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Everything posted by Psychobastard
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Looking realy great! I start playing and think i can finish it in round a half hour. But this mission is for days of gameplay. I like it how you have integrated the suqad- and weapon- management system. The atmosphere acts throughout the game play and is not immediately lost after the intro. The entire mission branches into smaller tasks, which can turn to small tasks too. The enemys are all over the Chernarus scattered and so i have to be careful all the time while i'm in move. The details are brilliant - low fuel, destoyed cars, low ammo, ruins, ... - great! What i not like is that nearly every time the enemy has heavy armored support. I know, i can cut the communication - but it's realy hard with this overpowerded brdm's. Realy great (and bug-free) work. regards
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co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Donwload everytime the newest version. You can found all vanilla version in there too. ;) @ Juggernaut: I cant say what is happening if you use this mod. I dont know it but i will have a look on it. And if it's possible i will make HE2 compatible with it. ut you have to understand --> low priority. :o The neew cargo drop system is comming from BTK. I havent tested it ever cause its a "ready-to-use" script packet. So i think it's work imediately without any problems. I will test it on my self... regards -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
I'm so sorry. I have make a big mistake in last release that breaks the game everytime a player died. Thx to Juggernautofwar for report this bug. http://dev-heaven.net/issues/25780 The bug is fixed and the download source was actualized. Everybody who as done the dl, pls do it again. Sorry for my mistake! :butbut: @ Günter, i have tested it 5 minutes ago. I cant reproduce this and all works fine. Maybee this was an exception error in intitialization. Please try it again. Did you use any mods? regards Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Hohei Evolution 2 with ACE2 supported versions Hello everybody! Today, after another month of development time and work, I would like to present you the new version with support for ACE2. With this version is reached the first long-range goal of Hohei Evolution 2. The new version now includes over 12 different versions of each of his favorites can choose. At this point I would like to give a thank you to everyone who supported me with so much feedback and have contributed to the development. A special thank you is adressed to the Combat Group community for continuos beta testing and bug reporting. What are the most important changes? A new damage handler for the radiotower was implemented. This allow automatically more lobby options for his destructibility. To make the mission more usable for full public server (more than 20 players) the artillery system is reworked just as all other mass destruction weapon-systems. Another nice new feature: the enemy can place now randomly mines along the road near the main targets! And last but not least is the ACE2 support. The ACE2 versions contains of all weapons and weapon systems (vehicle, airvehicle included) to bring the advanced combat environment to the Hohei and the player too. All detailed fixes, changes and new stuff you can found in the changelog below. What are the next steps? Many things are changed and fixed however, far from all bugfixes and changes. So the development will go on like the Evolution will go on. ;) The next both important targets for upcoming versions are a usable revive system, the implemantation of sidemissions and a strong administration tool. But remember: my time is limited and now i have stronger to work for other projects (crw²). In this sense have fun with the new version! :) DOWNLOAD: http://dev-heaven.net/projects/hohei-evo/files regards Psychobastard -
Life (Zargabad, Chernarus, etc.)
Psychobastard replied to Darkguerilla's topic in ARMA 2 & OA - USER MISSIONS
http://forum.rp-mods.com/index.php?PHPSESSID=f5dda63723c9f9521db07ac1ad1bf0e5&action=forum and mod installer: http://www.hgsued.de/?section=downloads&action=viewdl&id=16 -
Hello, I know your concept sees it as before but is it conceivable for you to change the mission gameplay that it is possible to complete the mission in round about 2 hours? The ideas and implementation looks great but the gameplay self is nearly impossible. The reason is the time. You have to walk until the first target location nearly 3/4 hours and than you need luck to find the 1st scud relative quick. Second problem is the weigth of my gear. I start with 46kg! So i cant walk by the way over hole Takistan. First thing i have do is to throw away my ACRE radio - for what i need a PR-C119 in this mission??? My suggestions: - shorter way to first target area - smaller areas for the scuds And another idea: is it possible to add sat cam for the group leader? But all around it looks like a good mission. I love the idea. regards Psychobastard
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Hail kook! :notworthy: Holy mission layout and definitely my favorite dm mission ever! gj Kook regards Psychobastard
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co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
dont know, if i test it the cargo is attached to the chute and they come down smooth until the cargo reached the ground. how are you testing? any special things i must know? what do I do differently to you? regards Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Hi Juggernaut, i know you have told me this a few weeks ago but i cant reproduce this bug. Can you give me more detailed informations about? regards Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
hi, same answer as in the pm you have written me: all errors occurs trough your mods. you play with ace2 a non supported ace2 version ans nobody knows with wish other stuff too. you need an account for dev-heaven to report bugs and create tickets. if you have one you become a new button "create ticket" for reporting bugs or other stuff. This code is structured - deep structured. all evo versions are overlayed in one code. if you not understand the code this is not similar to a non structured text! cause all versions are writen in one code it is for externals realy hard to edit or understand it. a editing-friendly version with a"one-file-for-all" will be release at last if all other important things (like ace2 support ;)) are added. regards Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Hello, im sorry that it took so long time but today i like to release the hotfix version for 2.04. mainly was fixed the missing SF class in version OA BLUE on Takistan. What other things are fixed you can see below in the changelog. The ACE versions are in progress... ;) http://dev-heaven.net/projects/hohei-evo/files Changelog: Thanks for all the well feedback from the com! regards Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
hello Dorph, please post bugs on dev heaven + a little bit more details. I cant help with so little infos. http://dev-heaven.net/projects/hohei-evo/issues regards -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
hello, i have seen a stupid error: i have simply forget to add the new Special Force class in the Blue Takistan OA version. So do not me bad - i like to give a hotfix next week with some other small changes. (cause this weekend is clan meeting :o) regards -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Hello @ all, i proudly present the version 2.04! As promised in this version are upcomming all RED-Versions. So the new content grow up to 8th versions in summary. Content: ------------------------------ ---> Blue Versions: - co30 Hohei Evolution 2 CO - Takistan - co30 Hohei Evolution 2 CO - Chernarus - co30 Hohei Evolution 2 OA - Takistan - co30 Hohei Evolution 2 A2 - Chernarus ---> Red Versions: - co30 Hohei Evolution 2 CO - Takistan - co30 Hohei Evolution 2 CO - Chernarus - co30 Hohei Evolution 2 OA - Takistan - co30 Hohei Evolution 2 A2 - Chernarus What is new in 2.04: The biggest change besides the RED versions is the new player class Spec-Ops / Spetsnaz with the special ability to do a HALO-jump. The HALO is only for the SpecOps be inside the Airbase possible. With the new class the mission grows up from 30 players to max 32 players. Another change is a new added town route for Takistan. (towns from north to south) Download: http://dev-heaven.net/projects/hohei-evo/files Changelog: I hope you can enjoy and have a lot of fun! The next release-step is to include the ACE2 versions. regards, Psychobastard -
GITS Evolution for Arrowhead
Psychobastard replied to eggbeast's topic in ARMA 2 & OA - USER MISSIONS
have a look there to find a oa-only version: http://forums.bistudio.com/showthread.php?t=124209 ;) -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
hi Dorph, Do not worry about this. I have locatetd the issue and fixed it probably. You can edit the mission name in the setup.sqf in evo main dir and in the editor by the known way. incidentally: i have make some spots yesterday: this vid shows a liitle bit of the gameplay: bbRWh8xFee8 ...and the second the nuke explosion;): 5bKrIyCU_J4 regards, Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
sure, but two rules: - no red version before my own red version is released - no ace2 version before my own ace2-version is released ...and naturaly another name for the mission or a remark for editing. :) regards, Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
yes, thats right. Sidemissions are not implemented yet, cause they have a very very super low priority. sidemissions are exist, but only on my hdd. :) -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
respawntime from 6 up to 8 seconds or more will fix it. <--latest fix to red version 1.- its no problem to implement it but its not needed cause i didnt see a server with 30 players. ;-) 2. hmm, can you describe that a litle bit more? you mean more structured routes (like a south route, or what ever?) 3. spectating is planed to implement. i hope it will come up togheter with RED-version. regards, Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Is it that what your mind is make of it. :bounce3: have a nice day! Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
Hello folks, it's done: here comes the first real version update! Due to the fact that no major bugs are found now comes the 2. Step faster than scheduled. With the new version 2.03 the package grow to 4 versions of Hohei Evolution. - co30 Hohei Evolution 2 CO - Takistan - co30 Hohei Evolution 2 CO - Chernarus - co30 Hohei Evolution 2 OA - Takistan - co30 Hohei Evolution 2 A2 - Chernarus http://dev-heaven.net/projects/hohei-evo/files Whats the next step? The next step will be the implementation of Red versions. My schedule is 2 weeks or less if the current versions run without bigger problems. (target version 2.04) Changelog since 2.02: Almost all of these bugs have been fixed and the features you want are implemented.:) Thx for all of your feedback! I think the A2-only is the most important version cause many A2 free players are on the way. regards, Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
...thx, not needed - is already fixed. (for next version!) nice day! Psycho -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
hi juggernaut, the lack of parachute looks like a small bug. winch and the division who can do what indicates a lack of fine tuning in the definition. i will have a look of both of them. :) a carpgodrop by c130 (and not only the drop) is planned in further versions. the script for zhis is ready but not implemented yet. to the revive: revive is another parts thats upcomming surrely in further versions. but im not sure wish revive it will be. - norrin revive is not up to date and is eliminated. - xeno's new domi revive looks good but it feels like a little bit to "beta" - r3f revive is from a technical view nearly similar to norrins - bon_ais from BonInf* are my favorite. but I've not yet seen this and knows exactly how stable it is. i'm very grateful for suggestions! ;) regards, Psychobastard -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
new (hotfix) version is ready for download... download RevB: http://dev-heaven.net/projects/hohei-evo/files this time i didnt work together with razor. I have of him, since we have let the old evo project rest, not heard from him. -
co30 Hohei Evolution 2 - the Evolution must go on!
Psychobastard replied to Psychobastard's topic in ARMA 2 & OA - USER MISSIONS
thank you Juggernautofwar, It is not intended that the vehicles can not be repaired by FARP's. ;) so we have the one and only big bug identified. but... on the other side: i think its an good idea too, to create a fix rep point in the base. maybee a new lobby param... :) regards, Psychobastard