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humvee28
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Everything posted by humvee28
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ARMA 2: OA beta build 85478
humvee28 replied to themaster303's topic in ARMA 2 & OA - BETA PATCH TESTING
I have made the good old Utes Runway Test. High Caliber Sniper Rifles are absolute deadly now. :D -
ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_85248.zip Changelog : See also : http://dev-heaven.net/issues/25245 http://dev-heaven.net/issues/25230
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ACE for OA = ACE2 ;)
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[CAMP] Operational Detachment Delta
humvee28 replied to sick1's topic in ARMA 2 & OA - USER MISSIONS
Stunning Work. Top Atmosphere and an exciting "Inside the Story" Feeling. Congrats! :) -
It´s the Radio Chatter from "Generation Kill". :)
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The Firefight Sounds in the Distance are absolutely awesome. The GAU 8 too.
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I´ve got big Problems with recruited (spawned) AI and mounting / dismounting Vehicles, especially with small Spaces around the Vehicle, in various MP User Missions (WIT, Domi AI). Sometimes they´re can´t get in, and if i made it, often they´re can´t get out, even with alot of Space around the exit Points. I´ve tried to reproduce it in the Editor for a Repro many many times, but i can´t. :( Has someone else observed that Problem too?
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One possible Solution is to set the "scanning Method" in the ACE Options to "Spacebar" or "Mousewheel" instead of "permanent". I´ve chosen "Spacebar", so the Unit Description will only appear if you look at them and hit Spacebar. :)
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In SP Missions with lots of AI Movement it looks really good also. :)
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I didn´t liked this "TAB-Target" thing from the Start. ACE&Mando Missiles are my Alternative. :)
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CMcD Cannon/Main Gun Tweaks
humvee28 replied to CameronMcDonald's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have tested it (runs beside with a load of other Mods), and it works very good. It is a Feature what i´ve missed for a long time. Kudos CMD&the other Devs! -
That sounds great and very promising. :)
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Simple "ready-to-use" Replacement Config for BIS US Army : http://www.multiupload.com/1MQ7NYCAFH
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TY for the Update! :)
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Squint - the sqf editor and error-checker
humvee28 replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
Great! Thank you Mac. :) -
PvP Animation replacement/enhancement pack
humvee28 replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I read always the Readme´s. :) It´s a Hardware Problem with my Kone Mouse. The Macros that i have recorded for the Turbo Key and assigned to my Thumb Button aren´t working for this. If i press the Button in the Steering Options it works. But not ingame. -
PvP Animation replacement/enhancement pack
humvee28 replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Can anyone please explain me how to do the Combat Roll? I´m jogging / sprinting, press turbo+prone, and the only thing that happens is that the Character throws himself on the Ground. Tested with OA 1.59, CBA and SMK to avoid Conflicts with other Mods. :( EDIT : Tested in the Editor. Works fine. But still not in the Tut Mission. -
TY for the Info.
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You should not only keep watching after Snipers, AI with Grenadelaunchers are extreme deadly now also : "Hostiles!" "Enemy at.." *Whoom* You are Dead. :D
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Squint - the sqf editor and error-checker
humvee28 replied to sbsmac's topic in ARMA 2 & OA : Community Made Utilities
No. If you want to install it from scratch, the Setup.exe tries to connect to the suspended Webpage. :( -
The typical Suspects.. :p
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No, you can use ASR AI with no Probs. I´ve asked Robalo in his Thread for this. ;)
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Hi Robalo! First : Thank you for the Update. This is one of my absolutely favourite Mods. To the Question : ASR AI can be used with ACE now without Probs? Cause i have seen an Entry in the Release notes, that we should not use any AI Mod with it due to the ACE AI Enhancements. Maybe a dumb Question, but i´m a little bit confused now. :)
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Congrats t(w)oo. :D
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ArmA II & OA Photography I - No images over 100kb - Pictures only NO comments.
humvee28 replied to Placebo's topic in ARMA 2 & OA - GENERAL
Edited with GIMP More Pics can be seen here : http://www.abload.de/gallery.php?key=r9cxl5B3