=kct=blackmamba
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Everything posted by =kct=blackmamba
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Fayshkhabur V1.0 Released
=kct=blackmamba replied to =kct=blackmamba's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ty :) @kremator , i think everything works except the AEG electrical grid. it was difficult to test all of it, everytime i saw issue's on my map i shut down the mission and started visitor 3 to fix it. non the less i think both map and mission is well worth the download. added and fixed so much stuff since last Release candidate. propably the last time i build a 400 square kilometer map. -
A Multi Session Operation in Iraq. By: friznit, highhead, rye, Tupolov, wobbleyheadedbob, wolffy.au, zorrobyte. =================== Based on: MSO V4.31 72 Player slots. =================== ============= Requirements: ============= @CBA. @ACE. @ACE_X. @ACE_XUSNavy. @JayArma2Lib_New. @ACRE. @RH_SMG. @RH_M4. @RH_HK416. @RQ-11_Raven. @Fayshkhabur V1.0. ========================= Optional but recommended: ========================= @Nielsen_sim "Civilian interaction module By Nielsen". @EOD "Mod By Reezo". =================================================== http://www.filefactory.com/file/467h5pb16k0j/n/ace_mso_faysh.Fayshkhabur.rar https://rapidshare.com/files/2467395950/ace_mso_faysh.Fayshkhabur.rar ===================================================
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LEA - Loadout Editor For ArmA 2 Combined Operations and ACE 2
=kct=blackmamba replied to major_shepard's topic in ARMA 2 & OA : Community Made Utilities
@Metalcraze, same here i had my backpacks all stuffed up. now they are all empty besides that im having issues with the prc119 backpack and the ace M136 AT CS/RS. it calls them bad addon while loading my mission. -
Support Radio
=kct=blackmamba replied to neokika's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
http://forums.bistudio.com/showthread.php?129486-Support-Radio -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
wat transport script are u trying to put in there ?. -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
@Tupolov, is there a easy way to get the AEG electric grid working on non supported islands ?? i PMed loyalguard but he doesnt answer, so i tought lets ask here maybe u could give me some directions as it is the only thing not working on my island. -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
ok i got my po2 tasks working now and fixed a few more issue's it was on my end. but one thing, when i call a "CASEFAC" for one unit papabear sends me a MQ8B Predator, if its AI thats wounded it somehow loads the injured. but when i am the injured im screwed cause i can not enter the MQ8 :) -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
again about the extraction... just call that marker extraction, look into the init_mods.sqf it is explained there hope this helps . About those markers in my case ive changed the US soldiers to SF units mixed with BAF and german fire teams. i have two markers one for US and one for BAF besides that it is also possible to set spawn at the HQ. -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
@shortgerman for the civ extraction chopper put the following line in the initfield of the cEm module: this setvariable ["nielsen_cEm_marker","nielsen"]; now place a helicopter landing position in the editor called: nielsen did u put the spawn markers where u have set up your base ?? players spawn on the: respawn_UK and the respawn_West markers. -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
yeah just found out that when i put // in front of the #devine crb_convoys, it also affects the insurgents. they wont populate towns without them :) being admin could indeed be the reason that im able to fly choppers and planes. but in previous versions it would have kicked me right away with the usual messege: need to be in pilot slot to be able to fly... also wat i encounter right now is that, while testing sp mode in editor i get all po2 missions (only no request option wich is obvious, now when i am in MP i can request them but papabear does not come with tasks, re-requesting a mission gives a: u are allready assigned. but no tasks pop up and nothing in the task list appart from ambushing the convoys appear. -
Multi-Session Operations v4.3 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
@tupolov making my own MSO Mission on fayshkhabur using your BASE Mission Code. found another problem with PO2 air ops, when u are a pilot so not a teamleader, u can not request air missions (by default). "Nomad" player restrictions is broken as well. i can fly aircraft and helicopter while im fire team leader, also tested with example missions. one more.. when i turn off crb_convoys from ingame parameters or by default, i still get tasks to ambush enemy convoys. -
i like the possibility to get hit by shrapnel. in that video, are those slower moving fragments also deadly ??
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Multi-Session Operations v4.2 released
=kct=blackmamba replied to tupolov's topic in ARMA 2 & OA - USER MISSIONS
any one else haves problems signing in for patrol ops missions via radio or mhq ?? -
Arma 2 Addon request thread
=kct=blackmamba replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
im wondering why no one made somthing like this: http://www.avinc.com/img/uas/raven_web_image_bg.jpg[/img] > 100 KB -
Faysh khabur beta release
=kct=blackmamba replied to =kct=blackmamba's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
yeah love the insurgency on fallujah too. -
Faysh khabur beta release
=kct=blackmamba replied to =kct=blackmamba's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ty sick :) @tpw i dont know ?.. are u shure cause i play with both maps enabled all the time and im fine it works just sweat. -
Faysh khabur beta release
=kct=blackmamba replied to =kct=blackmamba's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
why do u ask ? do u collect them :) propably final version, to much work for one individual. -
Faysh khabur beta release
=kct=blackmamba replied to =kct=blackmamba's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
first post updated... -
hi im wonderring how to make a object placed in visitor3 rotate continuous ??. and is it even possible??.
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how to make a object rotate??
=kct=blackmamba replied to =kct=blackmamba's topic in ARMA 2 & OA : TERRAIN - (Visitor)
@syenide yes like a radar dish :) @slatts ty for your info. -
Civilian Interaction Module (beta)
=kct=blackmamba replied to Nielsen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
any of u have issue's when respawning?? when i respawn my character isnt able to shout to and search civvies anymore. does someone knows how to fix it ?? -
Kremator presents ... BattleZone, MSO, PatrolOps2 & ATCRabbit
=kct=blackmamba replied to kremator's topic in ARMA 2 & OA - USER MISSIONS
the insurgency would fit very well on the Fayshkhabur RC1 :) this version has more city's/villages, and the ones allready on are expanded + infrastructure of the villages are more cqb friendly now. im finalizing some stuff for the RC1 release. ill inform u when its there. -
Jungle Wars: Island of Lingor
=kct=blackmamba replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hey icebreaker i just came to say congrats on the release :) gonna check this baby for shure. -
Kremator presents ... BattleZone, MSO, PatrolOps2 & ATCRabbit
=kct=blackmamba replied to kremator's topic in ARMA 2 & OA - USER MISSIONS
ok now i played some more with this mission and i must say wauw this is such a awsome mission. must say i played on my updated terrain wich have more keypoints, towns and villages now :) but i realy enjoyed this one to a whole new level. ill release a Fayshkhabur "RC1" shortly but i wont spam about changes over here just wanted to let u know this mission is in my top 3!! -
Visiter File Browser doesn't recognize my P: drive
=kct=blackmamba replied to MWPA's topic in ARMA 2 & OA : TERRAIN - (Visitor)
do u run visitor as admin ?? if so u shouldnt.. hope that helps.