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Nusbaum

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  • Content Count

    24
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10 Good

About Nusbaum

  • Rank
    Private First Class

core_pfieldgroups_3

  • Interests
    Motorcycle Stunt Rider, Ex. Auto Technician
  • Occupation
    Infantry/Platoon RTO

Contact Methods

  • Biography
    US Army Airborne Infantry
  1. When I treid it the first time I had my mods turned on and I got that code and I turned all my mods off through the expansion in the game and it still crashed... then i tried with link you sent up there and same thing but when i checked the rpt file there was no longer that code, but still a lot of addons chowing up so i physically removed all my addon folders and so far seems to work. I have on folder that has a lot opf mods mixed into it thats a couple giggs large so i will start to try and pinpoint wich mod is conflicting and tell you what i dig up. thank you again for the quick reply and all the assistance it is very much appretiated and also the wonderful mod of course.
  2. awesomeness! I'm crashing again with this error code. File vqi_halo\config.cpp, line 266: '/cfgFunctions/VQI/functions/HALO.file': Missing ';' prior '}'
  3. Nusbaum

    M1A1 MBT A2 Port

    :yay::bounce3:
  4. Nusbaum

    The Army Combat Uniform Mod

    They look really good man. Two small things though... 1: the ISAF patch is only worn in country for the Afghanistan Theater, not in Garrison. 2: Front pouches are angled but not to that degree they are a little more squared to the name tapes. The IR Flag is otherized during training in the field, otherwise the colored flag is worn. again great looking textures.
  5. Love the mod thanks for the hard work.
  6. Nusbaum

    ARMA 3 Addon Request Thread

    Anyone planning on adding an GPNVG-18?
  7. In real life its is considered a Fixed wing VTOL Aircraft just like the Harrier.
  8. thank you brother downloading now and trying, there is a crash 10 static line mod being created right now that this could play into. Update: just tryed it and is still crashing as soon as the ammo box loads in behind the plane, not sure how to grab a crash log so then maybe it could shed some light into what might be causing it. and a small vid of three of us trying the old version out about 2 weeks back. found this in my rpt file: "File vqi_halo\config.cpp, line 266: '/cfgFunctions/VQI/functions/HALO.file': Missing ';' prior '}' Unknown entity: 'uuml' Unknown entity: 'uuml' Unknown entity: 'auml' Unknown entity: 'uuml' Unknown entity: 'uuml' Unknown entity: 'auml' Unknown entity: 'ouml' Cannot evaluate 'ReadAndCreate' - no file" http://www.youtube.com/embed/tm4oAsxtFdA
  9. Awesomesauce! I'm so estatic right now I'm like a teenage girl at a kitty auction! :yay:
  10. Nusbaum

    Ivory Aircraft

    it changes many factors, now i dont really know anything about the sience of aerospace, but the different pitches of the fings in flight change different aspects of the flight characteristics and stability and efficiency. hope that helps and hopefully someone more knowledgable then me can enlighten us in the subject.
  11. haven't been able to test sence the zues update anytime i go to try the mod my game crashes... :*( pretty much as soon as the box and loadmaster spawns behind the plane it crashes everytime.
  12. really great mod i enjoy using it. If you could get rid of the vibration at exit that would be great the actual exit out of the aircraft is not that violent in a freefall jump feels like jumping off a diving board or roof into a pull the rest like the deployment is depening on your rig set up and if you are using a slider or not to slow the chute deployment or not. maybe in later version if you could add the pitch created when exiting the aircraft in a natural arched position that would be great sence when you leave the aircraft you are actually going about the same speed horizontally file freefalling till the opposing forces slow you down to a streight decent and the time it takes is dependant on a lot of variables, but this action that takes place is visable and so if you look into skydiving or halo videos where the exiting jumpers are not tracking and just jump with the nutural arched position the will face into the direction of movement so say the jump out head first from side door their head will be looking toward the outer wing wile wait is pointed towards the planes direction of movement and out the rear the head will be facing the earth with the waist looking towards the aircraft till the reach almost a streaght downfall at wich time their body will naturally start transitioning to face a downward spot head looking out to the horizen instead of the ground. me personally that process takes about 3 seconds but i was never halo qualified when i was in the service just decided to get heavy into the sport of skydiving after i got out. again love the mod and using it keep up the awesome work.:bounce3:
  13. Looks good man keep up the hard work and gotta love CQ! BTW what unit are you in? my unit would never allow us to have anything but some snacks and a ranger handbook to study level 1 stuff while on Staff Duty/CQ, WTB though that was a different story we could bring a tv and video games if we wanted lol.
  14. Nusbaum

    Ivory Aircraft

    Not to be a thorn, but I do recall a firefight in my past where my platoon was getting hit really hard and the jtac called for cas to support and the closest asset was 2 single seat f-15 from usaf and the jtac said he was dropping a jdam though im not plane expert when it comes to spacifics but i do know what one plane is compaired to another in flight helps my servive ability on the battle field if i can properly spot friend from foe and it was a group of 2 single seat f-15 that did a show of force before being cleared to engage and did indeed use a bomb on the enemy helping us make it through that firefight, too bad my helmet came was damaged in a firefight prior to that mission as an afidavide to my story. Loving the mod so far thanks for all the hard work.:cool:
  15. would love to see a c-17 globemaster on here and maybe an f5e tiger...
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