Jump to content

Mr Butlertron

Member
  • Content Count

    77
  • Joined

  • Last visited

  • Medals

Everything posted by Mr Butlertron

  1. Mr Butlertron

    Discussing Moderators

    Probably means an infraction but this is my response. http://forums.bistudio.com/showthread.php?141533-This-game-is-a-complete-and-utter-failure-and-this-is-why&p=2240567&viewfull=1#post2240567
  2. I'm sorry but the moderators here are incredibly unprofessional, overzealous and defensive of their conduct and BIS products to an absurd degree. To the extent that it has defined this forum's reputation amongst the tactical gaming community. They do far more damage than any troll could. It'd be great if you could look into getting proper community managers in the future when BIS is expanding.
  3. (minor spoilers) After completing a large multi-mission task and conquering all the islands Once that occured my heart sank. I was literally disappointed that there was more game to play, and I always shirk tiny CoD-length campaigns. The core gameplay is just so boring. Islands that seem to be nothing more than randomly-generated height maps. The same two unoriginal units, as player-controlled and enemy. Every island plays out the same. Approach one of the identikit bases, roll forwards and backwards whilst firing to destory enemy walruses. Get under enemy mantas so they can't lock on. Take out turrets and troops if you're bored. Take out the scrambler/firewall/whatever. Repeat until you reach the command base. The AI is so simple I can picture the code for it in my head. Even the FPS levels are a welcome break from it. Some later missions are more manta-friendly once they're upgraded but it doesn't make the islands go by quick enough for it to be bearable. Having to babysit your teammates, getting stuck on the environment. The thought of having to go through it again just fills me with dread.
  4. I've stopped. As I said in the thread title. Because the gameplay foer taking islands is identical minus the cinematic dressing. I'm beginning to wonder if you even read the OP
  5. Because this game was boring. See above. And the OP. Wargasm and Hostile Waters have the same features but manage not to make me sleepy.
  6. Mr Butlertron

    Does an Space sim game with FPS parts in it exist ?

    The creator of Wing Commander is unveiling a new non-MMO, non-facebook space game on the 10th.
  7. Least they could have done is use the M203 crosshair from Arma. As it is cannons are useless except from point blank.
  8. I completed the mission and got an update saying all vehicles will now be built with afterburners. So what am I meant to do with the 8 vehicles already in my carrier that don't have afterburners? Kamikaze them? And like a good little strategist I built up a stockpile of vehicles to deliver to my carrier at a moment's notice. Except they don't have afterburners either. Is there no sell/retire button?
  9. I am a little concerned about how BIS has screwed up the mouse accleration in every game except OFP. They even acknowledge it as an area that needs sorting but it nevers shows in their releases. What mice do they use that makes them change it from every other game out there?
  10. Mr Butlertron

    Does an Space sim game with FPS parts in it exist ?

    I listed them in order of quality. Precursors is amazing for what it is, but all 3 feel kinda lacking in the space combat part.
  11. Mr Butlertron

    Why there are so few reviews?

    No marketing + no review copies = no reviews
  12. Mr Butlertron

    Afterburner (campaign)?

    I'm pressing shift and nothing is happening.
  13. Mr Butlertron

    Does an Space sim game with FPS parts in it exist ?

    Precursors Parkan II Salvation Prophecy
  14. Mr Butlertron

    Destroying Ports?

    Yeah, it's another pointless option. All it does is slow you down when you capture the island.
  15. Mr Butlertron

    Arma 3: Confirmed features | info & discussion

    None of these jokes are funny. Gamers fail at comedy.
  16. Looks like ArmA edit: user has more of these vids
  17. Mr Butlertron

    First Impressions

    Are there really only 2 vehicles - the manta and the walrus? Changing turrets doesn't make them less ugly.
  18. Mr Butlertron

    Helmet cam footage of extreme firefight in Afghanistan

    Guess it's old then. But can anyone from the military say if he was doing the right thing or was he running around like a headless chicken? Don't get why he didn't drop the spent mag and doubled his reload time.
  19. Mr Butlertron

    Expendables 2/Military Tech question

    In the new Expendables film at one point Stallone surveys the road to the mineshaft with a pair of binoculars that highlight human sillouettes with a red box, similar to the console Ghost Recons. Do augmented reality binocs/monocs like this exist in real life? My first thought was no but then I think of all the cameras that can automatically focus in on subjects' faces.
  20. Anyone remember this game? Hundreds of guns from throughout the ages but got put on hold back in 2006. http://www.youtube.com/watch?v=GZi4Ez4espQ http://i1139.photobucket.com/albums/n552/Jack_Murdock/alliancegif.gif They're back but they're asking for donations and have scaled the game down to multiplayer only http://www.alliancethegame.com/update.php
  21. Mr Butlertron

    Alliance: The Silent War (tactical shooter) is back!

    D-baggery like this usually has wider implications of the team as a whole. Just look at Stardock. If even running a forum causes you issues it does not bode well for their abilities. And they could institute a policy banning all people with a vowel in their names if they wanted to, but that doesn't make it right.
  22. Mr Butlertron

    Alliance: The Silent War (tactical shooter) is back!

    Sorry to bump just to grouse, but the Alliance team has now banned "cynicism" from their boards. After a whole year had passed since their resurrection with not a single update or bit of new I posted: Main admin replied with Standard community manager post, not hostile, no problem with it. A while later they posted a thread announcing an alpha release soon. A month passed with no news, I posted: Got a PM from the admin saying I replied with No. You didn't. You responded to one of my posts about lack of news but never asked me to stop. And no, I won't. Cynicism is ban-worthy now? You are making a product and cultivating a community for it. It cuts both ways. You can't expect us to sing your praises when things are going well and then forbid us from complaining when they aren't. You are a business. And my comments were about as non-confrontational as they get. You are in for a shock down the road if you think that post was distressing. You are, as you said, a tiny indie team creating a content-heavy, graphically intensive FPS with a small budget and no publisher. Teams with more resources working on smaller projects have failed before you. I hope you succeed but it is not an insult or a lie to say the odds are stacked against you and I'm sure you and the team are aware of this. Having followed and worked on indie teams before I am aware of how difficult it is but we certainly never threatened bans over non-positive comments. Disappointed, man. Logged back in to find my account banned.
  23. Mr Butlertron

    Development Blog & Reveals

    Can't people shift control scheme discussions to a new thread for those of use browsing this in hopes of news dev news.
  24. Mr Butlertron

    Arma 3 hands on @ Gamescom 2012!

    To add my 2 cents, I always find AI mounted machine guns have pinpoint accuracy on targeting the cockpit. T72s expecially. Armour on a chopper isn't much use when the pilot can be killed so easily. I know the dsvk was designed with a dual anti-infantry/anti-air role in mind but in Arma they're so effective you can look at T72s as AA units.
×