klubargutan
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Everything posted by klubargutan
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i have found once a domination where i could select mission gametype is its main targets only, if enemy has ai spotters, if only pilots can fly etc, it was modyfied xeno's dom. so i also modifyed it...but now i forgot name, so i cannot search for it anymore...and i have modifyed it too. BUT i tried to make same mission on chernarus.(it was on takistan) so i did it, but when i chose mission type-main targets only and no enemy ai spotters, it didnt work...how can i do it in chernarus or anyone knows about same mission, so i should search about it? cos now i didnt find anything.... in description.exe there are lines of things with GVAR like class GVAR(AutoKickTime) ............
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Super domination
klubargutan replied to klubargutan's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i tried it, didnt work with ai and ace settings...but i think that i got new way...anyway thx 4 trying to help -
Find and capture Lopotev mission help
klubargutan replied to -C4-Draeger-OwP-'s topic in ARMA 2 & OA - OFFICIAL MISSIONS
nope, i opened that mission in editor and no character like lopotev was there, its impossible, but i can tell u how i did that mission and got all evidences-first is dogtag in solnechnyj quarry, near one guy, second is file on table on 3rd red X on map, what dressler showed u, third is file on zub castle and fourth is capturing bardak.... i left my squad, took car and driven to dressler, immedeatelly left, drived to solnechnyj quarry, killed 3 guys and took theyr dog tags, then i driven to that red X, killed some guys, took evidence then went to zub castle, told sth to malak, then i took that 3rd evidence....i left and went to staroje, helped olegich to counterattack and then i went as fast i could to elektrozavodsk to power station and there was bardak, i shot him to leg and then i captured him-over -
How to make AI killing Civilians ?
klubargutan replied to RTY1941's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
BUT how is if i wanna OPFOR(EAST) shot civilians when i place ambient? because setfriend doesnt work -
Making opfor shoot civilians?
klubargutan replied to klubargutan's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
searched to one...saw this WEST setFriend [CIVILIAN, 0]; WEST setFriend [EAST, 0]; WEST setFriend [RESISTANCE, 0]; CIVILIAN setFriend [WEST, 0]; CIVILIAN setFriend [EAST, 0]; CIVILIAN setFriend [RESISTANCE, 0]; RESISTANCE setFriend [WEST, 0]; RESISTANCE setFriend [EAST, 0]; RESISTANCE setFriend [CIVILIAN, 0]; EAST setFriend [WEST, 0]; EAST setFriend [RESISTANCE, 0]; EAST setFriend [CIVILIAN, 0]; EMPTY setFriend [CIVILIAN, 1]; EMPTY setFriend [EAST, 1]; EMPTY setFriend [RESISTANCE, 1]; EMPTY setFriend [WEST, 1]; but i have no idea where to place it...+ civs dont die before bluefor gets there, they never die if they are not enemy with opfor, i wanna civs die cos sometimes i wanna fly there with plane, chopper etc... ++++++++++++++++++ placed it into game logics, but russians shot just to air...no civs hit -
Making opfor shoot civilians?
klubargutan posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
how can i do it when i placed ambient civilians? im massive modifying xeno's domination(ACE)(on takistan and chernarus), adding civs too...so i wanna to opfor shoot civilians while they will spawn in opfor city... any tips? i know how to make individual get shot, but how to make shot civilians when i placed ALICE(Ambient civilians) thx -
yep, did this....but it said me that _ mustnt be there
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EH, im lame, i dont know waht to do this....i placed it to init of unit and it wrote to me that i cannot use that _ so i deleted it and it didnt work....what do i must rewrite or where must i place it?
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sorry,maybe it was said, but how can i disable blackout in planes? or how to make script or what to write in init/description to disable it? thx
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well anyone can hellp with this? hi, i love ace mods and i tried to use fast roping, but it dont work! i have my squad, rope box and uh60 black hawk in editor, to initialization of uh 60 i wrote ACE_canFastrope = 1; in game i take any rope then i go as pilot to that chopper, order everyone of team(8ppl) to board, then i fly 10-20 meters, use action menu of chopper, but that option develop sling rope(or how is it in english, cos i use czech version) is blackened and i cant use it, once i atached sling rope(only this can be attached) to heli from back, then i went to pilot and still i couldnt develop it, how can i do it? please help me,thx
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move back? he justs lists back...
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AC-130 Script for ARMA2 (0.3)
klubargutan replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
well it needs 2 direct hits to destroy tank...DIRECT...so for that enable max zoom 10 :).....but 105 mm can destroy tank with 1 hit, cant it? -
AC-130 Script for ARMA2 (0.3)
klubargutan replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
well why cant 105mm destroy a tank???, wtf????, otherwise, awesome mod -
first i tried it with friend, who was piloting and i was just only one passenger, we tried just sling rope, but it didnt work, so i thought that i should try it in sp and still it didnt work....so thats why i post it
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hi, i love ace mods and i tried to use fast roping, but it dont work! i have my squad, rope box and uh60 black hawk in editor, to initialization of uh 60 i wrote ACE_canFastrope = 1; in game i take any rope then i go as pilot to that chopper, order everyone of team(8ppl) to board, then i fly 10-20 meters, use action menu of chopper, but that option develop sling rope(or how is it in english, cos i use czech version) is blackened and i cant use it, once i atached sling rope(only this can be attached) to heli from back, then i went to pilot and still i couldnt develop it, how can i do it? please help me,thx btw thx to FOXHOUND for help me finding this thread -__-
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IkaR's F14 comes to Arma2
klubargutan replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for answer, I downloading addons from armaholic.com and there was only 1.50 version...:) now its ok and thanks a lot for these fixes -
IkaR's F14 comes to Arma2
klubargutan replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey, 1.5 is very BAD fix, because it disabled afterburner, I cant aim enemy vehicle with GBU12 and AIM9 has less power....please, turn these parts back, thanks a lot -
IkaR's F14 comes to Arma2
klubargutan replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello, may I ask You to something? I'm very happy You submited F-14 Tomcat and may I ask, what are the names of weapons and magazines of this plane? I wanna to combine weapons to do universal Plane . Thanks for answer Klubargutan PS. I have found it now in pbo file