had no sleep :P -
Arma 2 Addon request thread
Civilian_88 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Does anyone want to help our mod team, do some units? For more info add us in: fcmod@live.com -
ANA - Afghan National Army
Civilian_88 replied to lennard's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
How about add some National Police Units? -
Mexican Conflict Mod
Civilian_88 replied to Civilian_88's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
guys after working 6 hrs straight in learning to use the L3DT, i managed to get a map similar to the rest ive posted here. The map is a 41 x 41. Judging by the way the map looks, its going to have a kinds of land types, i will post pics asoon as i finish the process of creating the island. -
working with L3DT on a map for my mod
Civilian_88 posted a topic in ARMA 2 & OA : TERRAIN - (Visitor)
What should the HeightField size be for a 20 x 20 map for AO2 using L3DT? Sorry guys im new to map building,