jasonnoguchi
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Everything posted by jasonnoguchi
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Well, there are reasons why the marines carry a Kabar. ;) I was also trained in close combat knife fighting when I was in service but I must say i have never ran into a situation when I have to use it. I would only say that it is nice to have working knives in game but doesn't hurt without.
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SP - Operation Cold Harvest
jasonnoguchi replied to therev709's topic in ARMA 2 & OA - USER MISSIONS
hehehe, I tried to snipe all the baddies from the outside but one of them was lying down so yes, I entered using a flashbang and pistoled the guy... sigh... ok 99%... :( By the way, the flashbang animation is designed that way. Its nothing to do with how you put your units. Just go to editor and drop a flashbang on yourself and your weapon instantly goes to your back. You will then go through the struggling animation for a few seconds and then grab the weapon again. When I got into the building, that guy I flashbanged is already in the process of bringing up his weapon and I gunned him down with his AK in his hand. I didn't get the situation you described... a glitch? -
Nuke is already available in the ACE2 mod. :) Go check it out!
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Request removal of distance mountains on skydome
jasonnoguchi replied to Flash Thunder's topic in ARMA 2 & OA - SUGGESTIONS
Flash, try JTD's mod. the latest version is ok. :) -
Mando Missile ArmA for ArmA 2
jasonnoguchi replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there something like a recommended screen resolution for running MMA? -
@Potato, I know what you mean buddy. I have been working on the cutscene for my mission too and its a BITCH!!!! Respect. :)
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@TONCI, Best of luck buddy!!! :)
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OH GOD! I can't resist intro and outros! I am gonna download the new version and start over. :)
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@TONCI, hey buddy, concentrate on your exams. :) STS will always be here. :)
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A.C.E. Advanced Combat Environment - Public Beta *2*!
jasonnoguchi replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, it may be so, then let the public vote my suggestion away, thats what the voting is there for. An outright rejection like this is totally communistic. Furthermore, the interesting thing is that for the 5 mins it is there, it already had 2 other positive votes! doesn't that say something? Anyways, this will be my final post on the ACE2 thread. I know I will not be missed. Good riddance and good luck to the rest of you who sincerely wish to help the mod improve... they don't need it! (I hope you guys get that my problem (sad most of you still don't see the core of the issue) isn't with the rejection but the attitude behind it. I had lots of my suggestions rejected by many modders... too bad I have a burning passion for the game and the potential in these modders, but I never had a problem with being rejected, only the style it is done and the attitude behind it. In fact, i would be amused and happy to see that suggestion go deep into negative votes and then kicked in the ass in a fun way by the modders. Everyone has their "soft spots". For me, its obviously anything that's done in a dictatorial way and for sickboy, its obviously the "disappointing etc etc" term. In a way, we hit each other's spot. Anyways, this thing has gone far enough. I have removed sickboy's quote from my signature and my presence from this thread. I know I won't be missed.) -
A.C.E. Advanced Combat Environment - Public Beta *2*!
jasonnoguchi replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
My new realism suggestion (some of you will kill me for this)... Never seen foot soldiers or non-pilots jump into aircrafts and fly like pilots in Real Life? Well, then don't allow it to happen ingame too. Lock aircrafts by default from non-pilot class and lock tanks from non-crewman class. Vote at http://dev-heaven.net/issues/show/8578 Rejected in a jiffy...sigh... 3 positive votes for yes in just 5 mins... surely that means something...sigh... who in the world would ever choose a pilot or crewman class character to play with at all? Just disappointed that if this is a crap suggestion, please let the public vote say it is, not a dictatorial, communist style REJECTION without listening to what the people has to say. Disappointing. Listening to what your users want is part and parcel of being a good modder. If I am wrong, let the public say I am, not just one dictator style NO. -
1. cos nobody needs them so far 2. check out JTD fire & Smoke, WarFX and GL4 mods.
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A.C.E. Advanced Combat Environment - Public Beta *2*!
jasonnoguchi replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Johan, I am playing with all crosshair off... maybe you are right, I need to enable the default crosshair? Any ACE dev to confirm this? @Nonkel_Mich, animations are a no-no-no-out-of-bounds-sacred-zone in Arma2 modding. Nobody does it, not even ACE2. -
A.C.E. Advanced Combat Environment - Public Beta *2*!
jasonnoguchi replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yup, was playing just 5 mins ago and didn't see it. -
A.C.E. Advanced Combat Environment - Public Beta *2*!
jasonnoguchi replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Voted negative to the tank repair. Never seen tanks being repaired out in the field by some trucks before in RL. Sorry but no "tank medics" in my world. Put up a request for some kind of crosshair when in grenade throwing mode... right now, grenade throwing, especially "Precision Throw" is anything but precise as there is no indication where it might be going. (of course unless you take the aim in your primary weapon and then switch to grenade for the throw, which is not realistic either). Vote if you like. -
Group Link 4 Special FX Edition
jasonnoguchi replied to snkman's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Note To Those Playing GL4 + ACE2: If you are playing with ACE2 flashbangs, you need to turn off the GL4 Explosion FX feature. If you don't, you will suffer from concussion (thrown to the ground struggling) and damage from your flashbang as it will be treated as an explosion. -
SP - Operation Cold Harvest
jasonnoguchi replied to therev709's topic in ARMA 2 & OA - USER MISSIONS
Completed Cold Harvest for a third time. :) The new interview police thing was pretty cool and adds to the RP of the mission. Did the mission this time 100% sniper...hehehee.. carried all the TAC-50 ammo I could and killed EVERY SINGLE baddie with it from as far as I can. My squad mates were on hold fire throughout the whole mission! hahahaha! that was fun and a good practise of my long range, short range and instant combat sniping. :) -
I cannot imagine the progress you will make from STS3 to STS4! Every new STS campaign has seen an immense improvement in gameplay and quality. AWAITING!
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WarFX Particles
jasonnoguchi replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Alex , did you try running WarFX with GL4? That's where the blocky smoke is from actually. -
WarFX Particles
jasonnoguchi replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Alex, that's what I thought, which is why putting WarFX before ACE and ACEX doesn't make any sense to me even though OBVIOUSLY the blocky smoke will disappear because WARFX DISAPPEARED! hahahah! -
WarFX Particles
jasonnoguchi replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Won't putting WarFX before ACE and ACEX override WarFX effects with those found in ACE? -
A.C.E. Advanced Combat Environment - Public Beta *2*!
jasonnoguchi replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Check out their roadmap in devheaven. Estimated timings are all there. -
SP - Operation Cold Harvest
jasonnoguchi replied to therev709's topic in ARMA 2 & OA - USER MISSIONS
...mmm.... some pretty interest elements added onto this mission! Its time to do this mission a third time now! DOWNLOADING!!! :) -
Maybe that is a question for the ACE thread please?
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AKM/AKS, "ACCURACY"??? Didn't see that ingame or RL.... There is a reason a 5.56 version of the AK was developed and that's very well modelled in the game... really wonder how you found AKM/AKS "accurate"...