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10 GoodAbout Keshman
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Staff Sergeant
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Group Link 4 Special FX Edition
Keshman replied to snkman's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello) I downloaded the latest version (Group Link 4 Special FX Edition) Version: 1.1.87! After I using this mod! (Domi map) On the map shows icons enemy armored vehicles! :( Now I and all players see enemy armored vehicles! ( Veteran Difficulty) How can I delete these markers? which file is responsible for this? Thanks for any ideas and help! SORRY!!!! No see(( :D:yay: Group Link 4 Special FX Edition How To Disable Enemy A.I. Markers: -
[APS]Gnat Thank you very much for your help. William Thank you for attention to my question.
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Hello) Who knows the classname for Su-33 Flanker-D ? Thanks for any help! :)
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PvP Animation replacement/enhancement pack
Keshman replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Animation replacement its super mod :D Max255[PL] Thank you very much for your help! -
PvP Animation replacement/enhancement pack
Keshman replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hello) You plan to release a video how to use the buttons on the keyboard?:confused: My English is bad :( and I do not understand where the button MTB :( good people will show it to me? :D Thx. SMK Animations - Stand-to-Wall Features http://www.youtube.com/watch?v=hMTP7fYnVjc&feature=player_embedded (how to shoot a video for 20 seconds 0.20sec) -
Hello Robert Hammer and all) I have a question about laser crosshair : In a RH ammunition box have weapons + laser crosshair visible by day ?) I found only one gun (qsz92_laser) old PLA mod :( your arms have laser? West or East or .... (sorry for bad english) Thanks for any answers and links for download weapons+laser crosshair!)
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ACE 1.10 (Advanced Combat Enviroment) for OA/CO
Keshman replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello) I have a question :confused: How to explain my soldier AI put explosives and blow it? Map: Old Domiation ACE 2.11 (Chernarus) + NEW LAST ACE :) Thx. -
ACE 1.9 (Advanced Combat Enviroment) for OA/CO
Keshman replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello) I am a long time no play ACE and a little behind (( simple question: I put explosives! how to blow up? :confused: Thx. -
If I correctly understood your question! You need a file i_client.sqf and then find the line: d_helilift1_types = #ifdef __OWN_SIDE_WEST__then {["HMMWV",........(Add here the name of what you need).... Close and save :) Good luck in the game.
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Hi all) I have a little bit strange question :j: How to correctly add the tracer for AA12 (HE) :confused: I added this: class 20Rnd_12mm_AA12 : CA_Magazine tracersEvery = 1; class B_12mm_HE : BulletBase model = "TracersWAR\Data\bullettracer\tracer_red_big"; tracerScale = 0.9; tracerStartTime = 0; tracerEndTime = 4; but no tracers :o added to this system, other weapons and ammunition and everything is working correctly! AA12 (HE) No!(( who knows! correct my text for the tracers! PLZ!
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A2WarMod Release
Keshman replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello) I use your A2WarMod ACE Compatible Version! I need this patch? or it only for A2WarMod normal. (sorry for bad english) -
Arma2 dedicated server howto
Keshman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
Thanks for your help! Now on the server everything works as I want :) -
CarlGustaffa Thanks for the help and your time! never thought that so many things need to disable the crosshair on the server :o my knowledge and English is not so big that would come all this way :o Thanks again!
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Sorry! :icon_redface: but you could correct me that the text: (if it's here and it's him!) WeaponCursor=0; // Shows the crosshair for your weapon cadetMode=0; class Missions { class Mission01 { template=co@40_Domination_2_11A2_West_AI_ACE.Chernarus; difficulty = "Veteran"; }; }
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Hello) Tell me please how to disable the CROSS for all players? Map coo40_Domination_2_11A2_West_AI_ACE.Chernarus. Its in description.ext or server.cfg? thanks for any help! :)