Nielsneo
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Everything posted by Nielsneo
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Nielsneo replied to Undeceived's topic in OFFTOPIC
I disagree Mr. Wolf. I'm 38 and many of my friends are in their late 30's. We all have families and lives but we still like to play Arma2 regularly. We don't play COD, DR or any other generic console crap. We are PC gamers in hart and soul and we like to play true PC games that are complex and actually aquire skill to play. Just because we have busy lives does not mean we revert to playing imature games that are made for an outdated infirior piece of crap.:mad: -
Single Player Campaigns - Must Have Mods
Nielsneo replied to snipe3000's topic in ARMA 2 & OA - GENERAL
I'm sorry but if an Osprey suddenly has trouble landing and then crashes because of ACE i call that a big f***ing break! :mad: Before and after using ACE the Osprey landed safely.:confused: -
Single Player Campaigns - Must Have Mods
Nielsneo replied to snipe3000's topic in ARMA 2 & OA - GENERAL
ACE breaks SP missions and campaign. Do not use ACE when playing SP or COOP. I play COOP a lot and when we started using ACE it broke a lot of features that worked without ACE. We suddenly coudn't play our missions. So reserve ACE for MP only. -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Nielsneo replied to Undeceived's topic in OFFTOPIC
The maximum is a viewdistance of 10 km.A PC that can run Arma2 maxed out with 10 km viewdistance is indeed not invented yet but that does not mean you can't enjoy Arma 2's graphics at 3,5 km viewdistance.:rolleyes: @Ben: A Pentium 4 is indeed a little on the old side but as i said you can buy a good PC for a nice... price and get good performance with high settings and 3,5 km viewdistance.;) -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Nielsneo replied to Undeceived's topic in OFFTOPIC
Ben, my PC was 600 Euros and runs Arma2 fine with high and very high settings. To use a soccer term, "you don't need to bust the net to score a goal". People who say you need a 2500 Euro supercomputer to appreciate today's games have no f***ing clue as to how the PC buisness works. DR and RR can be played on 4 year old PC's because the platforms they are made for are 4 to 5 years old. -
When dealing with friendly AI you need to have a lot of patience.When you have a large group divide them into smaller teams.The overall AI seem to work better in small groups. Also prepare to sit on the sidelines when playing the squadleader and let your friends and friendly AI do the work.Arma 2's AI is one of the best AI out there if you use them correctly.;)
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Nielsneo replied to Undeceived's topic in OFFTOPIC
You're right mr. Wolf. I stand corrected. I dug a little deeper and Helios said that humvees are drivable.My apolagies.:o -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Nielsneo replied to Undeceived's topic in OFFTOPIC
No. At the CM Red River forums there is a sticky that depict the CONFIRMED features that are or are not in the game. In the in list it states freelook but in the out list it states no driving or piloting of vehicles. The entire campain is played as a marine fireteam and the only times that you are in a vehicle is when you are being transported to the AO.:( -
It's called shellshocked. When you're that close to a tankblast, the flash is almost blinding and the sound of the blast is deafening hence the ringin in your ears. Even earplugs provide very little protection to that sound.
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Nielsneo replied to Undeceived's topic in OFFTOPIC
I'm really not surprised by how sneaky CM operates when it comes to a OFPDR game. One of the biggest features that people asked for was freelook in vehicles. So for OFPDR RR CM announces that freelook is in while a few days before that it was confirmed that there is no driving or piloting of vehicles. So CM want praise for giving us the ability to turn our heads while sitting in the cargo of a helicopter or in the back of a jeep. :icon_eek::icon_eek:Well done CM, well done.FPDR -
Not exactly. The processor is also very important when it comes to Arma2's visuals. For me at home i can run Arma2 at high and very high settings with 3 km viewdistance and good framerates. But when i go play it at a friends house, who has 2 PC's, i play it on normal settings with 1.6 km viewdistance. The only difference between my PC and the one i play on at my friend's place is the processor. The GPU's are similar but i have a quad-core and his has a dual-core.
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Is it so hard to make userfriendly movements?
Nielsneo replied to RaptoR-Swe's topic in ARMA 2 & OA - GENERAL
That's because in MW2, BC2 and all the other arcade console shooters you are controlling a floating weightless gun, not a soldier. Arma2 does not need this kind of arcade crap. It is a military simulator and therefore simulates how it feels to move around with a lot of weight and a heavy weapon. -
How bout instead of horse armor, cow armor. Imagine an insurgant lookout watching the horizon and at that moment a large number of armored cows come stampeding towards the camp. That would be funny as hell.:bounce3::bounce3:
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Guess i missed that. :eek: But it's still a vallid point in conjunction with what Archamedes said. When you go to a PC store and you tell the salesman that you are going to use it for word processing he is not going to say "well this $2500 dollar PC should be enough to do it". (Unless he is a shady salesman and the buyer is a complete idiot) Same goes the other way around. When you want a DVD player the salesman is not going to give you a console. :D
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Video Settings - 'Postprocess effects'
Nielsneo replied to jw custom's topic in ARMA 2 & OA - GENERAL
Motion blur and DOF in games is as unrealistic as a game made by Codemasters. When you move your head that fast it does not blur like in Arma2 because your eyes anticipate the movement and adjust accordingly. DOF in games are compareble with camera's. The human eye is much more sophisticated than a camera lens. This is especially apparant with aiming down the sights. Your view is crisp and clear while your weapon is somewhat blurred. The only game that has ever got this right is OFP:CWC and they used a texture to do it. I turn PP off in every game that has it because for me it ruins the experiance. Even setting PP on low in Arma2 enables the migraine inducing motion blur. I feel so strongly about this that every game that has it and not have a way to disable it, goes back to the store.:mad: If u like those features that's fine, but please don't say it's like in real life because if that were true i'd be walking outside with a constant headache and would need a bucket to wherever i go. -
That's because MW2 uses low resolution textures and low LOD scaling, otherwise it would not run on the consoles.:rolleyes:
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In the "my missions" section. How to add units?
Nielsneo replied to meade95's topic in ARMA 2 & OA - GENERAL
C:\WINDOWS\system32\cmd.exe /C START "ArmA 2" /high At properties put the above line in the target slot at the beginning meaning before "D:\program files..etc,etc. The icon for Arma2 then changes into a blue thingy with C:\_ in it.;) -
Shift - left mouse click - team select?
Nielsneo replied to musketoon1988's topic in ARMA 2 & OA - GENERAL
You have to have your squad split up in teams with the assign teams command. Like for instance if you want to make a team using 2,5,6 and 8 you select them and assign them team RED (F2,F5,F6,F8,9,9,1). Then you can select that team either with the shift+F2 key or when you're in tactical view (./del on the numpad) you can use shift+select either 2,5,6 or 8. When your entire squad is team white then with those methods described above you will select the entire squad. Hope that helps.:cool: -
Hey Bullman, there is an easy way to select your RED team. Shift+F? where the ? is any teammember that's in team RED.Then press 7( no backspace needed) and then choose go prone. So if 2,5,6 and 9 are team RED then press Shift+F2, press 7 and choose Go Prone. That's only 3 clicks. When you want your entire squad to go prone just press spacebar (again backspace is not needed), press 7 then choose Go prone. Basically the only time you press backspace is when you want to make the menu dissapear. It does mean you need to learn the list that sprayer_faust mentioned.Good luck.
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Unfortunatly not. The only way you can check if a certain addon or mod works like an AI mod is play a mission that you are very familiar with. If you don't notice any change it is either not working or the changes are not that big.I know it does not help much but maybe a talented scripter can make something like you're discribing.:(
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Well you can play DVD's with an XBOX and blue ray's with the PS3 so they are not soley for gaming. And remember that people don't buy or build an high end PC for word-processing. Please, not that excuse AGAIN. I paid 750$ for my PC a year and a half ago and it runs ArmA2 just fine with high and very high settings.:rolleyes:
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Former Infinity Ward Heads Form Respawn Entertainment With EA publisher
Nielsneo replied to raizjames's topic in OFFTOPIC
No he was not. The military advisor for Steven Spielberg's movie "Saving private Ryan" and after that the "Band of brothers" miniseries also worked as an advisor for Medal of Honour Allied Assault. Steven Spielberg was not involved in creating that game. OT: Let's see what they can come up with but i'm not holding my breath for a realistic PC only shooter.;) -
Indeed. Take Metro 2033 for example. The developer said that they really would make an effort for the PC version. It would have multicore support and stuff. Guess what the first thing you see when you start it......."Press ENTER to start". I stopped playing after 10 minutes as i was getting sick from the excessive blurring and other console features crap.
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F1 2010 looks interesting (even if it is made by CM).
Nielsneo replied to bangtail's topic in OFFTOPIC - Games & Gaming
Yeah, the game is going to be very realistic as Cm says and that's why they're not going to implement warm-up laps and the pacecar. Als you can see it's made with the EGO engine because of that fuzzy yellowish-brown postprocessing haze crap so that means no modding. At least the console gamers don't have to worry about not getting an editor.:rolleyes: Beware of Consolemasters' target rendering magic. -
Himmelsfeuer, just install the UK version and download the "German to English" language files. I used them on my german release DVD to get everything in English. If you use it on an English version it turns everything to German. Works with 1.05.