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Everything posted by zio sam
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[Fri, Dec 26th] Isla Duala for A3 Opening Party: Bloody Xmas Multiplayer Op!
zio sam replied to icebreakr's topic in ARMA 3 - MULTIPLAYER
exactly the one posted by christian2526.the script is made by Naught but i'm not aware if it works with zeus -
RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Do you also play on a new scenario or a old(pre update) mission? this is me shooting the 25mm so you probably missed the update or using old mission... just trying to help- 16574 replies
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Authentic Gameplay Modification
zio sam replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
happened to me also. i think that it happens when a medic heal you,so he has a sort of multiple bodyparts healing at once bonus -
[Fri, Dec 26th] Isla Duala for A3 Opening Party: Bloody Xmas Multiplayer Op!
zio sam replied to icebreakr's topic in ARMA 3 - MULTIPLAYER
A pity me and my mates couldn't be there fighting with you. Unfortunately i've read you encountered some stability problems.Just my 2 cents:We always use AGM+RHS+TFAR modset(up to 30+ players) and never encountered global problems(just client problem with agm medical) at one condition:not using fast moving vehicles(like helos and planes, especially with airborne troops inside) they just kill server fps and create a mess of desync to clients because of the prediction system used to display fast moving units in arma. Also we avoid script intensive utilityes such as MCC,and we allocate Ai to the HC to offload the server.About Zeus i can't add anything since i never really used it and i don't know how he perform in a crowded mp enviroment. Server rpt also,could give more informations of loop and other nasty things that may ruin the game. ps:the AAR by FM was brillant.i can see the film of the battles trough it! -
RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
no way.it's an old agm bug fixed in the current release- 16574 replies
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X-Cam prototype map 1.0 released
zio sam replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Kudos for this map! An authentic masterpiece! -
[Fri, Dec 26th] Isla Duala for A3 Opening Party: Bloody Xmas Multiplayer Op!
zio sam replied to icebreakr's topic in ARMA 3 - MULTIPLAYER
Unluckily 26 december in Italy it's very difficult to find players(only 3 ansewred me atm),and the absence of TFAR is another factor,the modset otherwise is perfect with AGM,RHS and your map. If those kinds of events would be arranged in future i'm pretty sure we can bring some italians players as well. The best of luck for this event and for the ones that will come.Thank you so much for bringing back Duala! -
[IceBreakr/IBIS] Isla Duala for A3
zio sam replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you IceBreakr! your maps made and keep making Arma history.My respect! ps:should we move the topic to the addons complete section? -
RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
blasphemy.they are needed for a real milsim unit- 16574 replies
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RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is not an option.those 2 mods are 100% needed- 16574 replies
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[Fri, Dec 26th] Isla Duala for A3 Opening Party: Bloody Xmas Multiplayer Op!
zio sam replied to icebreakr's topic in ARMA 3 - MULTIPLAYER
No TFAR? -
Authentic Gameplay Modification
zio sam replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thx AGM team! this Xmas is going to be Legendary! -
RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
who cares about vanilla unrealistic protection values? RHS vests have to be used with RHS stuff and bullets Realism is the most important thing- 16574 replies
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it's possible to have this spectator script? i need something similar to the old ACE specating when you were able to speak with all dead peple and hear conversations of alive player followed by the spectating camera
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EI Italian army project by =BTC=
zio sam replied to giallustio's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@Giallustio :era cosi' quando si usava il vecchio gilet tattico http://www.italiamilitare.it/abbigliamento-militare/images/T/gilet-tattico-sbb-etv-verde.jpg (che se non sbaglio avete gia modellato)sopra il vecchio GAP AP98.Questo in missione nessuno lo portava e ognuno si comprava il suo.. Ora i nuovi gilet tattici non vanno messi sopra il giubbotto antiproiettile ma contengono essi stessi le piastre balistiche.E quindi ora la fanteria usa solo quelli @ironmentalist: per entrare in beretta benelli eccetra,ti devi sicuramente laureare con ottimi voti,poi mandi il curriculum a queste aziende,fare un colloquio di lavoro e molto probabilmente penso che per certe branche ti servira' anche un master.E queste sono ditte civili che lavorano anche con contratti della difesa.Gli ingegneri nell'esercito ci sono ma si occupano di tutt'altro:infrastrutture ponti ferrovie ecc,non progettano armi e mezzi -
EI Italian army project by =BTC=
zio sam replied to giallustio's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It's not 100% correct.Only SF operators can choose tactical vest. Regular soldiers use standard issued tactical vest(you can vary position of pockets),tested for lvl IIIa protection.Some regiments(logistical mostly) still use the old AP98 vest. this is the one in use today for infantry regiments (vegetato) http://www.bragashop.it/image/cache/data/Defcon5_Png_HighRes/D5-GAPCOVER-600x600.jpg desertico con tasconi applicati http://www.bragashop.it/image/cache/data/Defcon5_Png_HighRes/D5-1124-600x600.jpg there are 2 ballistic plates one frontal and one in the back,protection can be increased with some add on modules for neck and lowerabdominals/testicular used only by people working with ied and explosives. @ironmentalist: pm=private message smart kid ps:the one you study is engineering;engineery is slang,it's definition "Overly technical, nerdy, and left-brained. Lacking warmth, charisma, empathy, and general social skills; slightly awkward while at times being uncomfortably pushy or passive aggressive. " cio' detto d ora in avanti ti rispondo solo per pm,se vuoi ti do pure l'indirizzo della mia caserma cosi magari mi vieni a trovare ;) -
RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is how grown up people behave(A3life debate would not exists if their devs behaved the same as you).Than you so much for what you did and for what will come in future- 16574 replies
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[WIP] Terrain Pack Lost Island / Lost Island Winter
zio sam replied to Cype_Revenge's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Good job Cype! -
EI Italian army project by =BTC=
zio sam replied to giallustio's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hahahaha stai studiando ENGINEERY magari ad L apostrofo Ondon http://it.urbandictionary.com/define.php?term=engineery,si dice engineering giovane! (e non venirmi a dire che e' un typo) i just politely asked you to write in a little bit proper english and avoid your childish way of writing, more suited for kids playing COD.Funny thing you just admitted you are that kind of children and start to offend me. E no la tua costruzione delle frasi in inglese fa rabbrividire,sei iscritto a questo forum dall'altro ieri, puzzi ancora di latte e impara a rispettare gli anziani che sono qui da molto prima di te(un po di servizio militare non ti farebbe male per rinfrescarti questi semplici concetti). Se continui su questo binario ti stai candidando al ruolo del mancato ingegnere fallito. Sorry for off topic,it was not my intention to derail the thread.Iron if you have some more to say please use PM so we can't stop to spam the thread -
EI Italian army project by =BTC=
zio sam replied to giallustio's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@ironmentalist please write in proper english and not as a 12 years old kid playing call of duty. un consiglio da italiano,e' veramente brutto leggere questo linguaggio infantile da sms tutto abbreviato e sgrammaticato quando si scrive su un forum;cerca di esprimerti in un inglese piu' corretto @Giallustio:I hope you keep working on this mod since there is a terrible lack of italian equipments on A3 -
Authentic Gameplay Modification
zio sam replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
how can i make an Ai immortal? the classic this addEventHandler ["HandleDamage", {false}]; doesn't work with agm -
RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Damian90 you are like a science and military history book but more "user friendly" to read ;) Since we saw how good are RHS models i hope to see during time a lot of new vehicles being added to the mod,in order to cover ipotetical conflicts from cold war era to modern days- 16574 replies
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RHS Escalation (AFRF and USAF)
zio sam replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just downloaded the mod...It's really outstanding!Thx so much to RHS team for bringing us real ARMA3 content wise!!! A question since there are real expert here like Damian:Reading your last post about NATO tanks vs Russians ones it seems that during night time assault,Nato Tanks could swipe their opponents pretty easy(better frontal armour+better thermal/night sights).So my question is if there is some known plan to attack russians tanks divisions only by night? I always tought that best tanks from NATO and PACT were very similar referring to technological capabilities... Sorry for my poor english- 16574 replies
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Isola d'Elba WIP bi [EVF] Alex
zio sam replied to Fr3eMan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very Interesting! Complimenti Freeman! -
WIP importing of PedagneMOD in ARMA 3
zio sam replied to arremba san zorzo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
+1 to the side of '90s and early 2000 stuff enthusiasts. keep out futuristic settings of A3 from Pedagne