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enad

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Posts posted by enad


  1. Hi all,

    I've recently downloaded a mod and it has a few great uniforms but the names are silly so I'd like to change them. I've been digging in the pbo with PBO manager, opened the config.bin and have edited(using Notepad++) all the 'Display Name' references to the name of my choosing, I've saved the config but nothing sticks once ingame. I'm assuming I'm missing some crucial step here. 

    I thought maybe I need to repack the files into a new pbo, so I extract all the contents of the PBO but when I use addon builder to pack them into a new PBO I just get a vague failure error.  So ultimately, I'm not really sure where to proceed from here.

    Any help would be appreciated! 


  2. Sorry for the vague title, wasn't sure exactly what to put in a concise way. I've recently learned about the respawn tickets module in the Editor and am using it in my coop missions. What I want to figure out is how to make it so running out of the say 5 respawn tickets doesn't result in a mission failure but simply no longer allowing respawns if you die. I played my first coop mission with the respawn tickets system since discovering this module and after we had all died a total of 5 times combined, we lost the scenario. So if possible, I'd love to change that to where we just can't respawn if we die a further time.

     

    Any help would be much appreciated!


  3. Hi, so I'm trying to set up this mission where some units with a guard waypoint respond to nearby combat, but the default range of the guard waypoint is too far. Is there a way to configure it's radius so, for example, I could have them only respond to combat within 300m of them? I assume it has to do with a trigger but I can't find any resources online regarding this specific matter.


  4. Just now, R0adki11 said:

     

    To find the class names, in the Virtual Arsenal you can export/copy the information. Which can be pasted into a text editor this should give the class names quite easily.

     

    Oh duh. Right. 

     

    I'm quite rusty with scripts these days. Do I need the whole code Mr. H included for forcing facewear, or just ' //[this,"rhsusf_shemagh2_gogg_tan"] call MRH_fnc_forceFaceWear; ' ? 

     

    Anyway, for the faces. Anywhere I can find the class names for the faces so I can force them? 

     


  5. 1 hour ago, Mr H. said:

    //[this,"rhsusf_shemagh2_gogg_tan"] call MRH_fnc_forceFaceWear;

    params ["_avatar","_gogles"];

    [_avatar,_gogles] Spawn

    {

    params ["_avatar","_gogles"];

    waitUntil {(player == player) && (time>1)};

    if (player == _avatar) then {player addGoggles _gogles};

    };

    true

     

    This does it for the face wear you can modify it to also include face with setFace. (Sorry for not putting the code in a code block I'm on my phone )

     

    I assume for this I need to know the class names of whatever face wear I'm trying to force? I was just trying to avoid that because all the facewear I'm using is modded and I'm not sure there's documentation out there for all of it to provide me with the class names.

     

    SetFace seems easily enough, but I'm also relying on mods that add faces. Primarily CUP, for some of the middle eastern faces(unless those are in the game by default? Honestly don't know anymore hah). So I'm not sure I'd be able to find class names for the modded faces either.


  6. Alright, so let me make this more clear than the title. I'm making a set of missions, and creating custom units with the 3D Loadout Editor, but in coop the facewear and faces are overwritten by what that user has set. I can get them to change it manually but that would get tedious each mission. So essentially I'm asking, how can I make the facewear and face I've selected for that unit overwrite what the user has set for their 'profile'?


  7. It's been a little while since I played ArmA 3, and I'm a big fan of doing private coop with friends. I normally just click host new session and they join right up, but lately(specifically, after the Gamespy shutdown, that's the only thing I can think of that could be related to this) my friends who are trying to join cannot find my server in the server browser and unfortunately BIS didn't seem to make an effort with it's Steam compatibility so whenever they try to join through Steam they just get a "Server is not responding" message.

    Now I have no clue what could have caused this. It worked fine since the Alpha, and now all of a sudden it doesn't.

    If anyone has a solution I would be very, very grateful.

    Thanks.


  8. Hey there guys.

    I've been having a lot of trouble lately in some missions I've created and I've looked around for solution on my own but I can't find anything. Maybe someone here can assist.

    So there are actually 2 issues I'm having but the main one is that certain(modded) units are appearing naked in Multiplayer, but function fine when testing in the editor. These units are ones that make use of ArmA 3's new randomize gear thing. The mods are Middle East Irregulars and PG PMC's. In the editor, these units have randomized gear each time they're spawned. I guess that's good for variety, but in MP it makes them appear naked. It's a problem as both of these units play a big part in a campaign I've been creating.

    Now I figure, for the Irregulars, I can add some stock guerilla clothing to them and achieve a very similar appearance, but I have dozens of them on each mission so it would be very time consuming and frankly I'd rather find a fix because replicating what the PMC units wear will not be possible really.

    So, has any one ever encountered this? Does anyone know of a fix?

    The second issue is similar. Whenever using the adduniform script, all players lose their uniform if one person is killed(I don't think it happens when the host dies though). This is very jarring as you lose all ammo stored in your uniform and you just look ridiculous, losing any immersion you had in that mission. Clearly the issue is because of the adduniform script, and while it's avoidable(by not dying), it would be nice to know if there's something I can do to prevent it from happening, as I have custom uniforms for all the playable units in the campaign I'm making, on almost every mission.

    So there you have it. These are 2 major issues I've been having and cannot seem to fix. The former is much more important to me. I really need to get that fixed.

    Any help would be appreciated!


  9. We know there are customers like yourselves. It is not correct assumption we are not putting customers in first place any more. We had to make some tough choices here and despite it may not be easily visible, we simply do not see any other feasible way for our company at the moment than focusing on Steam as the sole platform for Arma 3 and our other upcoming PC games. We are aware of some negative consequences but this the best we can do concerning Arma 3 and games beyond. We tried to be as open as possible about this tough decision and tried to clearly say what our reasons are.

    Don't get too worked up over the people who refuse to see the benefits.

    Like you said, there will always be people who see this as a negative 'consequence' but all in all, it's only going to help ArmA 3 and Bohemia. You made the right decision, you shouldn't regret it.

    @Binkowski, who says it will have Steam Workshop? It may not.

    Even if it does, I don't see it being a huge problem. The ArmA community isn't like that for the most part. I'm sure there are some people out there like that but you make it seem like it's GOING to happen to you.


  10. Hi, i must recognice that Steam is much better than GameSpy; the Good All Games installer triggers my anti-virus, for example... and Steam is known and used for many people, have publicity inserted and offers, so as free propaganda works too, so is a good method of get new players/customers. But still i preffer the physical copy, a built in MP browser and let the social things for those who like it, eaqualy than the propaganda/offers that i don't ask for, have to update not only the game but also the client filter (Steam in this case) in order to play and putting another possible malfuction source in the middle; but any way... any complain or reject is late now, it's an official decission that you can take or not; if you want to play... you've to have an IN connection & steam yes or yes, without IN connection... you can't play to the game and that's what im really againist of. Let's C ya

    Wipman...Much of what you're saying is wrong. You CAN still buy a physical copy, ArmA 3 WILL still have an ingame MP browser, You DON'T need to update Steam just to update the game(if I read correctly), you DON'T need an online connection to play ArmA 3 solo(online requires internet whether you were on Steam or not).

    I hope this alleviated some of your fears. Trust me, there's nothing Steam does that will impede your game experience, it only makes it better.


  11. At least it might make it a bit more difficult for you to pirate Arma 3 like you did with OA.

    LMAO! You actually think I pirated it. It's almost sad that you remember it from so long ago.

    I don't pirate games, ever. I'm extremely against it. As you can see I'm not banned, which would be the case if I actually did pirate it. I just used a method to unlock it earlier, I don't remember it but it involved changing your region to Germany(for example).

    If you don't believe me I can show you my proof of purchase and whatever else. Nice try, but try again.

    You still don't comprehend do you?

    Why do you call our arguments 'blind hatred' when many of us pose legitimate points and concerns? I'm sorry I don't love Steam the way you do, yes I have one, yes I use it. But I do not agree with ArmA3 being Steam exclusive and on the workshop. Why can't you just accept the fact that some people don't agree with it and move on?

    I'm trying to inform people because 99% of their reasons and excuses can be proven wrong. Unless it's a simple 'I don't want to because I don't want to', it's been proven wrong by many members here.

    I'm not sure if I read your post(s) but you're concerned with modding I'll assume? You think people are going to steal your mods or you won't be able to mod because of a Steam exe? Well you're wrong, if you read my post I shot down most of the common excuses for disliking Steam. For the most part it's all ignorance, the most valid reason I've seen yet is a simple "I don't want to use Steam". Fine that's acceptable, you're missing out, but fine. When people bring up all these accusations and supposed faults, well...I need to tell them what's what.


  12. READ THIS IF YOU ARE QUESTIONING STEAM IMPLEMENTATION:

    I don't have the effort to make a big post but I'll try to explain to the people who are so out of touch.

    There is NOTHING Steam will impede or destroy. It promotes modding so don't worry about no more mods. Valve isn't going to take your mods and sell them, that's just being paranoid and it won't happen. They're also strict with people taking others work, and besides the same could be done without Steam. If you have a mod on Armaholic I can DL it, re-release it with my own name anywhere else. Steam doesn't 'promote' that at all.

    Steam only brings BENEFITS to the game and community. You don't have to be online to play in the editor or SP scenarios. Of course MP requires internet but it would too without Steam. Learn to use Steam Offline mode.

    All Steam does is bring greater convenience to the user. Those who don't have it, download it and see for yourself. You don't NEED to be stuck in the 90's anymore. Those who hate it, well I haven't seen any valid reasons that haven't been proven wrong yet. It's so ridiculous the amount of ignorant people(I'm really not trying to insult anyone but everyone is so clueless on this subject!) here. Take off the tin foil hats, Steam isn't here to STEAL YOUR MONEY or IMPLANT A VIRUS ON YOUR PC. It's been around for years and is a proven service that holds MANY benefits for ArmA 3 and any other game taking advantage of it.

    I hope this clears it up for some of you. I know a thing or two about Steam so if anyone has any real concerns and not just blind hatred, feel free to PM me and I will be sure to answer your question and quell your fears or worries.

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