python.au
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Everything posted by python.au
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ArmA 2 Game Launcher
python.au replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
I get the exact same problem tankus_910. This is not the first time its happened, even after reinstalling it doesn't work. This is by far my favourite launcher and it's a disappointment when this happens. -
Footmunch/eddyD F-16 in ArmA 2
python.au replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks heaps Myke, I love this bird alot and have been hoping there was still plans for it :> -
RKSL - RAF Eurofighter Typhoon FGR4 Released!
python.au replied to rksl-rock's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just gave this baby a good ol floggin' Loving it to death its a beauty to fly a beauty to look at and just an amazing piece of work fullstop. You and your team have magic hands rock, and it really shows in the amazing quality that you produced this ( And your heli's with) Now you've mentioned your harriers I'm even more excited as I find it hard to believe anyone can top themselves on what you've done here ( I know you will do it though! :P) In all excellent work and I can't wait for the extra features on this baby. -
WIP: Stuff you are working on 2!
python.au replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The first one is much much better and the 2nd one is also looking very nice. Good work Rhodesy. -
RKSL Studios - WIP Discussion
python.au replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Love it to bits Rock, good work! Can't wait! -
Addon Research Topic 2
python.au replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks for the reply's. There was some new information for me in both, highly appreciated! -
Addon Research Topic 2
python.au replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Currently looking for reference for the centurion MBT( pref mk5) if anybody has any knowledge of scale plans/line drawings would be highly appreciated. I will also take any pics of them from Vietnam (Australian) :> -
Standard Vehicles Pack
python.au replied to marseille77's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very nice work, but forgive me for asking this but is there a place i can find these untextured skins I have heard off? I downloaded your file and couldn't see them. Forgive me for the stupid question I've been awake for longer than I should be. -
RKSL Merlin HC3 BETA Release
python.au replied to rksl-rock's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just gave this baby a whirl..... Really loving it, easy to fly and handles very well, I have to applause you on a job very well done. I can't wait to see the Full release with all textures and features ( You are such a tease :P) -
Can't wait to see this one :D very good work and sounds promosing.
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Island Panthera for ArmA 2
python.au replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good to hear, I've been waiting for the 2.6 release before testing this so i can enjoy it without the errors I've heard off. I can't wait :D -
An Irish Missile & Bomb series
python.au replied to IrishDeviant's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking top notch, keep up the amazing work. -
Well I am working on a project that requires highly shined "Chromed" and a bare metal/aluminium in a high gloss state, how would one go about replicating this as best as possible in a texture if possible at all? or would this be done in rvmats or something? sorry for the really noob question but i haven't seen anything on how to replicate this.
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Realistic "metal" Finishes.
python.au replied to python.au's topic in ARMA 2 & OA : MODELLING - (O2)
Thanks very much for this input highly appreciated :) -
Australians at War Addon Team
python.au replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
O M G, Loving it! Id love to see this in-game. Any plans on doing the Bar/Slat armour on it ?. Also whats the Poly count on it? Looking really nicely detailed. Do you also have details on the ASLAV? but i gotta say again looking REALLY nice. -
ONS - Operation Northstar WIP
python.au replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking very nice, i like to see the canadians ingame as they have some cool hardware :) -
I thought id put an update out on my textures for this seeing how bjorn hasn't been on for me to give it to him. Japanese E767 still needs some fine tuning And Civilian scheme with base white( still very much WIP ) The Civilian scheme is not just plain white it has very subtle shading of different colors all the way through that buldozer doesn't want to show. Base colours for the metal on the engines is much the same story. Replaced the engine fan textures to much nicer versions ( i swear the old one looked like it belonged in duke nukem or doom! ) I have to make textures for the landing gear and wheels to a much nicer look as these are really the same story as the old engines. Sorry for the fuzzy black lines in the pictures, my computer doesn't seem to like anything related to games as it applies this odd shadowing to everything!
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Afghanistan Green Zone 10km Island WIP
python.au replied to arb's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking awesome. Very great work arb I just want to play this right now! -
Island Panthera for ArmA 2
python.au replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looking forward! -
Project Reality Development
python.au replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The PR Mod from BF2 Has alot of community factions going that when finished have been added or are going to be added the game. You may or may not see this i do not know, but i would like to see it. -
Project Reality Development
python.au replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I for one am super excited. I am a big PR fan a player of the bf2 mod for multiple years, and lover off it. I can only see GREAT things to come from this mod, soon we will maybe see a big mod like the bf2 PR ( it grew from a "mini-mod" too you know :P ! ) Good to see the first thing you guys bring in is the British forces this is awesome. I'd love to see you still port some of your US stuff ( Huey!! ). I cannot wait too see the maps that are made and what amazing game mode you come up with :) -
IkaR's F14 comes to Arma2
python.au replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Make the texture yourself. You will find included with this addon is the .psd texture, so you can make your own texture. :) -
OH-58 Kiowa Warrior comes to Arma2
python.au replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
First thing i love the work VERY Much. But, is it at all possible for you to remove the US Army marking over the Australian camo and add the correct markings in a future release? I apologise in advance if this has been asked, I don't have time at the moment to read the thread from page 1. But i have to say again i love the work, thank you very much for this addon and the update :) -
Is this designed specifically for this rally race, or could one make a mission on it for actual fighting?
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I will be eagerly following this thread, excellent progress and good to see the F/A 18 in the game, big oversight on BIS' behalf.