Skeiz
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10 GoodAbout Skeiz
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Found just such a problem in the new patch Server message: Meanwhile, both the server and the client 100% identical mods. In version 1.54 it worked. In version 1.55 is not working The missions is loaded into the editor without any problems. Run locally without any problems Attempts to use different versions of the CBA (from 4.0 to 7.0) - no results. A set of mods on the server and the client has not changed. Startup parameters have not changed. Just put the patch was 1.55 and the problems started ---------- Post added at 04:04 AM ---------- Previous post was at 02:12 AM ---------- The reason for the error was in the records of the mods that are not automatically added to the field addOnsAuto [] = and addOnsAuto [] =. They need to be added manually in a text editor.
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Ka-52 - a new set of aircraft armament
Skeiz replied to Skeiz's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ka-52 can also give indication to other combat aircraft. For example, Su-25 and leads to target missiles Ch-29. You can also leads to the goal of attack helicopters Mi-24, Ka-50 and Mi-28, if you prescribe the original ATGM "Vikhr" and "Attaka" pointing of the laser marker. -
Ka-52 - a new set of aircraft armament
Skeiz replied to Skeiz's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
New release Change log ver.1.2 Change weapon Pilot 1) 10 ATGM "Vikhr" with guidance on a laser target designation. 2) 40 unguided air-launched rocket S8 Operator 1) 30-mm 2A42 gun with 460 HE-shell 2) 2 ATGM "Vikhr" with autoguider for air and ground targets Screenshot Download http://www.multiupload.com/SCCLB6K1ET -
Ka-52 - a new set of aircraft armament
Skeiz replied to Skeiz's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well, I'll do in the next release :) -
Ka-52 - a new set of aircraft armament
Skeiz replied to Skeiz's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry The 1st cr required only original ArmA2 resources, for the 2nd release you will need to have installed both, ArmA2 and OA resources. -
Ka-52 - a new set of aircraft armament
Skeiz replied to Skeiz's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks :) New release for Arma: Operation Arrowhead ver.1.1 Added 1) Thermal Sight for operator 2) The exhaust system of flares 3) The system of warning of an attack by air defense Download http://www.multiupload.com/C3NLJT4JTC -
Ka-52 - a new set of aircraft armament
Skeiz posted a topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This modification changes the range of weapons and reconnaissance attack helicopter Ka-52. The purpose of this modification was adjustment of the balance in a network game. In standard configuration helicopter Ka-52 was too powerful, unparalleled helicopter which successfully fought the same way as with air and with ground targets. Our modification eliminates the imbalance, bringing the characteristics of the weapons to be more realistic. In this case, the modification does not contain complex scripts and does not require any major adjustment. Complex aircraft armament is divided between the two crew members. The operator - makes target acquisition using a laser marker, the pilot of launching ATGM "Vikhr" by laser designator. Armament Operator 1) 30-mm 2A42 gun with 460 HE-shell 2) 2 ATGM "Vikhr" with autoguider for air and ground targets 3) 40 unguided air-launched rocket S8 Pilot 1) 10 ATGM "Vikhr" with guidance on a laser target designation. In the next release will be added 1) Thermal Sight 2) The exhaust system of flares 3) The system of warning of an attack by air defense Video Download http://www.multiupload.com/J7OUYVRHKS Authors: Skeiz, FG Site: http://rolegame.ru -
Problems with a list of active addons
Skeiz replied to Skeiz's topic in ARMA 2 & OA - TROUBLESHOOTING
Installation CBA 4.0.0 has helped to solve a problem -
Problems with a list of active addons
Skeiz replied to Skeiz's topic in ARMA 2 & OA - TROUBLESHOOTING
Thanks, I will try -
Problems with a list of active addons
Skeiz replied to Skeiz's topic in ARMA 2 & OA - TROUBLESHOOTING
Combined Operations(ArmA2 + ArmA2:OA) DVD -
There was a problem in network game. I'm receiving a message that addons rh_aks_cfg will not find in the list active addons. The message arises during the different moments: when enter in game or when you take the weapon from a ammobox However addons it is connected on a server, it is connected at the client. The class pbo is registered in Addons and AddonsAuto in missions.sgm. After you press Continue - game proceeds further. Any problems does not arise any more. All content connected with addons - works correctly. Errors are not present. The error is shown only locally, on an error server does not arise, a log is clear. At scenario start locally or in the editor - errors are not present. All addons are connected correctly and did not vary already long. The error has started to be shown actively after updating CBA to version 0.5.1, and game to versions 1.07 and 1.52. Before similar to an error did not arise. In what there can be a problem? P.S. Sorry for my English, I from Russia.
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Advanced Artillery Request System
Skeiz replied to Bon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I don't use ACE, and there is cannon call interface. Still don't have 21 HITE in the list -
Advanced Artillery Request System
Skeiz replied to Bon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Have loaded test-mission. In the list of weapons cannot find Weapon 21 HITE. So coordinates can not be settled on. What's a mistake?