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-10th- Rezza

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Everything posted by -10th- Rezza

  1. 1 Special Purpose Squad on the left another one on the right of 2 commanders and in the middle of them Col.Aziz Infront of them are 4 choppers 2 mi-24Ds and 2 Hueys with 2 special purpose squads who are going to get in to them and fly. So the player will be one of the guys whos going to get in the chopper and fly to the AO. I want the whole team infront of these choppers to salute while they are getting ready. I searched some stuff but didnt get it its a bit complicated. I named the teams and people like this... team1(leader),team2(leader),com1,com2,com3 Thanks for any help guys respect :)
  2. -10th- Rezza

    Project Reality - WIP Discussion

    I seriously don't care too but to a degree. If Brits attack Chechen's its kind of weird. Generally speaking i don't give a damn either. It's a game you can rewrite history.
  3. -10th- Rezza

    Project Reality - WIP Discussion

    We all hope that! I seriously can't wait.
  4. -10th- Rezza

    Project Reality - WIP Discussion

    Can't wait . The Reality Studios are beginning on a new platform a new game and a new engine. The Studio that revolutionized the vanilla battlefield 2 game which was really bad to a realistic shooter that doesn't sacrifice gameplay for realism but keeps the great balance. By bringing quality Models , Factions and Teamwork to the Armed Assault platform and introducing great PVP mods success is inevitable. It might be just straight admiration to the PR team thats speaking right now or just love. I don't care which it is i know what i saw. I saw PR for 5 years and played it. Realistic and Fun to the very end. It was the game that woke me up and i owe the developers for creating such a great mod which quality just pours out of. Good luck PR Team. See you on the Battlefield soldiers...
  5. -10th- Rezza

    Project Reality - WIP Discussion

    1st Arma 2 OST released by R-DEV Alkali http://www.realitymod.com/forum/f389-pr-dev-blogs/96575-prarma-2-0-1-ost-teaser-r-dev-alkali.html I am seriously looking forward to for the PR mod for Arrowhead. Its going to be solid its going to be good. My Concerns about Arma 2 are more about the default Animations. The people look real but whenever they move they really look like Bots.
  6. -10th- Rezza

    Project Reality - WIP Discussion

    0.95 will be out on Friday! Sweet!
  7. -10th- Rezza

    Project Reality - WIP Discussion

    Looks like PR for me and good updates guys lets get PR:ARMA 2 Rolling!
  8. -10th- Rezza

    Project Reality - WIP Discussion

    September Reels should be coming!
  9. -10th- Rezza

    Project Reality - WIP Discussion

    So! Who are you then MR.Mysterious!?
  10. -10th- Rezza

    Project Reality - WIP Discussion

    Since its Project Reality i think it will implement a system that is likely to the PR:BF2 style.I didn't say that they'll do the same.I am just pointing out if they are going to make something like that it will be a bit like PR :)
  11. -10th- Rezza

    Project Reality - WIP Discussion

    Everything above looks like a PR player Deprived of unlimited battle simulation :) but i guess your not a PR player :D
  12. -10th- Rezza

    Project Reality - WIP Discussion

    Thanks ebanks :) I worked alot on it :D YouTube - Project Reality : The Art of War [HD]
  13. -10th- Rezza

    Project Reality - WIP Discussion

    It might be a offtopic but here is a new video i made for PR:BF 2 YouTube - Project Reality : The Art of War [HD] 5eEXzV4Lnsk A video created and edited by Rezza.Dedicated to Project Reality...
  14. -10th- Rezza

    Project Reality - WIP Discussion

    If its a fan group it should be ok i guess :D
  15. -10th- Rezza

    Project Reality - WIP Discussion

    You probably should have asked the PR Operations Lead before doing that :) Ask UK_Force about the group lets see what he says :) but as far as i am concerned its not a big deal.
  16. -10th- Rezza

    Project Reality - WIP Discussion

    They changed the PR:BF2 installers its just Part 1 and Part 2 now :) and yes that scene is from Karbala :) and if you want to keep up with the updates more the Developers always give out hidden hints infos etc on the forums.Not to mention that updates are posted there first. http://www.realitymod.com/forum
  17. -10th- Rezza

    Project Reality - WIP Discussion

    Its not even out guys? :S Why are you so negatively hyped about something that's not even out and you don't event know how it is?
  18. -10th- Rezza

    Project Reality - WIP Discussion

    I am so looking forward to scenes like this but with better graphics :) and without the need of photoshopping NVG's :)
  19. -10th- Rezza

    Project Reality - WIP Discussion

    Look forward to it :)
  20. // created basic notes in diary player createDiaryRecord ["Diary", ["Info", "Ammo and Weapon Crates are at the landing zone<br />This is a Combined Arms operation always check for enemy infantry and armor aswell"]]; player createDiaryRecord ["Diary", ["Recon", "Here is an image from early morning. It was captured by our UAV.<br /><img image="targetZone.paa"" width=""512"" height=""512"" /&gt]]; player createDiaryRecord ["Diary", ["Enemy forces", "US 6th Armor stationed in south west of Chak Chak , US Mechanized East of Chak Chak and US 2. Infantry North of the village."]]; player createDiaryRecord ["Diary", ["Friendly forces", "1st Takistani Armor Division.<br />Call signs Mohammed and Abraham.<br />1st Infantry and 3rd Mechanized Brigades will also support the battle."]]; player createDiaryRecord ["Diary", ["Mission", "Your squad will get transport to the Area of Operations the attack will commence at 5:35 and the Takistani Army will be the backbone of the assault.<br />Get to the village of Chak Chak and assault it."]]; // secondary objective - first obj2 = player createSimpleTask ["Defend Against The Counter Attack"]; obj2 setSimpleTaskDescription ["As second objective for your squad is to hold and defend North of Chak Chak village.<br />Hold and Defend this Area.", "Enemy Counter attack must be stopped!", "Defend"]; // primary objective obj1 = player createSimpleTask ["Advance and Secure Chak Chak Village"]; obj1 setSimpleTaskDescription ["Together with your Special Purpose Squad seize the <marker name="markerUs"">Us</marker>.<br />Squads Shafaq and 2. Infantry platoon will attack together with your squad Zulfikar from <marker name=""Mec"">covered position</marker>.", "Us", "Attack and seize]; obj1 setSimpleTaskDestination (getMarkerPos "Us"); // assigned active task for player player setCurrentTask obj1; // 08-23-2009// obj1 setTaskState "Succeeded"; this is my briefing i wrote it but have no idea where to put it and how these objectives are going to get enabled in game This is the mission http://www.mediafire.com/file/6nul9j7fh5oyodq/Takistani%20Strike.Takistan.rar would appreciate any help :):)
  21. -10th- Rezza

    Some Briefing Help

    Thanks for the help kylania i owe you a big one i really appreciate that your helping a stranger.Thanks man truly :)
  22. -10th- Rezza

    Some Briefing Help

    I wrote medevac just for symbolic purposes.In the meaning of reviving the mission!
  23. -10th- Rezza

    Some Briefing Help

    Kylania! i need a medevac now...
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