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Posts posted by Craig_VG
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Is the Arma 1 Campaign already converted by CAA1?Exactly what I was just wondering...
Anyone know?
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When you answer roger at the fast food drive through when you confirm your order...
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I shot one and nothing happened so I just left them be. The cuffing and sending them behind the lines would be another good aspect that could be added to the game.
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I just got my copy via the amazon preorder and 1 day shipping. It's delivery est. of July 1 was wrong, thankfully. :D
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Great news! Can't wait to try it out!
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Preordered from Amazon.
Estimated delivery: July 1
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ArmAIIholic, were you Prestige (2006) in "That game's" forums? If so your missions were one of the few things I liked about the game. I hope you continue it here because I like this game much much better. :D
Good luck man!
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I agree.
If you were under fire and had to use a SMAW to kill an armored vehicle, bunker, etc. Your squad would have to cover you as you assemble it, and would add some more teamwork in multiplayer.
But its a little late to add it in OA..
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I hope to see a lot of servers up for this then, I've been waiting for some good realistic zombie scenarios since Arma 1.I agree on this one. This mission is going to be awesome!
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Just finished both missions.
It was great!! I encountered no bugs and had a great time. Continue this for sure!
Thanks a lot! The more zed missions the better!
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Heya! ^_^ Been following your project since I heard/read about it (But haven't DLed the mod due to issues on other mods I'm figuring out D: ) and am wondering if there is any possible ETA for the V1.0? Couple months, four months? ^_^ A estimate (Even if it's a year!) would make me happy :D Thanks!Agreed
+1
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It sure does help me.
On high I can get an increase of about 4 fps.
However when I put it on realtime my frame rate drops like a stone. :confused:
Anyway, yes it does help.
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M3! I have been waiting for this! Thank you!
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Well tonight at 1:00 GMT (BB time) tonight works fine, or anytime tomorrow past 5:00 GMT. Not sure what your timezone is so I used GMT :).
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Yes I would. I have the latest beta patch.
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That sounds like a good idea. I would be willing to participate.
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When I first got this mod I made a mission with both fast and slow, but seeing that I had no idea what I was doing I don't know if this applies to this situation.
I think I did it by synchronizing or grouping the infected module to the spawn module and the zombie module to another spawn module. Is this possible?
NOTE: If I am saying something completely idiotic I am sorry. :)
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I sure have, after being overrun on an island in Sahrani I swam to the mainland, only to realize that the zombies were following me.... on the ocean floor.
Freaky...
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Quick release!
US buildings project
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Posted
Hows it going guys? I'm just wondering if you got some more juicy screenies to show off. :)