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zio sam

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Everything posted by zio sam

  1. Thx, World it's a better place to live ,cause of people like you!
  2. thx,is there a list of ace variables?and where to find it?i'm looking through the ACE docu but no luck. And also theese kind of variables must be activated in the init.sqf and/or description?
  3. Hi guys,i'm wondering if it's possible to remove the ACE medical system from a mission.Right now,it seems that also with no modules activated in the editor,if you get shoot,you'll need bandages,morph and epi.Is it possible to turn off this feature and using vanilla settings(wounds and medics with magic healing)? P.S:i really like the ACE system but since i'm going to play with other players at their 1st experience with this mod i do not want to kick their *ss with all this realism.
  4. Thx Jaynus can you please tell me the server specs? we are going to play on a quadcore 3ghz, 100Mbit bandwich and 8gb ram it's ok?
  5. Hi guys,i don't know if this is the right section,but here i am. We as italian arma2 community,want to start a dinamic PVP campaign,using ACE MOD. I wish to know if some of you has ever played a 40vs40 map running ace. We decided to keep the number of script near to 0,using just R3F revive and mission lighter than 200KB. I'd be very glad if some of you can post the specs of the server
  6. L'etranger seems MIA. MHQ it's a pain in the ass to implementi in VTS cause of tents and their markers
  7. sickboy is right,too many people come here and simply ask for someone who can solve their problem,maybe also complaining about something.This mod is free and has the better documentation and the better support team. People can't grewing up if they always found someone solving their problems. Ace mod docu is not written in ancient maya,to run ace mod you don't need a master in molecolar chemistry,you need just a brain. If you have followed all docu,info,tutorials and something does not work THEN you can ask for help,simply stealing devs time is not a fair behaviour IMO.
  8. Go play COD if you are so noob to don't uderstant how WAGN work,and so donk to not understand that wagn is the future,and top of the top so noob to not understand how a mod work.
  9. because you are a noob,whit this attitude i will not give info to you. Search for a videotutorial on YT
  10. i'm absolutely for NO. pilots have to fly,gunners have to use hellfires and cannon,remember Ace mod,when realism matter!
  11. i think this is a historic/realism mod,so no problem with german censorship. you can use it to build some WWII sceneries and use it also for school work...so nothing different from a History Channel documentary about waffen SS
  12. i've tried many ways,but the tend spawn underwater and if i move the mobile spawn with 3d interaction button over the deck,players spawn in the air and then they fall and die....I need help to make a mission where bluforce spawn on the deck and can use LHD as spawn point with another mobile hq...please help me
  13. it's possible to spawn units over the carrier with the new vts? i remember in old vts versions mission usually starting by the carrier,is it possible also now? what i have to do to make units spawn on the deck? Right now i'm unable to move the respawn tent over the deck(it spawns in water and i can't move it with function 3d displacement)
  14. zio sam

    Isla Duala

    very nice news from Icebreaker!!!
  15. Ehy guys,please calm down little bit,call someone moron and miserable it's a bit too much,please learn education before impersonate new Solon. Right now i don't have no problem paying for this mod,but i think bis could think otherwise,maybe a donation when the mod will be 100% operative. I was in hurry when i wrote please improve sound quality,so now i can explain better: first of all mine is not a critic but a suggestion,than not all sounds needs an improvement,tanks sounds are very good and many others,imho some weapons need a little improvement,like the garand,the actual sound is not realistic(i've used this weapon a lot in the shooting range) right now it's to soft,more similar to a tommy gun than it's real counterpart,i suggest you to check some red orchestra free and open source sounds library,you can found very interesting things.Mp44's sound insted is too loud and deep,real mp44 sound's like an air soft gun more or less,maybe also grenade explosions can be made more realistic,ambient sound can be improved with echoes and sounds of bullets falling close. Some vehicles have the same sound at 100m and 800m without any redshift effect. Theese are only some suggestions,please refrain to call me moron,troll and miserable because i can repute my self offended,if i'm not enough understandable please ask to better explain myself. For everything else,keep up the good work and good luck for the future,if we have to pay some extra for this mod it worth every $ or Eur you repute necessary. Once again i think a developer should pay attention to what a possible customer wish to see added in the final release,the customer/player for sure must respect others opinions and the general rules. I hope to had explained my thoughts in the proper way, cheers
  16. pleace improve sounds quality,right now it's a bit disappointing
  17. sounds interesting i'll come to take a look
  18. WOW i've mangaged to open the PBO with PBO view,others programs didn't work for me...now my PVP can start... in the meanwhile we can wait for a new version of VTS
  19. i'm still not able to open the pbo of the mission,i need to change some slots in order to give some pilots to the "resitence" side...i think the mission pbo is encrypted.Can someone confirm this or tell me hot to open and edit this PBO?i've used armanunpbo and armapboview
  20. i really like the idea of a side shop,if this is doable without too much work and without bugs or similar i will be very happy to see it implemented in a future version of VTS.
  21. I'm planning to create a PVP realistic and large scale role play campaign using VTS to interact with players and plot. Now i'd like to know how much players VTS can handle before nasty behaviours occur. I know that there are 105 slots but i don't think VTS can manage so many players(maybe errors with shop,JIP,teleport,time and weather...)
  22. Hi l'etranger in the future versione of VTS it's possible to add separate shop for the 3 factions? right now if unlock for example m4 and dmr,russians can buy it form their shop.You can make us really happy if you manage to give us "faction's shop" in order to obtain a dedicated armory. Thx you for the effort you're spending on this beatifull VTS
  23. zio sam

    Citylife 2 Released

    i was told by blvein to remember admins to take care of my situation.No responce was given to me,and you only deleted my account without any reasonable motivation or warning. A very uncommon behaviour for a chief of a community,shame on you!! Shame on you and your hitler's attitude shame one you!
  24. zio sam

    Citylife 2 Released

    i was banned for a silly reason,waited for more than 7 days,wrote in the appropriate section of the forum,pm admin to take care of my situation than i had my account deleted. Good Job
  25. the actual censorship in germany is not so different from the one back in 1939,how them can deny people to know how history was?btw i've spent lot of time in il2 and iirc german planes had such insignas on their tails but all germans can play with il2 without fear to go in jail
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