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Nicolai

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Everything posted by Nicolai

  1. I will try this DMarkwick, thanks Question: The script should be executed by something, the trigger itself?
  2. the ACM thread covers this subject http://forums.bistudio.com/showthread.php?t=73393&page=30
  3. do you mean that I should put the sleep command in the units init line or in the .sqs file? or both perhaps? If I put all the custom weapons commands in the units init line with a sleep command it works just as it should, but I think it would be easier if the units could just execute the .sqs file. thanks Nicolai
  4. I have question. I run a weapons.sqs from a units init line to customize his loadout. But when I play the mission with a briefing, the same thing happens as with Bascule, the units get their default weapons. Is there a way to execute the loadout file after the briefing is over? pasting all those commands in a units init line is a lot more work than to do it in a .sqs file. thanks in advance Nicolai
  5. I would like an answer to this too. In my mission, there are a couple of units who execute an .sqs file in their init lines, the .sqs files change the loadout of the units. This works fine but when I add a briefing to the mission, the units start with default weapons. I have no idea wether the .sqs files are not executed at all or if they are overridden by briefing defaults. Thanks in advance, Nicolai
  6. ok I got it now. Thanks a lot for your help. Nicolai
  7. I read somewhere that when you make a mission in the editor and then export it to single player missions, all the file belonging to that mission are mixed into a single .pbo file. My question is: where do I put Briefing.html and init.sqf files? I have the idea that my files are not executed at all. Thanks in advance. Nicolai
  8. Hi i'm Nicolai and I'm looking for a dedicated squad to play in. I didn't have a particular role in mind so anything you give me will do, although I suck at Jet-flying :P Please PM me if you can. Nicolai
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