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andrei

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About andrei

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  1. Spooky, you can see the T-55 Enigma on screenshots at the armaholic server. You can also see the tank in action at the videos posted there. Go to www.armaholic.com, then: Downloads - Arma II OA - Mods Search for our mod and you will find them! See ya!
  2. Guys, really, thanks a lot. It means a lot that all of you like our mod. I can try to explain better: trying to announce our work on the brazilian community, we always get a "this looks like shit"...I really dont know what goes on with my brazilian compatriots.... We have much more support from you guys. And we are very thankfull for that! Now: in the AK47 it would have been nice to get the rigth animation, but we have been working on this update for 9 months, and that was too much. We should have released this earlier, and so we decided not to make you guys wait anymore. But nice observation. The tanks: we tried (myself) like hell to make the recoil work. No sucess. At least I got the smoke from the barrel working. Missions: Op. Rain of Fire, Battle for Khafji, COOP73esatings, Uninvited Guests, are some of those that can be playable with AI setting up a lan. Server: I realised that there is a server running our mod. Dont know if it is for real, or if they are just testing, but it would nice if we played a little bit there. Its name = Total Sickness!!!!! And to finish, if we have here some guys that have servers, plz host our mod! Thats the best way to support us!!!! Stay in touch for our next release: The Arab-Israeli conflict!!!!! We would like to thank to: All our partners (credit file on the mod), Bohemia Interactive, Six Updater, United Operations, BR Devils, and our faithfull followers (you guys)! Cheers, Andrei - on behalf of The Lost Brothers
  3. UPDATE: This is the link for you guys to check out how the new version of the Desert Storm/Gulf War mod: This should be the final version of the mod and shall be released soon!!
  4. Well then, I really dont get that error... ---------- Post added at 11:45 PM ---------- Previous post was at 11:44 PM ---------- Do you have the previous released "Lobo Iraq Army Saddam Era" running? If so, delete it.
  5. can you play normally after hitting "continue"?
  6. Vilman, buddy, thats an issue when you load ACE2 and our mod. You see, the ACE2 M1A1 tank is a retexture, just like ours, so all the textures are there at the same time! If you load up only our MOD, you will see that the M1A1 is perfect, and with tracks! chheers ---------- Post added at 10:24 PM ---------- Previous post was at 10:23 PM ---------- Yeah, sorry for that dude, thats a brazilian trying arabic...couldnt get better than that.... =) Miles said "Andrei, dont use google translator", but it was too late!
  7. Yo buddy! Yeah we need to release a full classname file. Will do that! To make the AI assemble, do this: 1) select the assistant (any assistant, all them have the tripods), tell him to go where you want the weapon deployed, click F6, drop tripod 2) select the specialist you want, click F6 and assamble weapon (AGS30, podnos or big bad ass machinegun =P)
  8. Yeah, that is strange. When I said it was known, I refeered to the fact that when you start one mission on the editor, you need to click once, and then its all good. If you have a newer version of vilas weapon pack, I would consider deleting the one that is included on our pack. And just for the record, as stated in the CREDIT FILE, that weapon pack is Vila´s, credits are to him, and so we didnt change anithing at all, including the addon name. Cheers!
  9. Jesus.... I cant believe I am actually reading this... Well, "dude", suit yourself. We didn't asked you to play with our mod, so whatever. Honestly, I just said above that me and Miles have tons of compromises and if you wont play cause you need to click one time "continue".....too bad dude....
  10. andrei

    Balkan war mod w.i.p

    Superb work guys!!! We from The Lost Brothers are enjoying your mod a lot! Keep up the good work!!! One question: does the Paladin have the config to work as a piece of artillery (maybe get inside gunner and open artilery computer???) Cheers!
  11. Oh, sorry Foxhound, I didnt realised that! My bad! Thanks for the backup! ---------- Post added at 05:38 PM ---------- Previous post was at 05:37 PM ---------- Thats strange, cause the T-72 is just a BI re-texture. Maybe that problem isn't "correctable".... thanks anyway!
  12. Thank you guys for the comments... Yeah the 'bin\config.bin/cfgvehicles/library.scope' error was known, but fortunatelly it is a minor bug, you just click continue or whatever and you should be fine! The T-62 needs some fixes, but we had so much to do with the US/Saudi/Qatar side, not to mention all the thermals to all soldiers, the new units on Iraqi side, that we really forgot to see to the T-62. However it should be playable and fun! The most important thing is that no major bugs are present. We have tested all missions and units is a private server before the release, so you all should be able to play and have fun! We really did our best, tried to make the units the most realistic that they could be, and the most beautifull as well. However we are only two (me and Miles) and now Miles has a GF, and I do have a wife, kid and my PhD thesis going on. We hope you all enjoy the mod. Another thing, please take off 2 minutes to read the CREDITS FILE, all the guys that helped with p3d models and textures deserve it!! Thank you all, players and partners! andrei ---------- Post added at 04:01 PM ---------- Previous post was at 03:55 PM ---------- Just some answers: 1) Yes, this mod replaces the Iraq Saddam Era pack. Delete it, cause this mod has all those units, plus a bunch of new ones, and a lot of improvements, such as thermal signatures. 2) We had a BTR70 on the lobo iraq saddam era. However it needed a destruct models, textures, thermals, and we forgot to mess with him. In the future we may add that vehicle. 3) This mod require both Arma II and Operation Arrowhead, even though at armaholic just shows arma II as requirement. They got it wrong. Some missions require ACE2 and/or CBA (you can find what missions need that on the credits file) 4) As future plans, we have been following the Balcans mod,and they have two vehicles that were largely used by Iraq: the Paladin and one armored vehicle that can host an BRDM-like gun or AA missiles. We will check with them and Vilas the possibility to add those to the iraqi side.If they say yes, you should expect a 5 or 6 vehicle pack soon to be added to Saddam's boys side! cheers! ---------- Post added at 04:02 PM ---------- Previous post was at 04:01 PM ---------- Another one: to the guy that said about the 1st Marine Division patches, thank you, I will check this with Miles, altough I think he would not make such mistake, cause he has served like 10 or more years at US Army. Anyways, I will check with him!
  13. Gulf War Mod v1.0 release frontpage at Armaholic: Image > 100kb removed http://www.armaholic.com/page.php?id=13345
  14. I decided to open this to share how I solved my problems. My problem was a constant pattern of GOOD FPS/BAD FPS/GOOD FPS and so on. Being more specific I started playing the game at 70 FPS and that lasted constant like 5 minutes, then I got a FPS drop to 15 for one or two minutes. And the cicles began all over and over again. I solved the issue by observing that all the time the game was on good FPS, all the core clocks were at 2800 MHZ and the voltage that they were receiving was 1.35V (both stock values for the processor, Phenon II x4 920). I also noticed that when the game entered the BAD FPS phase, the clock was 800mhz and the voltage 1.05. And every time it changed this was observed. So my PSU was cracked, and I bough a 700 W PSU with declared efficiency of 85%. Solved once and for all. Cheers, Andrei
  15. The problem was solved. I am replying to put it up on the list, and help share the sollution. I advise all guys that are having similar issues to monitor both the voltage that your processors receive as well the clock!
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