3inar
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Everything posted by 3inar
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I have ben trying to find it but I have not ben able to. Have they removed this function or have they just changed how it works?
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Oh ok, thanks for the answer. Yea I really loved the High Command function from arma2 and was actually one of the reasons I bought the game in the first place.
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Enemy occupation system (eos)
3inar replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the quick answer. Now I have another question. How exactly can I make the units spawn like before I actually get so close as to seeing them spawn. I noticed making the markers so they are placed over one another would just make the units in at least one of the markers to not spawn. Is there any solution to this if I want to squeeze in a few more enemy units without having to use small markers so units spawn right in front of me instead? Hope my question wasn't to messy. Thanks again! -
Enemy occupation system (eos)
3inar replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I just gave your script a test and I really like it. However I post here to ask a question about the marker on map. Is there any way I can place a marker without it spawning units while however changing colures to green when Friendlies enter the area. I have seen this done in several multiplayer games so my question should rather be "how do I do it?". Thanks in advance! -
HETMAN - Artificial Commander
3inar replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey Rydygier, I was curios if and when you will releas this for arma3? Mabe it already works with it? I love arma 3 but without this mod it is like a pice is missing! :) -
Swedish Forces Pack: 0.7.4 (Updated 27th of May)
3inar replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Turns out it has fixed itself now. I belive the problem might have ben that I dident restart my game after I added the new uppdate as It already told me it was instaled and ready.- 568 replies
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Swedish Forces Pack: 0.7.4 (Updated 27th of May)
3inar replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
subroc: I will check again. I only know that when I tried to loot the bodies I culd only gett the weapon with one mag in the weapon.- 568 replies
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Swedish Forces Pack: 0.7.4 (Updated 27th of May)
3inar replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have some problems with the African Opforce not firing there weapons. I am not sure if this has to do that they are all only cary 1 mag eatch and whant to save the bullets. But seriusly they just run to there Death like some sort of harmeless kamakazi pilots haha :P- 568 replies
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Swedish Forces Pack: 0.7.4 (Updated 27th of May)
3inar replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
haha härligt härligt :) I love you and your team! Kisses from Jönköping (no homo!) :D- 568 replies
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Swedish Forces Pack: 0.7.4 (Updated 27th of May)
3inar replied to granQ's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Love the mod but where is the classnames list? Realy frustrating not being able to use the weapons to your own wishes in the editor. (no Classnames are pressent in any txt files.) hanks in advance :) EDIT: Also the uniforms, helmets etc. Wold be cool to gett a classname list on.- 568 replies
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Customizable civilian in editor add handguns?
3inar replied to 3inar's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Does anyone know how to make it so that when you add weapons/magazines/items to your character in the Editor so they end up in the backpack from start? Im kinda making a mission where I arive at Stratis as a turist that just bught a house on the island so all I will start with is a Backpack and then some things in the backpack(among them a gandgun and a magazine. Now when I test out giving myself a handgunn and a magazine I paste the line of the backpack first expecting they end up in it but all I gett when I test start the mission is a man with a drawn loaded gun. Help! Thanks in advance! ///3inar -
Customizable civilian in editor add handguns?
3inar posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
so I have ben trying to customize my gear as a civilian in the editor but I am having quite a problem where I cant gett it to work. I have problems with adding it into an object but my main problem is adding it to the Unit itself. the "addHandgunItem" do not seem to work also tried some of the others with weapon in them, even tried some of the old ones. Cant gett it to work, HELP! Thanks in advance! -
Wasent it suposed to be just place and it wold work? It might sure be they hadent gotten it to work properly yett so they dident includ it in alpha. But if anyone have an ideea on how to acive this in the editor I wold be most welcome!
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Wold defenetly be cool if you did a video where the enemy AI wold assult you with Artillery.
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There is a mod on armaholic that does this. Have yett to try it tho I hear it works in multiplayer. Cheers!
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Customizable civilian in editor add handguns?
3inar replied to 3inar's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I am having a hard time figuring out what you meen. But I believe you meen that you have a loaded gun 1mag. and 1mag. on your clothing? So as my experience in civilians you can have 2 handgun magazines stored in the standard outfit and if you whant more you will have to add a vest or backpack as stated before. Tho if you whant to add more magazines you will have to copy them in after the line where you add your vest,backpack etc. Hope it hellps! And thanks again for the hellp I got! -
Awesome this was extremely hellpful! Now that I finaly got it to work it raises one more question tho. How do I gett the AI to use it? Do we need a script for this now or is it just to place some module I havent found yett?
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Customizable civilian in editor add handguns?
3inar replied to 3inar's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks, finaly I am carrying a gun and a magazine. Still there is problem with the last magazine, it refuses to show up. I looked everywhere in my inventory but the last magazine just dont do anything :( EDIT: Oh ok so I figured out wat I was doing wrong, I had customized my characters clothes, backpack and vest as whell and these things are the basic thing that you carry stuff in so I had to add the line in after these! I realy like this move the arma team has taken! -
Same hapened to me. Waiting for an uppdated awesome editor.
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HETMAN - Artificial Commander
3inar replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have just done a quick 5 minutes test as for now but it seemed to work as shold, still I will try to look at the snipers a bitt more then if there is some problems with them. Cheers! -
HETMAN - Artificial Commander
3inar replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I just found out something awesome for all those who loves playing WW2 games! The script vertion of this works with Iron Front 1944 for those who love to play that game! :) -
HETMAN - Artificial Commander
3inar replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
New Custom configs for 2 new mods 1st. the "JSDF mod" and second "VME The Chinese People's Liberation Army". Was thinking I wold use the HAC mod to play out a simulation of WW3 so more to come from armed forces expected to be in a WW3 scenario. Yes so I have ben doing this for the entire weekend now, pain in the as as there where no references to the chinese classnames anywhere. you can find them in the "HAC custom configs" thread: http://forums.bistudio.com/showthread.php?130636-HAC-custom-configs&p=2289745#post2289745 -
Classnames for 2 New Mods One is for the "JSDF mod"(Japanese armed forces) other one is the "VME The Chinese People's Liberation Army"(Chinese armed forces). WW3 can begin!!! VME The Chinese People's Liberation Army JSDF mod
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Swedish Army Mod (SAM) Public Beta
3inar replied to mr. bravo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes thanks for the links, I already played that mod a million times :) This just looks cleaner with less buggs etc. Just culdent stand it when the Stridsvangn 122 drove over a rock and just turned upp side down from some weird bug :D might be solved by now? -
Swedish Army Mod (SAM) Public Beta
3inar replied to mr. bravo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You woldent love them IRL, they weigh about 5 kg :D but still they are pretty awsome if you dissreguard the weight. Still KSP90 is probably my favorit from the swedish arsenal! Now to why I realy whanted to post: I love the looks of this mod, but as I am a non ACE user it kinda sucks not being able to play it for the awsomness it it. Wold love to hear if you ever will be releasing a non ACE version? NVM just read an answer for someone ells.