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bishop_smith2

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  1. /signed A Linux dedicated server is important for many professional server operators, who operate servers with powerful hardware and high bandwidth. These servers would handle high player counts and would have smooth gameplay. So a Linux dedicated server would benefit the players, not just the server admins. id Software have consistently released Windows, Linux and Mac clients and servers for their games within months of each other. This is because they designed the games to be portable from the ground up. This saves money (by obviating porting) and better capitalizes on market opportunity (by making the Linux and Mac versions available simultaneously with the Windows versions). Besides, portable code tends to be cleaner and easier to maintain. "Aside from the sales and marketing advantages reaped by your ability to support new platforms, portable code has a major technical advantage: it leads to better software. By revealing sloppy assumptions and lazy coding habits, dormant bugs are exposed much faster. Often, serious bugs are discovered very early in the process of moving to a new platform." http://books.google.com/books?id=4VOKcEAPPO0C&pg=PA2&lpg=PA2&dq=benefits+of+portable+code&source=bl&ots=WC3qO1yz6T&sig=CnsIc4ztSL_brmfM7BqBE4Za09g&hl=en#v=onepage&q=benefits%20of%20portable%20code&f=false I hope Bohemia Interactive invests time and money in making their code portable (at least for the server?) for ArmA 3 and beyond. It will pay off in the long run.
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