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hatzville

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About hatzville

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core_pfieldgroups_3

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    hatzville
  1. Is there an unranked version with AI ? Been searching but all seems to be ranked
  2. I want my synchronization / scripts to work after respawns in MP Hi, I am making some sandb0x maps for my friends and I just to just play around. The problem I have is that several scripts, the ones who require some code lines in the unit's ini field ) are not working after a respawn. From what I understand the respawn scripts spawns a brand new player without the earlier synchronization or reload of ini codes. How to reload that? is there a global code to fix this or is it a unique code per scripts? I am sure I am not alone with this issue. I want my lift script to work more than one life, I want my airdrop and heli transeport to work all the time of course =) Forexample, a synch issue that require no scripts; I have followed this setup: ( )- standard use of heli extract default in Arma3. Player connects to support requester - support provider helicopter - invisible helipad + chopper. F5 and synch these together. This workes fine but if I play multiplayer it is usally just me who can use it, I assume I just need to synch other players on map but the main problem is after a respawn, the option is completly gone. I assume this becouse the game spawns a new player without the old synchronization. Any way to fix this easely? reload it somehow? Same with scripts loaded from ini field. If you are curious or just a saint you can have a look here; https://www.dropbox.com/s/mzob9a5x156sdee/Beta_Template.Stratis.pbo Load map in editor: https://www.dropbox.com/s/7uay8n4j40kgvs3/Beta_Template.Stratis.zip ( The map above has several working scrips like; attach explosives to a boat under water, global cleanup script, heli lift script, VAS, airdrop and so on ) - but several of them is dead after I have been dead. ... Like I put a VAS in a chopper, if it chrashes and respawns, the ammobox is gone.. Please help a gamer who loves this game but with minimal coding experience, you will be rewarded in your next respawn.. eh -- life :) *salutes*
  3. hatzville

    co30 DominationA2! One Team

    Hello, I downloaded DomOA_2_54.7z from http://dev-heaven.net/projects/domination/files. When i edit and play the mission allready packed out all is good but when I try to unpack edit and play co30_Domination_2_54A2_West_AI_OA.Takistan then it wont work. is pboview08 to old to unpack or am I missing something. I would love to edit the AI mission and play on closed servers with some friends.
  4. The script does not reload after the plane has been destroyd. I use simple re-spawn script aswell. I am a edit noob so there is probably an easy fix for this. any1 ?
  5. hatzville

    How do you edit multiplayer missions?

    Put the .pbo in C:/programfiler/Bohemia Interactive/Arma2/MPmissions. Now you can play it SP or host a MP game. To edit the mission you must unpack the .pbo file and extract the contents to c:/documents/arma2 other profiles/missions To unpack the .pbo file use: http://www.armaholic.com/page.php?id=1434 If you play a MP mission you like you can rip it by going to: C:/documents/arma2/MPMissionCache happY editing. ---------- Post added at 01:42 PM ---------- Previous post was at 01:17 PM ---------- and the files you find are http://community.bistudio.com/wiki/Mission_Design
  6. ah, thanks Himmelsfeur ! Was hoping for an kind answer with stuff I can jump right on =) ---------- Post added at 05:52 PM ---------- Previous post was at 04:58 PM ---------- This one ? http://www.armaholic.com/page.php?id=6650 Just made atrillery working. Now I need them to be working for other players then just "player" ( west ) I love this game, what a sandbox playground for training =)
  7. So, I am new to this and loving it allready. Have found a few 3.party editors and my questions is: 1.What do you use ? 2.What have you heard is best ? - is there a killer guide somewhere to easy explain how to install addons/scrips you have dl'ed ? ( yes yes, I have google'd alot but communities rules )
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