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=kct=blackmamba

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Everything posted by =kct=blackmamba

  1. =kct=blackmamba

    Fayshkhabur V1.0 Released

    ty :) @kremator , i think everything works except the AEG electrical grid. it was difficult to test all of it, everytime i saw issue's on my map i shut down the mission and started visitor 3 to fix it. non the less i think both map and mission is well worth the download. added and fixed so much stuff since last Release candidate. propably the last time i build a 400 square kilometer map.
  2. =kct=blackmamba

    ACE MSO Fayshkhabur

    A Multi Session Operation in Iraq. By: friznit, highhead, rye, Tupolov, wobbleyheadedbob, wolffy.au, zorrobyte. =================== Based on: MSO V4.31 72 Player slots. =================== ============= Requirements: ============= @CBA. @ACE. @ACE_X. @ACE_XUSNavy. @JayArma2Lib_New. @ACRE. @RH_SMG. @RH_M4. @RH_HK416. @RQ-11_Raven. @Fayshkhabur V1.0. ========================= Optional but recommended: ========================= @Nielsen_sim "Civilian interaction module By Nielsen". @EOD "Mod By Reezo". =================================================== http://www.filefactory.com/file/467h5pb16k0j/n/ace_mso_faysh.Fayshkhabur.rar https://rapidshare.com/files/2467395950/ace_mso_faysh.Fayshkhabur.rar ===================================================
  3. @Metalcraze, same here i had my backpacks all stuffed up. now they are all empty besides that im having issues with the prc119 backpack and the ace M136 AT CS/RS. it calls them bad addon while loading my mission.
  4. =kct=blackmamba

    Support Radio

    http://forums.bistudio.com/showthread.php?129486-Support-Radio
  5. =kct=blackmamba

    Multi-Session Operations v4.3 released

    wat transport script are u trying to put in there ?.
  6. =kct=blackmamba

    Multi-Session Operations v4.3 released

    @Tupolov, is there a easy way to get the AEG electric grid working on non supported islands ?? i PMed loyalguard but he doesnt answer, so i tought lets ask here maybe u could give me some directions as it is the only thing not working on my island.
  7. =kct=blackmamba

    Multi-Session Operations v4.3 released

    ok i got my po2 tasks working now and fixed a few more issue's it was on my end. but one thing, when i call a "CASEFAC" for one unit papabear sends me a MQ8B Predator, if its AI thats wounded it somehow loads the injured. but when i am the injured im screwed cause i can not enter the MQ8 :)
  8. =kct=blackmamba

    Multi-Session Operations v4.3 released

    again about the extraction... just call that marker extraction, look into the init_mods.sqf it is explained there hope this helps . About those markers in my case ive changed the US soldiers to SF units mixed with BAF and german fire teams. i have two markers one for US and one for BAF besides that it is also possible to set spawn at the HQ.
  9. =kct=blackmamba

    Multi-Session Operations v4.3 released

    @shortgerman for the civ extraction chopper put the following line in the initfield of the cEm module: this setvariable ["nielsen_cEm_marker","nielsen"]; now place a helicopter landing position in the editor called: nielsen did u put the spawn markers where u have set up your base ?? players spawn on the: respawn_UK and the respawn_West markers.
  10. =kct=blackmamba

    Multi-Session Operations v4.3 released

    yeah just found out that when i put // in front of the #devine crb_convoys, it also affects the insurgents. they wont populate towns without them :) being admin could indeed be the reason that im able to fly choppers and planes. but in previous versions it would have kicked me right away with the usual messege: need to be in pilot slot to be able to fly... also wat i encounter right now is that, while testing sp mode in editor i get all po2 missions (only no request option wich is obvious, now when i am in MP i can request them but papabear does not come with tasks, re-requesting a mission gives a: u are allready assigned. but no tasks pop up and nothing in the task list appart from ambushing the convoys appear.
  11. =kct=blackmamba

    Multi-Session Operations v4.3 released

    @tupolov making my own MSO Mission on fayshkhabur using your BASE Mission Code. found another problem with PO2 air ops, when u are a pilot so not a teamleader, u can not request air missions (by default). "Nomad" player restrictions is broken as well. i can fly aircraft and helicopter while im fire team leader, also tested with example missions. one more.. when i turn off crb_convoys from ingame parameters or by default, i still get tasks to ambush enemy convoys.
  12. =kct=blackmamba

    ACE for OA 1.13

    i like the possibility to get hit by shrapnel. in that video, are those slower moving fragments also deadly ??
  13. =kct=blackmamba

    Multi-Session Operations v4.2 released

    any one else haves problems signing in for patrol ops missions via radio or mhq ??
  14. =kct=blackmamba

    Arma 2 Addon request thread

    im wondering why no one made somthing like this: http://www.avinc.com/img/uas/raven_web_image_bg.jpg[/img] > 100 KB
  15. =kct=blackmamba

    Faysh khabur beta release

    yeah love the insurgency on fallujah too.
  16. =kct=blackmamba

    Faysh khabur beta release

    ty sick :) @tpw i dont know ?.. are u shure cause i play with both maps enabled all the time and im fine it works just sweat.
  17. =kct=blackmamba

    Faysh khabur beta release

    why do u ask ? do u collect them :) propably final version, to much work for one individual.
  18. =kct=blackmamba

    Faysh khabur beta release

    first post updated...
  19. hi im wonderring how to make a object placed in visitor3 rotate continuous ??. and is it even possible??.
  20. =kct=blackmamba

    how to make a object rotate??

    @syenide yes like a radar dish :) @slatts ty for your info.
  21. any of u have issue's when respawning?? when i respawn my character isnt able to shout to and search civvies anymore. does someone knows how to fix it ??
  22. the insurgency would fit very well on the Fayshkhabur RC1 :) this version has more city's/villages, and the ones allready on are expanded + infrastructure of the villages are more cqb friendly now. im finalizing some stuff for the RC1 release. ill inform u when its there.
  23. =kct=blackmamba

    Jungle Wars: Island of Lingor

    hey icebreaker i just came to say congrats on the release :) gonna check this baby for shure.
  24. ok now i played some more with this mission and i must say wauw this is such a awsome mission. must say i played on my updated terrain wich have more keypoints, towns and villages now :) but i realy enjoyed this one to a whole new level. ill release a Fayshkhabur "RC1" shortly but i wont spam about changes over here just wanted to let u know this mission is in my top 3!!
  25. do u run visitor as admin ?? if so u shouldnt.. hope that helps.
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