I am using Mondkalbs Tut. I get to:
Save this file as „TUT_Wall_CO.TGA“ to your „TUT_Wall“ folder. Compression: 32Bit/Pixel.
Switch back to O2. Now hit „A“ to get into the texture-mode. Draw a box while holding your LMB in any View. Click with the RMB into this box. Select now „Load Texture“ and choose in your "TUT_Wall" folder your newly created .TGA file. O2 will convert it automatically to the ".paa"-Fileformat.
When O2 has converted the texture, you'll be able to see it in your drawn, black surrounded box. Now fire up the UV-Editor by clicking on this symbol in the upper menu bar: (uvedit.jpg)
Can someone clarify this for me? I can't find a compression box for Photoshop (CS2). Also, where does it save the .paa files? Furthermore, I load the blue tex, and nothing at all happens.
I'm also known as Tony Danza. Please help me.