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Hunter123

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Everything posted by Hunter123

  1. Hunter123

    [SP/MP] BeCTI

    Sorry for the noobish question, but can anyone please tell me what's the best way to play this in single player mode? Thanks!
  2. Hunter123

    [MP] WASP Warfare CTI

    Hi everyone! Is there any way to play this in single player mode? Thanks.
  3. Hunter123

    Vcom AI V2.0 - AI Overhaul

    Sorry if this has been answered before, but is it possible to use this as a single player addon, for example alongside with the campaign? Thanks!
  4. Hunter123

    UPSMON Updated to ArmaIII

    Might be a dumb question, but is there any way i can use this with usermade missions or the official campaign like bcombat or any regular gameplay mod?
  5. This disables my radio chatter for some reason. Is there any way to change this?
  6. Hunter123

    Fire-Fight Improvement System

    Thanks for this great mod, I just tested the new version. Unfortunately my group still gets stuck in combat mode.
  7. Hunter123

    Walk As Default Mod

    Hey! Are you still planning on making a version that affects AI in aware mode, that keeps them from unnecessarily pointing their guns at eacht other all the time?
  8. Hunter123

    Walk As Default Mod

    Good to hear, yeah lets hope for it. Good luck!
  9. Hunter123

    Walk As Default Mod

    Great! Is it possible to make one that affects the AI, so they don't run around with their rifles pointed at each other unnecessarily, when in aware mode?
  10. Hunter123

    ARMA 3 Addon Request Thread

    REQUEST FOR MODDERS: AI moving in "aware" mode keep their weapons up while walking, but not while running, which looks pretty robotic and unrealistic, especially when moving in formation. It would be more natural to keep them down while walking too, like they do in "safe" mode. A patrol walking through a town or a basecamp won't point their guns at civilians or friendlies either. If getting shot at, they will switch to "danger" mode anyway, so no need to aim at each other while being aware.
  11. Hunter123

    AI Improvement

    Does anyone know if they will make AI units able to use all the new stances?
  12. Hunter123

    ASR AI Skills

    Hey! great mod just one suggestion: You should think about making snipers more accurate and dangerous. I tested them on several occasions and they seem to have trouble hitting me and my enemies.
  13. Oh my got that looks sick! Thank you! Someone please make the ai use those!
  14. ok so this is seriously the best campaign i've ever played. nuff said.
  15. Hunter123

    CRcti Proman

    Hi! I played your mission yesterday and I quite like it I have to say. A suggestion: When playing with fewer towns (like 5 or less) the towns are placed very far apart so you have to cross like half of the whole map to get from one to another. Is there a way you could change that? thanks
  16. Hi, I already played the first 2 missions. cool! Do you think you could release a version in campaign structure? Because if a serious bug occurs you might have to restart your mission, meaning the whole campaign. Also if i remove any addons i will have to restart the whole thing as well. thanks
  17. Hunter123

    Gambit Royale campaign by AZCoder

    Thank you!!!!!!!!!!!
  18. Operation Arrowhead: In the first misison where you play as the pilot, my ai gunner refuses to attack any hostiles with hydras. I told him to use them. He just uses his machine gun. Any ideas? I'm using ace and zeus.
  19. Hunter123

    Warfare Benny Edition ZGM

    Hi, I'm runnung this on LAN, everything works fine, except that AI teams won't buy any vehicles. Even with me, myself being commander and designating them accordingly (armor team, motorized inf...) they still just don't. I also tried running it on a dedicated server, but still there is no difference. Can anyone please tell me what I am doing wrong here? Thanks!!
  20. Hunter123

    User mission requests!

    I have a request: Please poeple, release some Single player missions! Everything is Coop or Warfare or CTI nowadays! I cant play them, my ping is too high. It is a pity that noone cares about us sociopaths any more!
  21. Hunter123

    A2WarMod Release

    Hi, Thanks you for the video! What soundmod(s) are you using in your video?
  22. Hello! Sorry if for the noobian question, but does the ai's view get blocked by plants and grass on this island?
  23. Hey guys! I was under the impression that ACE and ZEUS, while greatly improving gameplay, tend to make the AI too aware and give them all-seeing eyes. HOWEVER, I found a way to combine ACE and ZEUS in a way that will not break your stealth. Just DISABLE the following pbos in your ACE and Zeus folders: ace_c_ai_sensors ace_c_ai_skill zeu_c_ai_recognition zeu_c_ai_skill If you don't want your enemys to call reinforcements that hunt you down like hitmen: zeu_GLx zeu_netcode That way you can keep the important features of the mods and at the same time be able to shoot guys in the back like a coward. haha. cheers
  24. Hunter123

    Ghost Recon - Island Thunder campaign

    glad to hear that! can't wait for it! just been watching "the pacific" haha.
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