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=kct=blackmamba

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Everything posted by =kct=blackmamba

  1. =kct=blackmamba

    Boeing CH-47F V1.17

    Steam and DropBox links are updated. Fixed in the this hotfix : Proper Rotor sound samples Internal / External, Some proxy paths in "FireGeometry" had the drive letter assigned.
  2. =kct=blackmamba

    Boeing CH-47F V1.17

    The CH47 isn't known for its comfortable ride it is a very loud chopper. the internal samples are recorded and normalized @ +- 50% while most choppers in game have the engine sound volume around 1.0 / 1.4 both internal engine samples are set to 0.22 and are mixed cockpit/cargohull sounds when the chopper go's inbound for a landing and reduces speed, the sound will somewhat change according to his input. I wanted to make it close to real for the Co/pilots as well for its Cargo that's 24 players in the back but not make it as loud as a real CH47 is.
  3. =kct=blackmamba

    Boeing CH-47F V1.17

    If the RHS team would want parts or the entire CH47 in its current state they only have to ask..
  4. =kct=blackmamba

    Boeing CH-47F V1.17

    Aah sry guys I messed up this addon bigtime.. the day I uploaded the mod with the wrong audio folder in it. the rotor noise internal/external is Garbage. I deleted all files before uploading and mixed up two folder I threw away the proper samples and kept the "Garbage" sounds. I have updated the steam links with the proper audio samples, had to redo the rotor sounds from scratch I hope u like it. EDIT : @ Matth_ That's Correct this is the exact same heli as in my other addon "Dutch Marsof Units V2.15" only made some Standard textures for it to make it the "A2 CH47" V2.0 during renaming the entire model I must have added the drive path to the proxy's path's. This is also corrected in the hotfix. @ DarkXes Thanks for the compliment. All sounds currently in the Addon are taken from "Youtube" video clips no exceptions.
  5. =kct=blackmamba

    NLMARSOF V2.185

    I am very sorry but I had to re-upload the Addon cause of a mix up in audio folders I threw away the audio samples that suppose to be in V2.15 The link to Steam is updated already additional links will be updated soon. Fixed : Audio samples for the CH47 Rotor internal/external Samples.
  6. =kct=blackmamba

    NLMARSOF V2.185

    this is marsof and korps marines, not the entire Nato units addon :) i only kept the Woodland and 3 color desert camouflage types. it got a bit overwhelming to maintain it all. but i still have them on my HDD so maybe some day i will make something else out of it.
  7. =kct=blackmamba

    NLMARSOF V2.185

    yeah above your blue oversized Buffeldozer. "We can stop being gentle now" rings a bell ? dont think to much of it.
  8. =kct=blackmamba

    Uniform Weights

    Hi Evrik, As far as i know the weight of a uniform is determined in your config.cpp and not in your model. Look for the following line in your uniform class. class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "A Unit's Uniform"; containerClass = "Supply40"; hiddenSelections[] = {"camo"}; mass = 40; };​ The bold underlined part is uniforms weight.
  9. =kct=blackmamba

    NLMARSOF V2.185

    Well thank u ;) I hope i wasnt to polite ? (Name above your screenshot)
  10. =kct=blackmamba

    NLMARSOF V2.185

    Another wild gues here.. your occupation ? i bet u are a "IT Specialist" arent u ? It matches very good with your user name...
  11. =kct=blackmamba

    NLD Units

    Congratulations boys :)
  12. =kct=blackmamba

    NLMARSOF V2.185

    just a wild gues... Was the AT gunner standing right next to the ammobox ?
  13. =kct=blackmamba

    NLMARSOF V2.185

    Hi Bullsh, Could u tell me where u downloaded the mod ? Have u checked the phisical location where u installed the mod ? (are u sure the addons folder is inside the MARSOF V2.14 folder) i have checked two of three download locations to see if they are broken but they load just fine. Steam link is working as intended, so is the Armaholic download link.
  14. =kct=blackmamba

    NLMARSOF V2.185

    Yeah.. well.. I had a long pause from the armaverse.. A couple of days ago i started wondering how the marksman DLC was coming along, not to forget about the "Make Arma Not War" Contest winners. Wich amazed me how Mind blowing their modifications/Campaigns/etc became, they realy deserve to be number 1, 2 and third spot. I asked myself if my own units would still fire up, but they did not. And i desided to fix atleast the issue's submitted by u guys and see wat i could add from the Heli's and marsman DLC. No content will be added other than maybe a sniper team back in to the mod anytime soon. My graphics adapter exploded a couple of months ago :) so had to revert to an older one that was still collecting dust on the shelf .
  15. =kct=blackmamba

    NLMARSOF V2.185

    MARSOF V2.13 available. - Fixed all characters. - Reverted to MARSOF weapons packages, added bipods to Marksman and Assault rifle units. - Removed Nightvision goggles from backpacks. - Fixed CH47 Multiple issue's. - Added enhaced flight charastaristics. - etc etc...
  16. =kct=blackmamba

    NLMARSOF V2.185

    it would have gotten allot bigger if i added all weapons in myself, plus it saved me time. even if u download trough "PWS" it still comes with extra fanilla cfg's, so the "end user" and "server admin" desides to not/use the R3F stuff. marines use the colt M4's and FNMag's yes, marsof uses HK416/417's and many more equipment that differs from the marines equipment. yes the M240 is not in the R3F mod, i made these changes some time ago and mixed up the M240 with the 7.62 FN Minimi. now most soldiers are equiped with the HK416, the AR dude haves the FN Minimi and the designated marksman is equiped with the HK417. snipers now use the L115A3 but u can Always use the M107 may the need arise.
  17. =kct=blackmamba

    NLMARSOF V2.185

    then use the fanilla cfg's and have the mod standalone . the M107 is still in the R3F Armes pack, so is the M240. why would i add extra ones in the marsof pack when they are allready available ? i do not love one over the other, i think they are both very nice. the reason i took it out is purely for the sake of total file size reduction.
  18. =kct=blackmamba

    NLMARSOF V2.185

    dont know.. last time i checked they where there. 1st post updated.
  19. =kct=blackmamba

    NLMARSOF V2.185

    its lacking the nohq and detail textures but fully working model. if someone wants to help texture this i would appreciate it.
  20. =kct=blackmamba

    NLMARSOF V2.185

    if all gos well it gets replaced by a HK416 (new model).
  21. =kct=blackmamba

    NLMARSOF V2.185

    anyone good @ UV mapping ?? i need an expert !!
  22. =kct=blackmamba

    NLMARSOF V2.185

    looks nice daan, keep it up. would be even better if u could model front rail like the dutch C7 one (front part detachable) :) non the less great stuff u got there. small update showing the CH47 rear gunner :
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