Hunter123
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10 GoodAbout Hunter123
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Sorry for the noobish question, but can anyone please tell me what's the best way to play this in single player mode? Thanks!
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Hi everyone! Is there any way to play this in single player mode? Thanks.
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Vcom AI V2.0 - AI Overhaul
Hunter123 replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry if this has been answered before, but is it possible to use this as a single player addon, for example alongside with the campaign? Thanks! -
UPSMON Updated to ArmaIII
Hunter123 replied to cool=azroul13's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Might be a dumb question, but is there any way i can use this with usermade missions or the official campaign like bcombat or any regular gameplay mod? -
Artificial intelligence Support System! Released
Hunter123 replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This disables my radio chatter for some reason. Is there any way to change this? -
Fire-Fight Improvement System
Hunter123 replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for this great mod, I just tested the new version. Unfortunately my group still gets stuck in combat mode. -
Hey! Are you still planning on making a version that affects AI in aware mode, that keeps them from unnecessarily pointing their guns at eacht other all the time?
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Good to hear, yeah lets hope for it. Good luck!
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Great! Is it possible to make one that affects the AI, so they don't run around with their rifles pointed at each other unnecessarily, when in aware mode?
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ARMA 3 Addon Request Thread
Hunter123 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
REQUEST FOR MODDERS: AI moving in "aware" mode keep their weapons up while walking, but not while running, which looks pretty robotic and unrealistic, especially when moving in formation. It would be more natural to keep them down while walking too, like they do in "safe" mode. A patrol walking through a town or a basecamp won't point their guns at civilians or friendlies either. If getting shot at, they will switch to "danger" mode anyway, so no need to aim at each other while being aware. -
Does anyone know if they will make AI units able to use all the new stances?
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Hey! great mod just one suggestion: You should think about making snipers more accurate and dangerous. I tested them on several occasions and they seem to have trouble hitting me and my enemies.
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PvP Animation replacement/enhancement pack
Hunter123 replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Oh my got that looks sick! Thank you! Someone please make the ai use those! -
[CAMP/OA] Soldiers of Valor: Task Force 94
Hunter123 replied to therev709's topic in ARMA 2 & OA - USER MISSIONS
ok so this is seriously the best campaign i've ever played. nuff said. -
Hi! I played your mission yesterday and I quite like it I have to say. A suggestion: When playing with fewer towns (like 5 or less) the towns are placed very far apart so you have to cross like half of the whole map to get from one to another. Is there a way you could change that? thanks