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andrei

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Everything posted by andrei

  1. T-55 has no backside interior T-55 has no view outside The textures on most vehicles looked very blurred. I tried several different graphic settings but it didn't change anything :( I've noticed that there are new weapons in this mod. Is an iraqi weapon and ammunition crate planned? Keep on modding! Thanks for the info, I am going to sort the T-55 interior bugs, specially cause thats my favorite iraqi vehicle. Andrei
  2. UPDATES: LoBo Iraqi Army - Thermal images on soldiers now work 100%. Next steps are to add thermals to the folowing vehicles: T55, T62, Urutu, Cascavel. LoBo US1991 Military - Almost good to go, only need the thermal images, that should ne easy now I learned how to do it, lol.
  3. News: The LoBo US1991 Military pack is almost finished. Soon you will be able to recreate Gulf Was scenarios properly Andrei
  4. Thank you very much esco. You have been following me since my first Iraqi Army release, when I wasnt part of LoBo. And always encouraging me. ---------- Post added at 09:19 PM ---------- Previous post was at 09:16 PM ---------- Haha, that is very good to hear that our mod put two brothers playing together!!!! Thanks for the "thanks". I would love if my brother bougth the games and played with me. Hey we need to schedule a day so everyone here play together some missions!!!! If any of you guys have a server, I can also make some new missions expecially for those events!!! What do you guys say?? Hugs, Andrei
  5. Hello my friend, I think your error has something to do with Steam, or some issue on your computer, or instalation. Cause we had more than 850 DLs and only you reported that. In any case, I will ask Miles Teg to come and check your post and reply. Thanks! ---------- Post added at 06:26 PM ---------- Previous post was at 06:19 PM ---------- Hello mate, thanks for reporting, The T-62 was made based on a model by a BF2 mod (with permission) and we know that it has a lot of bugs. They will be corrected for the next update. We only released it with the current pack cause none of the bugs were that bad, so it can be actually used and played with. Of course it need fixes. The shadow errors have been reported and I talked with Miles, who said he wasnt getting those errors. We have an FTP so he was able to PBO the folders, and so we think that maybe this error is related to a PBO programm bug. We will see to it. The helmet shadows not being shown is really an error that will be fixed to the next update. The soldiers not having helmets, at certain view distances, its weird. Thats because the model of the soldier has different LODs (level of defitinion, or levet of details) like 1000; 2000; 3000; 4000; 5000. So at 1000 mts away you can see a certain level of details, at 2000 mts away you can see less details and so it goes. But on all LODs i checked and the helmet/beret was there. What can be happening is that on highers LODS (that means, very far away distance) the helmets/berets loose details, and you can think there is no helmet/beret, but in fact there is one (with little detail). This is a feature of the game to save computer resources (so it dont lag so much). ---------- Post added at 06:37 PM ---------- Previous post was at 06:26 PM ---------- Hello lads, first, thank you all for replying and reporting errors and your opinion on the mod. That being said, I want to tell you about what the next update will adress: 1) Thermal signatures - The Republican Guard infantry (and Iraqi Air Force Pilot) already have a thermal signature working. But we got a bug (as an extra, hehe) and the uniform textures are all black now. So, the TS works perfectly but the normal texture (uniforms) are black. We shall correct that soon. On the other hand, the thermal signatures for the engines of the T-62, Cascavel, Urutu; and the engines/turbines of the Mig-23, Mig-27 and Su-22 will be adressed as soon we can correct the Infantry black texture bug. 2) Custom backpacks - Miles Teg is working on custom backpacks for the entire LoBo projects and some of them shall be customized to the republican guard infantry. 3) Bugs - All reported bugs will be corrected before we release the next update. So its very important that you guys report any errors. 4) New units - Mig-29, Tu-22, Tu-16 and the Gazelle Ligth Helicopter will be inserted into the pack. I am also working on the T55 Enigma upgraded iraqi tank. 5) New map/island - I will talk to Miles Teg and see if he can try to port the map "73 Eastings" from OFP to Arma II. 6) New missions - For the next update, new missions will be made and inserted into the Mod. I can possibly forgot some new features, and I will edit this post later. I will upload some images to show the republican guard infantry thermal signatures as well. See you all later. Andrei - LoBo Iraq Army Lead Projector
  6. Yeah the Cascavel and Urutu need some fixes... we will fix them for the update I didnt understand whats wrong in a MG soldier driving a car...you mean the UAZs? Any soldier can drive an UAZ... the tactical vest (russian) was put in even knowing it was not used...we may remove them in the update if we could make a new one, based n something they actually wore.
  7. Fox' date=' believe me, I have tried....'] over and over again...next update I will make them work, I promise!! Thank you all for the feedback! andrei
  8. Tristan, should you want to use the addons with Arma II only, cantact me at mrsomecrazydude@gmail.com for instructions. Yes, it is possible. But as Miles mentioned you must buy OA, as the new addons (ours and third party) probably will be released only for OA.
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