bfalcon
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10 GoodAbout bfalcon
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Being able to holster a pistol would be useful too, as would putting a rifle on the sling on your back as standard - neither would be hard, surely, but would be useful around base for the various squads around while in briefings, etc. The Holster Pistol would be very useful for pilots, such as myself - I'd hardly draw my pistol around the main base and the holster is showing as empty the whole time. Having both hands free might also be more useful when in certain terrain (seeing a soldier climbing up a rocky cliff might be pretty damned cool, tbh). Can we also get custom helmets as well as faces? As a pilot, I'd like to vary my helmet skin to help to ID our pilots from the side or rear (let's face it, passengers can't really see a whole lot from the rear of a heli, except the back of the pilot and copilot's helmet). I wouldn't mind if it was just a logo or text, like the squad XML logos we've got now, but per player.
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Icebreakr: Mate, I think I speak for a LOT of people when I say this: Isla Duala will be the benchmark by which all new maps will be compared. This is as close to perfection as I've seen.
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Hehe yep - I was hoping someone might get the reference :) I've read (and own, often in several formats) all of his books.
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Animal: that's not a bug, they're just extreme Hydrophobes :D
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Star Wars Stormtrooper
bfalcon replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Derk: I think LA will get a little upset when people start to model individuals - Boba Fett is dodgy, but you can call him a "bounty hunter", but Thrawn, with his silvery skin is a little obvious as an individual (wasn't the rest of his race wiped out?). McRuppert: excellent work m8 - things are shaping up well :) -
Schancky: Erm... yeah, didn't notice that one... Sorry. :o BTW excellent work on those models.
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Another bug, this time in the configs of the units: Sniper is being spawned with M24 ammo which the L96 refuses to load, instead of the 10-round L96 clips, resulting in his not having any ammo for his rifle. Another, but I think related to the UFK weapons pack - missing sound file: FNMagReload.ogg (posted here in the hope StalkerGB will see it).
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from a 3 Para Arm2 squad, thanks for these :) I'll test these for you and get back to you if you want - we're VERY interested in them.
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Hint attached to a pilot?
bfalcon replied to unknownx9's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Cool, I thought VehicleChat would limit the chat scope to the vehicle - I wasn't sure if the Hint wouldn't go global or not. Bon: just for reference, how WOULD I make it global for the hint and for vehiclechat? -
Hint attached to a pilot?
bfalcon replied to unknownx9's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
VehicleChat will do what you ask, but I'm not sure how to trigger it on getting into the aircraft - maybe someone else can help you with that. If I find out, I'll let you know. VehicleChat is called thus: MyHind VehicleChat "Welcome to the Hind"; Where MyHind is the name of the heli and, of course, the message can be whatever you like. I'm just having problems having it called globally so that EVERYONE can see it, but no help yet in my thread. -
Buzz: I didn't want to ask, but I'm hoping... :)
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I know this has been a while, but this is relevant: How would you execute this on all computers from, say, a radio or custom command? I need the vehicle chat to be visible to everyone in the vehicle.
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Is it possible, through chat, to output text to a given channel?
bfalcon replied to bfalcon's topic in ARMA 2 & OA - GENERAL
OK, probably should move this to Editing - just found the VehicleChat script command - so we might be able to set up some custom set pieces there. Thanks Zwobot. -
we were only using plain, except the Duala, weird. Which mines did you use? OK, just tried it - Ural goes BOOM!!! With both, but the Russian Utility and the MTVR both seem ok... that's why we're getting different results I think - I was using Urals before as the targets, while you might have been using the MTVRs to lay them. SO might be advisable to have a delay on there if you intend using the script for all sides, otherwise don't worry. :)
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davincy: we laid mines on the duala map and trucks were setting them off - that's why I said it.