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=kct=blackmamba

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Everything posted by =kct=blackmamba

  1. =kct=blackmamba

    NLMARSOF V2.185

    allready have a texture for a grey one, [edit] nope deleted the grey textures. hiddenselections fixed for next release... changes in future release... changed recon suits shemag to green so it matches the color when u actualy wear one, changed the ghillie suit to full ghillie's woodland/desert, added sniper only teams in cfg groups, updated recon teams ammobearer's backpack (now carry's proper ammo for teams rifles) recon suits pants (Dutch Jigsaw) and jacket (M81) patterns.
  2. =kct=blackmamba

    NLMARSOF V2.185

    ill have to add hiddenselectiontextures in the config right now im working on the recon dudes and sniper teams when i got them to my satisfaction ill update the package and enable the hiddenselections.
  3. =kct=blackmamba

    NLMARSOF V2.185

    download link works just fine
  4. =kct=blackmamba

    NLMARSOF V2.185

    must be on your end, do u have any mods running beside the characters ? i think it haves something to do with your respawn script, they spawn just fine for me.
  5. =kct=blackmamba

    NLMARSOF V2.185

    last screenshots of the multicam dudes... http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-01_00001_zps4d73feba.jpg (116 kB) http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-01_00002_zps92acf5b8.jpg (112 kB) http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-01_00003_zps5b180974.jpg (129 kB) as close as i could get it to the actual colors.
  6. =kct=blackmamba

    NLMARSOF V2.185

    Like this ?? rifle squad in proper MTP color combat fatiques,Tshirt,Vest. Kitbags,Carryalls,Booniehat and Mich helmet... Aah and the icons ofcourse. http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00005_zps1eec9e26.jpg (113 kB) http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00006_zps256f0e93.jpg (124 kB) http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00007_zps368f1f30.jpg (124 kB)
  7. =kct=blackmamba

    NLMARSOF V2.185

    it is a edited "BIS" texture yes, i just added the elastic part of the pants in camo fabric. http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00004_zpsb11bfba7.jpg (126 kB) [EDIT] Good source ill change this to the same texture check back in +- 1 hour...
  8. =kct=blackmamba

    NLMARSOF V2.185

    the fastrope memory point is positioned above the floor hatch. but i see the script looks @ coordinates, so it shouldnt be to hard to make it work on the CH47 the Orca skin is still on my drive..
  9. =kct=blackmamba

    NLMARSOF V2.185

    i did the NFP dudes sunday afternoon and MTP's are from right now.. the MTP dudes going to be added like the NFP's to the MARSOF_MD.pbo .. im considering to make the A-TACS dudes or another country or drop them ? not sure what i will do. one more shot from the left.. http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00003_zps567ac3c9.jpg (123 kB)
  10. =kct=blackmamba

    NLMARSOF V2.185

    small update.. First NLMARSOF troops spotted in new Defender-M uniforms getting ready for Mali mission. http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-31_00001_zps47b33a3f.jpg (126 kB)
  11. =kct=blackmamba

    NLMARSOF V2.185

    its the combat fatiques/vest/tshirt, no "armored vests" in camo besides the M81 versions.
  12. =kct=blackmamba

    NLMARSOF V2.185

    Small update... http://i1131.photobucket.com/albums/m550/blackmamba965/2014-03-30_00001_zpsb540e838.jpg (116 kB) Netherlands fractal pattern.
  13. =kct=blackmamba

    NLMARSOF V2.185

    it downloads just fine for me tough..
  14. =kct=blackmamba

    NLMARSOF V2.185

    u might want to contact the guys over @ PWS i dont know exactly why u get that error.
  15. =kct=blackmamba

    NLMARSOF V2.185

    with PWS ?, what does it say ?
  16. im having issue's getting my helicrew in the gunner seats instead of another pilot. one would think the by putting : crew = "somepilot"; and typicalcargo[] = {"somecrew","somecrew"}; should put a pilot in a pilot seat and crew in gunner seat, but nothing is less true.. so my question = does anyone know how i get my loadmaster in his respective slot instead of it being another pilot ?.
  17. =kct=blackmamba

    NLMARSOF V2.185

    well i completely ported the chinook over, with the exception of the pilot animation. it sound reasonable, it fly's reasonable, it shoots incredible, and it looks incredible ;) i only have to update the mod to V1.7... V1.7 (TBA) Added : CH-47, Changed : Startup sound, Changed : Engine sound, CHanged : Rotor sound, Changed : Interior sound, Changed : All but the pilot animations to A3 animations, Changed : Fuel consumption rate, Action radius 280KM and +- 60/80KM Backup fuel (Sea level flight @ 280/290 KMH, maximum speed 315KMH), Added : Slingload0 ,front and rear memory points, Added : fastrope0 memory point, Added : Collision and position lights, MARSOF_MD : M81 units (could not get used to new color reverted back to previous colors),
  18. =kct=blackmamba

    NLMARSOF V2.185

    would this one fit ?? http://i1131.photobucket.com/albums/m550/blackmamba965/arma32014-03-1920-11-05-642_zps5755b977.png (825 kB)
  19. =kct=blackmamba

    NLMARSOF V2.185

    u didn't notice the emblem on that suit ?
  20. =kct=blackmamba

    NLMARSOF V2.185

    now that I am working on that particular suit I realize why u like that uniform whahahah it wasn't intentional I swear,.. but it is almost purpose made for u ;) hahahah.
  21. =kct=blackmamba

    NLMARSOF V2.185

    some work in progress.., extending the recon units to a 6 man team. sniper, spotter, flanker, "New -->" explosive specialist, UAV operator, ammo bearer. [/img]
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