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DarkRadeon

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About DarkRadeon

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  1. DarkRadeon

    British Troops DLC released & Official 1.01 Update

    argh .-. the Italian distributor is halifax but they don't say nothing about this DLC .-. 505 games (that should be a digital bros division) and idea games don't say nothing too .-.
  2. DarkRadeon

    British Troops DLC released & Official 1.01 Update

    "This DLC is available only in English and Czech languages but it is compatible with all language versions of original A2:Operation Arrowhead and A2:Combined Operations." :S Any multi-language version compatible with retailed versions of the game? .-. I need the Italian version (Italian-English-French-Spanish).. I don't like have different languages in different pieces of the game :/
  3. DarkRadeon

    British Troops DLC released & Official 1.01 Update

    Ok, ther's no problem for steam versions... but: for those purchased retailed versions of A2 and A2OA from what store should they purchase this DLC?
  4. mmm ok, i find it here http://multiplayer.com/videogiochi/pc-windows/arma-ii-operation-arrowhead.html they say has italian subs... maybe amazon.de have a version of OA of another distributor..
  5. i know there is shitty a german-english warez version (i'm NOT saying ur copy's pirated).. but this is not the answer.. in my retailed copy of arma 2 i can switch between english-italian-french-spanish subs.. I wanna know if i buy it from uk i will get that subs version and not a english-german.
  6. I cannot buy ArmA II: Operation Arrowhead in my city... I live in the Banana Republic of Italy, so0o0o0o i wanna buy it only from a store like thehut or play.com... I wanna know if the RETAILED version is multi-language (with italian subs like ArmA II)... PS: @ BIS: you should NOT choose Halifax as distributor in Italy, it simply suks!
  7. DarkRadeon

    d3dxmatrixmultiply

    did you install the last directx runtimes update? http://www.microsoft.com/downloads/details.aspx?displaylang=fr&FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3
  8. DarkRadeon

    Arma 2 1.06 Patch Suggestions

    make blur and bloom as two different options add hdr lightning gfx option instead of bloom, bloom is fake and unrealistic. fix mouse lag in menus
  9. DarkRadeon

    Patch 1.05 Stability Survey

    Good performance and stability but audio issues: http://forums.bistudio.com/showpost.php?p=1522691&postcount=44
  10. DarkRadeon

    Patch 1.05 Satisfaction Survey

    Good performance but there's an audio issue: Config: Creative labs sound blaster audigy 2 value (last drivers) + logitec x530 5.1 speakers Windows 7 64-bit AMD Athlon 4800+ X2 4GB RAM Radeon 3870 512MIB (last drivers) If I set 24-bit audio and 96KHz (I use those settings as default) the audio is horrible: it's like a jumbo with a microphone in a britney spears concert (I thing all u guys can understand me in this way, notwithstanding mi crappy English). .---. Setting 16-bit 48KHz everything runs fine. I've done many test and I see that the problem is the "24-bit audio", I don't no why ArmA 2 doesn't like it, every game I have has non audio problems if i set 24-bit audio (and if an application has a 16-bit audio there are no problem because the audio driver run 16 audio trace, doesn't care if it is 24-bit sets-up). With 16-bit and 96-KHz there are no problems. I try use the same settings (24-bit 96KHz) for the integrate audio card, it's an ALC 880 HD Audio, last drivers, and I don't have this 24-bit issue. So it seems it's a issue only with 24-bit audio settings and the creative audio cards (maybe only with Audigy 2, I don't know with X-FIs..) Another problem: sometimes I get mouse lagging in the main menu...
  11. ARMA2_Build_61982.zip contains only battleye (1.2 MiB): ther's no patch! :|
  12. DarkRadeon

    Graphics engine improvement

    PEROFORMANCE OPTIMIZATIONS: Add tesselation for trees and objcets! (tesselation can be add in render 9, not only in render 1x). For more infos: http://developer.amd.com/gpu/radeon/Tessellation/Pages/default.aspx Add an option for anti-alias to remove/add aa-filtering from foliage Add more scalable shadows textures for soft shadows and self-shadowing, ie 64*64, 128*128,256*256, not only 512*512 and 1024*1024, that are too heavy! Make low res shadows textures not only for volumetric shadows! Vol shadows sucks! SSE2 & SSE3 support! Make blur and bloom/hdr as two options! Add a true HDR-L, bloom is too heavy! You can use SM 2.x, not only 3.0! Allow ArmA 2 process to access more than 2GiB in 64-bit OS to a total of 4GiB of mermory using IMAGE_FILE_LARGE_ADDRESS_AWARE (for more infos: http://msdn.microsoft.com/en-us/library/aa384219(VS.85).aspx and http://msdn.microsoft.com/en-us/library/ms680349(VS.85).aspx
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