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jolly

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10 Good

About jolly

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  1. jolly

    [SP] Flashpoint: Chernarus

    Thanks thomsonb, that sounds great. @Kremator; BUNNY RABBIT APOCALYPSE!
  2. jolly

    [SP] Flashpoint: Chernarus

    :o Silly me, never thought to do that, thanks zapat.
  3. jolly

    [SP] Flashpoint: Chernarus

    This is amazing fun, it really shows what arma can do. Personally i think it's really good for training, not knowing what the situation will be or what you will face really makes you have to adapt quickly, learn to wait for the right moment to attack or not attack at all, using the terrain to your advantage etc. Nice job. :bounce3: I also have a couple of feature requests if you're open to them, nothing major (i think, not sure how hard they would be to code. ) 1. Restart current scenario; every now and then you get a really awesome scenario, one time it was morning, stormy weather, in a valley full of snipers, very atmospheric and tense, but before i could really get into it my teeth got blown out of the back of my head, it would have been nice to have another go at it. At the end it would be cool to have the options of restart mission and end mission or something. 2. suicide bunny; more of a fun suggestion really, once you die you turn into a bunny and have the option to see the guy that killed you (nice feature by the way), i would love to have the ability of detonating the rabbit right beside him, repay him the favor if you will. "Aww, look at the cute little bunny rab-KAAAABOOOM!! :D Not super important features but would nice to have. Thanks. Jolly
  4. jolly

    The Undead Mod

    This mod is awesome, great work. I thought that the slow zeds were no threat at first as i was picking them off from a distance, suddenly zombies, 80 of them, completely surrounded, all escape routes blocked, almost no ammo left, teammates dead (and undead). Underestimate them at your peril.
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