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Try play mission Markers gone now, edit mode all markers show on map
clowns2 replied to Wulvgar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Are you changing the markers settings from default? What are the objects you are trying to add? The more explicit information you give, the better the chances of someone being able to help you. -
Need Help with Heli left scripts from Domination
clowns2 replied to DHope129's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
With the newer version of Domination, search for GVAR(helilift1_types) in the i_client.sqf , then look for your side-in your case #ifdef __OWN_SIDE_WEST__ , then case (__ACEVer) because your using ACE . There you will see some classnames of the default vehicles. Just add the correct vehicle classname and you should be all set. Some classnames can be found here (just incase you need them) : http://forums.bistudio.com/showthread.php?73241-ArmA-II-amp-OA-Classnames-No-questions-no-discussion-here! -
Will This computer run Arma 2 & OA?
clowns2 replied to TheNFLDElite's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Try looking here: http://forums.bistudio.com/showthread.php?72181-Will-my-PC-Run-this-What-CPU-GPU-to-get-What-settings-System-Specifications -
Need Help with Heli left scripts from Domination
clowns2 replied to DHope129's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You unpacked your domination.pbo, now find the i_client.sqf . Search for this line, d_helilift1_types **Edited** Do you have TeamSpeak? -
Need Help with Heli left scripts from Domination
clowns2 replied to DHope129's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
With the vehicles that can be wrecklifted, I think it works off of what your bonus vehicles are set as. So you have to add that particular vehicle in as a bonus, I think. -
Need Help with Heli left scripts from Domination
clowns2 replied to DHope129's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Inside the i_client.sqf search for d_helilift1_types , then #ifdef __OWN_SIDE_WEST__ if (__ACEVer) then { here you will find the classnames that you can lift. If you want to add something, simply add the classname of that vehicle. -
Advanced editor modules
clowns2 replied to columdrum's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Brilliant! -
Need Help with Heli left scripts from Domination
clowns2 replied to DHope129's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
For the "lift chopper", we have always just put in the classnames that we want to be able to lift. This should work the same way for the wreck chopper as well. -
arma 2 OA dedicated server admin login issue
clowns2 replied to xgamer224's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
It doesn't make sense that they can sign in and you cannot. Try logging in this way: #login yourpass -
arma 2 OA dedicated server admin login issue
clowns2 replied to xgamer224's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Are you sure you are typing the password correctly? -
PROJET FELIN - [R3F] Armes 1.2
clowns2 replied to nanucq's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Impressive indeed! -
You were kicked off the server
clowns2 replied to ciutarobert's topic in ARMA 2 & OA - TROUBLESHOOTING
As mentioned in numerous other posts, you need to contact BattlEye Support about BattlEye issues: http://battleye.com/support.html -
you might want to delete one of your posts.... §9) Do not cross-post Do not post duplicate threads in more than one forum simply to get an answer quicker or to draw more attention to your post.
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Wow, thanks ;)