USSRSpetsnaza
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Everything posted by USSRSpetsnaza
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VILAS addons release thread
USSRSpetsnaza replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Have you released a ammo box with ALL the aks in it? Like the akms drum mag etc you see in viewer in th earmory? -
IED script help?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
worked! ty for help guys! -
bomb="Bo_GBU12_LGB" createVehicle [(getPos NAME select 0),(getPos NAME select 1),0] This script makes it blow up on VEHICLE, I want it to blow up on a marker I set down when I press 0-0-1 etc. How do I do that?
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IED script help?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It shows an ied script, there is a way to do it by marker but i cant remember -
IED script help?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
what would it look like, and howdo i name marker? is it like bomb="Bo_GBU12_LGB" createVehicle [(getMarkerPos "TAG_marker" select 0),(getMarkerPos "TAG_marker" select 1),0] ---------- Post added at 10:53 PM ---------- Previous post was at 10:22 PM ---------- bomb="Bo_GBU12_LGB" ;createMarker [(getmarkerPos car1 select 0),(getmarkerPos car1 select 1),0] I tried this it said sting array expected nothing? -
How do i make it where i can place a marker name it and make it blow up on that marker instead of blowing up on car? i had the script before it was createmarker but idk exactly cuz it dont worK :( bomb="Bo_GBU12_LGB" createVehicle [(getPos NAME select 0),(getPos NAME select 1),0] i want it to blow on marker
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Server list now showing up...
USSRSpetsnaza replied to BittleRyan's topic in ARMA 2 & OA - TROUBLESHOOTING
I have same problem.. -
Arma 2 Addon request thread
USSRSpetsnaza replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
USSRSpetsnaza]I got a request b12 1987 sentra http://static.cargurus.com/images/site/2008/07/13/22/16/1989_nissan_sentra-pic-29499.jpeg 571 kb! http://carphotos.cardomain.com/ride_images/3/2355/2441/30886220007_large.jpg 201 kb! http://upload.wikimedia.org/wikipedia/commons/8/82/1987-88_Sentra.JPG 280 kb! http://farm4.static.flickr.com/3099/2894232234_92fea8d592_o.jpg 148 kb! PM me if you can, thanks! -
ArmA 2:Operation Arrowhead patch problems
USSRSpetsnaza posted a topic in ARMA 2 & OA - TROUBLESHOOTING
I bought both ArmA 2 and ArmA 2: Operation Arrowhead from Direct2Drive.com (Like Steam), They are LEGIT and not pirated. My ArmA 2 works fine. I installed the Beta patch for Operation arrowhead and started to play. I could update without any errors. I updated it to 1.52 also. Then I started to play. After awhile of playing I noticed a faded message started to come up in the middle of playing,"Illegal copies ma degrade." (Not may ma) I was like ok what the fuck. Then I goto the main website of ArmA and notice patch 1.54 has been released. I go to install it and it says Bad CD key. I don't know why it is like this I never had this problem in the past? They are LEGIT copies from Direct2Drive.com. I went to D2D support and they had no idea what the problem was. I spent $40.00 US to buy it, and I suddenly have this annoying text? -
WarFX Particles
USSRSpetsnaza replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is 1.41 for OA and have better effects? The larger explosions looked weird so I switched to ACE. I saw on ARMAHOLIC your WIP for OA and those looked much better. -
ArmA 2 Operation Arrowhead aiming problem?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA - TROUBLESHOOTING
Any known fix? -
ArmA 2 Operation Arrowhead aiming problem?
USSRSpetsnaza posted a topic in ARMA 2 & OA - TROUBLESHOOTING
I have a problem when I am unarmed like if I am a civilian, if I look down it automatically comes aims back up like I am hitting the center look key when im not? ---------- Post added at 03:26 AM ---------- Previous post was at 01:37 AM ---------- vid of it -
ArmA 2 Operation Arrowhead aiming problem?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA - TROUBLESHOOTING
its affecting all my units -
ArmA 2 Operation Arrowhead aiming problem?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA - TROUBLESHOOTING
how? did you fix it? -
Help with UAV's in editor?
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA - TROUBLESHOOTING
not working ---------- Post added at 12:01 AM ---------- Previous post was Yesterday at 11:40 PM ---------- got it nvm ty -
How do i set up a uav that shoots missiles from ah64 from editor?
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WarFX Particles
USSRSpetsnaza replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Im uploading a vid of what the larger explosions look like and the fire looks like -
Sometimes when I play, I click on editor choose a mission and it works. Sometimes as well it crashes to desktop, and also crashes to desktop while playing. Any Fix?
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Operation Arrowhead Crashing
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA - TROUBLESHOOTING
got 1.07 still crashes -
Operation Arrowhead Crashing
USSRSpetsnaza replied to USSRSpetsnaza's topic in ARMA 2 & OA - TROUBLESHOOTING
ARMA 2 is v 1.06 and i have steam also i have good specs -
RH wip thread
USSRSpetsnaza replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have a suggestion and also I bet alot more people think the same. On the AK-47/AKM weapons, the metal texture looks plastic/glossy in ArmA 1 it doesn't. I was thinking just using the ak74 texture over it? If you could thats awesome. ALSO the gold and Silver looks way crude in ArmA 2. In operation arrowhead theres the better silver texture and I was thinking you could just use the silver texture off of them and retexture? for the gold well ArmA 2 has this: Gold texture suggestion to retex gold uzi, mp5 deagle and ak Silver Just a suggestion! -
Need Help: Placing Objects and Trenches?
USSRSpetsnaza posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I need help in the ArmA 2 Editor. When I put down building stuff like lets say I'm trying to make a small outpost with sandbag walls its hard to tell how well they are put together from a 2d aspect. Then I go in game and the walls aren't even lined up the right direction instead of l its _. Is there anyway i can place the objects in game like in the WARFARE Construction? I don't like the 3d editor I don't get it.. And I don't even know how to use trenches? -
NVIDIA video card(s) owners read here!
USSRSpetsnaza replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
I got a 9500 GT LE and it worked nicely, my comp specs are: Processor speed: 3.46 Ghz RAM: 2.98(3) Gigabytes DDR2 VCard: NVIDEA EVGA 9500 GT GEFORCE LE Game settings ArmA 2: Visibility:1616 Interface Resolution: 1024x768x32 3D Resolution: 1024x768 I get about 19-28 FPS on 1280x960 13 FPS Texture Detail: High Anisotropic Filtering: Very High Antialiasing:Normal Terrain Detail: High Object Detail: Normal Shadow Detail: Very High Post Processing: Very High Before FRAPS: 10-16 FPS After FRAPS: 19-38 FPS -
VILAS addons release thread
USSRSpetsnaza replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ive found some weapon bugs, AK-47, you can see through the foregrip, and tantal, stock is floating. ---------- Post added at 12:03 AM ---------- Previous post was at 12:02 AM ---------- also the ak101 has a way to white gl, looks like its chrome and the ak 101 is black ---------- Post added at 12:14 AM ---------- Previous post was at 12:03 AM ---------- Wow your AKMS Drum is amazing O.o -
Well as far as ak variants go i do know WASR 10 Romanian MAK-90 (It would be a cool gun in game) Mak 90 is what i have irl with a 40 round RPK variant mag. Romanian PSL (SVD Variant)