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Kargush

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About Kargush

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  1. If I recall correctly, you can have them do that with the usual buttons for bringing up the menu (Eject, Engine Off, etc), it should say "Reload [ammo type]".
  2. Having toyed around with the editor, I must say I love it. I've gone through all sorts of madness in it. I also love the ambient combat feature on the Scenrios. Trying to get from one end of the map to the other, and running into a trio of T-90s I never put in the map was a nice touch. Certainly got my attention. Didn't make it past them of course, but hey, I got to watch them frolic in the wild for a while, and that was worth it.
  3. Personally, I know at least 3 guys in their 30+ ages, 1 even married. :p
  4. New player here. Looking for some (semi-) regular gaming with a squad. I'm 26 years old, male, and Norwegian. I'm looking for a fairly serious squad, preferably UK or Scandinavian, for milsim gaming, complete with orders and ranks. I'm not entirely sure how often I can play during the summer, but at least for the next two weeks I'm available almost every night of the week (subject to RL events, naturally). Like I said, I'm still fairly new at ArmA 2, so expect some fumbling. EDIT: I have TeamSpeak 3, though my mic is a little buggered. Working on getting that fixed.
  5. First post, may as well be here. Best I ever had was actually with the demo. I'd found a small group of players (who I've not managed to find again after I got the full game), one guy hosted the games, the rest of us joined in on the fun. We played an hour or two each time. The squad leader would direct fire. On one mission, he marked one target for each of us, then ordered us to open fire. Flawless ambush. We'd take orders from him, we'd follow them, and we'd even ask for permission to pull back to rearm when we had the opportunity. No real BS heroics, no really stirring tales, but we played it like troopers, we had a mission, there was a briefing, everything. Of note were the following occassions: -AT man blew up a car coming at us at speed. It kept going and took him down. The rest of us soldiered on, barely surviving the enemy coming over the hill. The last two of us got into a badly shot up Cobra that we'd used earlier to provide some support and barely managed to keep it airborne long enough to wipe out most of the opposition. In the end, we restarted the game with 1 enemy left, as the last two of us were wounded, barely mobile, and low on ammo. And more than a click from the enemy. -A modified Trial by Fire. Insurgents has executed some villagers, and we were sent in to clean up. Starting on the beach, we moved up towards the village, marking civilians as we went, taking out insurgents as they appeared. A few running gunbattles erupted around the barn where the dead villagers where, with almost a full squad of insurgents, many of them with MGs, were gathering. In the end we got them all, but where forced to scrounge ammo and weapons. Continuing on, we took out an APC, a couple of AT nests and even an officer with his body guard. Then we ran into an ambush. MG died laying down covering fire as we withdrew. The medic got shot in the back as we ran, the squad leader marking a fall-back position. I got it when I tried to take out a BMP that came rumbling. In the end, the whole team went down. -Night missions where we had to exfil on foot after losing our chopper were great. We'd start in some ruined village, watch as AA fire killed our ride, and then moving out to silence the AA guns and trying to get to the next exfil point. We'd commandeer trucks, use enemy weapons and generally trying to stay alive despite patrols of enemies wandering around in the villages we passed. Taking fire in the dark is not fun. Wish I could find those guys again. It was the best gaming experience ever, and the best ArmA 2 fun I ever had.
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