

tyler4171
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Everything posted by tyler4171
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I just dont feel like downloading any of them ;) I will take a look at the BWmod though.
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Dont forget the Leopard 2!!!!
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if shooting down missiles with lasers is possible, why not :D
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Use 2 guys with stingers until they fix it (if it truly is a bug). Fire one stinger wait till his first flares are done fire the second, usually works for me
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is an example of me doing this witha C130, its not all that hard :)
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but there are some missions that auto kick Teamswappers ;)
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Single (as in one) player turreted vehicles
tyler4171 replied to Murklor's topic in ARMA 2 & OA - SUGGESTIONS
The way I read it, you want to have tanks upgraded to an unrealistic level that takes away a core part of the game, teamwork for armored vehicles. I mean tanks may have a 360 degree view but they cant observe that, engage targets, scan for armored targets and infantry, and control their movements, infantry are a second set of eyes and ears for them. -
Single (as in one) player turreted vehicles
tyler4171 replied to Murklor's topic in ARMA 2 & OA - SUGGESTIONS
How do you explain Real life than? The Infantry are the backbone of any force, and are the most powerful force ont he battlefield if used right (aside from nukes) In reality you never, ever see a armored vehicle w/o Mech Infantry Escort, CoD has tought some terrible things to people..... And if thats true for you, use a joystick, I have mine set up for Turret control in Armored vehicles. -
All Razor team members have a specific config that defines their face, same as the ones in Operation Arrowhead.
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Arma 2: Operation Arrowhead - Radial Command Menu
tyler4171 replied to PacX's topic in ARMA 2 & OA - SUGGESTIONS
Easy solution, play the damned tutorial.... -
Players should NEVER have to install add-ons
tyler4171 replied to polar bear's topic in ARMA 2 & OA - SUGGESTIONS
Let me just throw a rough example out there ok? Perfect example would consist of a recent encounter I had the other day with a CoD player on Domination: My squad decided we would drive to the objective about 5km away from the airstrip, sure, you may ask: "Why not fly". Simple answer, the objective needed armour support. So we get to the Objective and the CoD player still believes in his "bullet sponge armor" and rolls the M1, by himself, into 3 T-72s, not only getting him killed but me and the others there to support the vehicle. In Lame-man's terms: Some of us hate the lone-wolf shit that CoD teaches people, on the front of the box for ARMA II, it says "Ultimate Military Simulator". So there is "Mr. Clueless" buying a game he thinks will be like CoD becuase he thinks its "UB3R Realistic". If you wish to continue this with me, do so over PM. As for your question I believe its been answered. -
Whats the attack helicopter CAS support classname? I can't find it.
tyler4171 replied to vostov's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Which Helo, theres like 4 choppers with CAS abilities.... -
ANA - Afghan National Army
tyler4171 replied to lennard's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
You should make one with a pack of hashish, considering most of them fight stoned (no offence) :) -
W.I.C.T -- World In Conflict Tool for ArmAII and OA
tyler4171 replied to ArmAIIholic's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Guys the next update will have a fully supported OA module aswell -
Mission help (Conditions, Triggers, etc)
tyler4171 replied to P. Gaudette's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
In a trigger put this: Condition: (speed _insertvehiclenamehere) >= 50 Activation: west setfriend [east, 0] -
Correction, its suk-urom ;)
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Resupply truckS and organisation as a commander! some question about that.
tyler4171 replied to Crombo's topic in ARMA 2 & OA - GENERAL
No, but if you do command the support trucks, you can order your platoon to fall back some, and order the support trucks to meet you, it works charms, but make sure you 2-3 platoons of infantry on standby, as enemy players will take advantage of your "downtime" -
Unfortunately this is a game of love and hate......and mass amounts of practice And there, selest your medic, hit 6 (his actions) look for "Heal <squadmember here>"
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How to make OA work with FRAPS or vice versa?
tyler4171 replied to laggy's topic in ARMA 2 & OA - TROUBLESHOOTING
I have the exact opposite of this problem, FRAPs is fine in OA for me but not A2 AMD Anthlon 64 X2 +6000 ~3.0GHz Nvidia 9600 GSO 1.5 VRAM 2GB RAM -
Custom Faces / Custom sounds , Better control of please
tyler4171 replied to shadowze's topic in ARMA 2 & OA - SUGGESTIONS
But my friends an I do, ours truly arent even sounds just "blank" text files saved as sounds so we can communicate easier i.e: "Enemy Armor Spotted","Im down!, Need medic!","Enemy Air contact", etc. Is it fair that ones who do use helpful sounds and etc to be kicked when all we want to do is communicate easier? -
Tbh,I've never had an issue with steam, been using it since its release, not one problem, their customer service (in my opinion) is fast as well
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One thing, never, ever underestimate the AI, they will do all means necessary to hunt you down, kill, and send the pictures to your virtual families. On OA they use buildings, even in ArmA 2 Ive been chased into and killed by AI searching buildings w/o using scripts
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Try holding shift while driving if you dont already, it works wonders :D....
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For Mission Authors: Allow Team Leader to Declare Mission Complete
tyler4171 replied to SimonF's topic in ARMA 2 & OA - SUGGESTIONS
Your best bet for mission design is watching some videos from LiveLeak or read AAR's. It can give you a good idea of how you want your guys to be extracted, i.e: Insert into hostile zone by boat, 3 klicks from main Obj, infilitrate enemy camp or obtain sniping/overwatch position, assassinate Warlord Habada (<--creative right? :D), report warlord is killed, HQ grants radio access to Extraction Or if you are detected and the mission must be aborted: Escape/evade enemy, call in immediate EVAC -
My unit had one incident where this happend, we literally had a 1 and 1/2 day mission going, surrounded on Isla Duala by militia, it was quit interesting, we never intended the mission that long anyway1 :)