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Everything posted by jadehorus
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Have you considered these? I don't think getting permission from the author would be a problem... http://www.armedassault.info/index.php?cat=news&id=4550&game=1
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EA-6B Prowler - WiP by IrishDeviant
jadehorus replied to IrishDeviant's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Aaaahh...A B2 would be so nice and exotic in Arma2...(daydreaming...) By the way those finished models look smashing good! -
List of "Armed Assault 1" addons that work in "ArmA II" as well
jadehorus replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
These are perfect for airport atmosphere! Thank you! -
(Big fanfare playing...)
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List of "Armed Assault 1" addons that work in "ArmA II" as well
jadehorus replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Excellent;can't wait!:bounce3: -
What???
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WIP: Stuff you are working on 2!
jadehorus replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Oshkosh M-ATV!! YES! Are you still working on it? http://upload.wikimedia.org/wikipedia/commons/thumb/c/cc/Mine_resistant_ambush_protected_ATV.jpg/800px-Mine_resistant_ambush_protected_ATV.jpg -
Usually the words "awesome" and "dude" are not part of my vocabulary but... ...Awesome,Dude!:cc:
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That's great news!:bounce3:
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RKSL Studios - WIP Discussion
jadehorus replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Mods are just fun, nothing else.Things like what you've just experienced are(it goes without saying) are...a "bit" more essential.Those of us like me who went through this I believe will understand you perfectly; Best of luck,man. -
ACE 1.5 (Advanced Combat Environment) for OA/CO
jadehorus replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same here;I reinstalled ACE two times,checked and rechecked the folders, tried disabling various other mods, but it's ACE that seem to be the core problem; trouble is I can't get anything to work with this error, not even non-ACE scenarios;had to revert to 1.3:shrug:; Might Combined Operations be an issue? -
ACE 1.5 (Advanced Combat Environment) for OA/CO
jadehorus replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The king is dead,LONG LIVE THE KING! -
This looks sweet;we'll be able to finally mount up some serious CQB as it was a bit overlooked in Arma2!
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:icon_eek::jump_clap::notworthy: P.S.-Small side note, is out there a script for carpet bombing that we could use with this one when it's finished? I think to remember there was one for the Arma2 Buff, but I'm not sure...Also I think there was an issue with the B52 diving constantly on its targets...might there be a solution to that?
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You gotta be kidding me!It looks so good at this stage!!
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Jungle Wars: Island of Lingor
jadehorus replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
IceBreaker, you really nail it every time!I was just thinking that with all the desert and the east european environments in Arma2, we lack some south american sand box for variety!! Can't wait! -
List of "Armed Assault 1" addons that work in "ArmA II" as well
jadehorus replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I hope there is, I'm sure the Mig-15 is anything but a stealth plane! I also wonder why the f22 has the sound, and not the mig;What could be missing? -
List of "Armed Assault 1" addons that work in "ArmA II" as well
jadehorus replied to Dr. Horrible's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you, excellent bit of information, I could've past these up without ever knowing I could actually use them! -
WIP: Stuff you are working on 2!
jadehorus replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
[quote=I have also taken a look at Sargeant Flyer's LCAC and I have now something that is semi playable. That's good news, an LCAC model is really missing from the USMC lineup -
WIP: Stuff you are working on 2!
jadehorus replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Could we see for instance the Dodge Charger, the unmarked Tahoe and the Swat transporter? I already imagine a convoy scenario...Will there be flashing lights? -
Aye, it is!
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Really??:eek:Seriously, I would've thought the opposite!Something like a sign that says "Shoot here":D Nevermind the previous post, I just found it on Arma2Base.de.
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Looks really nice, I love it! Two small issues: 1.Could it be uploaded on a less..kyrillic site? my russian is a bit wanting at the moment and I never trust web translators(I just don't) 2.Just curious...why the red dot?
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Just tried it out(sasr seems to blend perfectly on the jade groove island)and I can sense some serious ammount of work went into this one...Nice,really nice!! And the Tiger,:eek:, Oh,Brother!:bounce3:
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:biggrin_o: +1!