Jump to content

rd2030

Member
  • Content Count

    21
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About rd2030

  • Rank
    Private First Class
  1. rd2030

    ASR AI Skills

    Hello Robalo, How or where exactly do i set these parameters? And in the asr_ai_settings.hpp, there are the following lines: Do i have to remove the //'s right before each number to make this AI mod have effect? I am trying to tone down the difficulty, because i dont last 20 seconds when i meet an enemy squad.
  2. rd2030

    ACE for OA 1.11

    Is it supposed to be impossible to control the gunner as a pilot of the apache in autohover mode? The gunner cursor keeps centering on the horizon, which it doesnt do when not in autohover. Or are there some buttons i need to assign?
  3. rd2030

    WarFX Particles

    Why not make the heads explode? Or the hands, feet :)
  4. rd2030

    WarFX Particles

    I only wish the impacts and explosions would look as good from the air. When flying above and shooting the gun from the apache, the warfx impacts (brown dust clouds) dont look as good as the default impacts (the grey dust clouds). And also from the air, the default hellfire impact looks better than the warfx impact as well. With the warfx impact from the hellfire, there is a real unnatural circle of dust going from the explosion. You can see the default gun impacts in this video at 45secs. And default hellfire impacts after 2:30min. h7-G2nef2u8 At other parts in the video you can see the big WARFX explosions, they look good from the air ;)
  5. Hello Kju, I tried this tweak 4½ months ago, and it worked great. Then i updated it to a newer version about 3 months ago and it didnt work as good anymore. At extreme distances things (parts of walls and other things, not the complete walls) started disappearing. After some searching i found the old version again on my pc today, and am using that again. I can clearly notice the difference, walls at very long ranges are fully rendered. It keeps things visible even at extreme distances. I dont know if anyone else had this problem. Im not sure what version it is that im using now, the file was called drawingDistanceTweakTestAddon.7z and i downloaded it on sept16 2009.
  6. A guncam video with lots of bullets and bombs falling on lots of ppl. h7-G2nef2u8
  7. rd2030

    WarFX Particles

    On the ground it looks great. However from the gunner perspective of the AH-1, the particle effects looks worse, especially the cannon impacts dont look very explosive :( Could u work on that?
  8. rd2030

    FLIR v1.0

    No :cry: :cry: Can nobody else give the pilot a FLIR then? Im sure the entire Arma community is waiting on this and im just the one who has the balls to ask for it
  9. rd2030

    FLIR v1.0

    Plz, can we have FLIR for the captain :k:
  10. Have u tried the new version in the first post? Its supposed to fix the missile accuracy.Also the missile screwed up in the old version when you were shooting from a steep angle. So fly a little lower, the missiles will fly more horizontal and swirl less. Or try the new version.
  11. rd2030

    FLIR v1.0

    Could you make the FLIR available for the pilots as well? This so it can work with Heinbloed's helicopter weapons mod, in which pilots can use the aiming optics of the gunner.
  12. Any chance this can be made compatible with the FLIR mod?
  13. Pity it doesnt work with the FLIR mod
×