streets
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Maybe because another system is used? If you have mouth full of orange you can't put apple in there. One system that works is enough and efficient :)
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FAFw - Forces Armées Françaises Workshop
streets replied to SoldierIsNotHistory's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So much attention whoring and pointing fingers, give it a rest. They decided not to release then so be it. -
I think any online game where there are communities will need some sort of 3rd party programs for keeping in touch and such. ArmA isn't any different. I don't use steam so can't say a thing about that but xfire is very simple and as it is made for gamers. As a tool it is good also.
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Why are public games in ArmA II so terrible?
streets replied to Chunk3ym4n's topic in ARMA 2 & OA - MULTIPLAYER
You girls are all being silly and wrong, the reason is that people don't care. Don't put out that bullshit on "it's about the mission" or "lets blame the admins". The fault is on the players. Everybody who has given a bit of time knows how ArmA should be played but we don't wanna do that on random public because it takes effort. End of discussion. -
ARMA2. Beautiful, Creative, Functional.
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A "Perfect" Formation for Following AI Vehicles?
streets replied to ZeosPantera's topic in ARMA 2 & OA - SUGGESTIONS
Don't take me wrong please, but somehow when all the minor things are asked to be done as mods or addons how about BIS would make a fix. I know that there are other things and maybe "more important" things but things that affect the whole gameplay in certain situations should be in vanilla version of the game. Mods are mods, not everybody has them, basic stuff like this should be done. Sure I would appreciate someone making a mod fixing this but you get my point. -
A "Perfect" Formation for Following AI Vehicles?
streets replied to ZeosPantera's topic in ARMA 2 & OA - SUGGESTIONS
And as this has been happening since OFP. I just wonder. I really think AI and driving should be highly thought again. This is an actual issue for huge amount of potential missions. -
Why are public games in ArmA II so terrible?
streets replied to Chunk3ym4n's topic in ARMA 2 & OA - MULTIPLAYER
Hey folks, been following this discussion and thanks to KELLO there might be a solution at least in some form now, check this out: ARMACOM -
Looking for Casually Disciplined ArmA II players
streets replied to Anticept's topic in ARMA 2 & OA - MULTIPLAYER
I would like to point you guys towards this, might be something that could be useful for you: ARMACOM -
1 2 There you go darling.