=kct=blackmamba
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Posts posted by =kct=blackmamba
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last screenshots of the multicam dudes...
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-01_00001_zps4d73feba.jpg (116 kB)
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-01_00002_zps92acf5b8.jpg (112 kB)
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-01_00003_zps5b180974.jpg (129 kB)
as close as i could get it to the actual colors.
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Like this ??
rifle squad in proper MTP color
combat fatiques,Tshirt,Vest.
Kitbags,Carryalls,Booniehat and Mich helmet...
Aah and the icons ofcourse.
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00005_zps1eec9e26.jpg (113 kB)
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00006_zps256f0e93.jpg (124 kB)
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00007_zps368f1f30.jpg (124 kB)
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it is a edited "BIS" texture yes, i just added the elastic part of the pants in camo fabric.
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00004_zpsb11bfba7.jpg (126 kB)
[EDIT]
Good source ill change this to the same texture
check back in +- 1 hour...
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the fastrope memory point is positioned above the floor hatch.
but i see the script looks @ coordinates, so it shouldnt be to hard to make it work on the CH47
the Orca skin is still on my drive..
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i did the NFP dudes sunday afternoon and MTP's are from right now..
the MTP dudes going to be added like the NFP's to the MARSOF_MD.pbo ..
im considering to make the A-TACS dudes or another country or drop them ?
not sure what i will do.
one more shot from the left..
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00003_zps567ac3c9.jpg (123 kB)
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small update..
First NLMARSOF troops spotted in new Defender-M uniforms getting ready for Mali mission.
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00001_zps47b33a3f.jpg (126 kB)
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its the combat fatiques/vest/tshirt, no "armored vests" in camo besides the M81 versions.
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Small update...
http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-30_00001_zpsb540e838.jpg (116 kB)
Netherlands fractal pattern.
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u like it ? ;)
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it downloads just fine for me tough..
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u might want to contact the guys over @ PWS i dont know exactly why u get that error.
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with PWS ?, what does it say ?
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PWS updated to V1.7
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First post updated...
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im having issue's getting my helicrew in the gunner seats instead of another pilot.
one would think the by putting : crew = "somepilot"; and typicalcargo[] = {"somecrew","somecrew"};
should put a pilot in a pilot seat and crew in gunner seat, but nothing is less true..
so my question = does anyone know how i get my loadmaster in his respective slot instead of it being another pilot ?.
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well i completely ported the chinook over, with the exception of the pilot animation.
it sound reasonable, it fly's reasonable, it shoots incredible, and it looks incredible ;)
i only have to update the mod to V1.7...
V1.7 (TBA)
Added : CH-47,
Changed : Startup sound,
Changed : Engine sound,
CHanged : Rotor sound,
Changed : Interior sound,
Changed : All but the pilot animations to A3 animations,
Changed : Fuel consumption rate, Action radius 280KM and +- 60/80KM Backup fuel (Sea level flight @ 280/290 KMH, maximum speed 315KMH),
Added : Slingload0 ,front and rear memory points,
Added : fastrope0 memory point,
Added : Collision and position lights,
MARSOF_MD : M81 units (could not get used to new color reverted back to previous colors),
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color is "silver" ?? ..
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u didn't notice the emblem on that suit ?
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that one is looking great....!now that I am working on that particular suit I realize why u like that uniform whahahah it wasn't intentional I swear,.. but it is almost purpose made for u ;) hahahah.
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some work in progress..,
extending the recon units to a 6 man team.
sniper, spotter, flanker, "New -->" explosive specialist, UAV operator, ammo bearer.
[/img]
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Claimed ;)
thx for the heads up.
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omg while looking at that aircraft carrier I had to pick up my yaw from the desk ;) very impressive!!.
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looks promising ;)
NLMARSOF V2.185
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
must be on your end, do u have any mods running beside the characters ?
i think it haves something to do with your respawn script, they spawn just fine for me.