Jump to content

excess3

Member
  • Content Count

    53
  • Joined

  • Last visited

  • Medals

Everything posted by excess3

  1. This mod made for Israeli gaming community : http://arma-il.info our awesome new forums : http://arma-il.info/forum/forum.php also we have our own huge teamspeak server and arma 3 game server credits: Modelling , texturing ,Exporting, config editing - by Excess3 Exporting , config editing - by Binkowski Exporting , config editing - by Robert Hummer Exporting , config editing - by Sealife Optimizing , config editing - by GalZohar Vest model by SPECTER This mod will grow as time goes , we plan adding idf weapons , new soldier model and vehicles so stay tuned Screenshots v 1.63 changelog : - Adeed IDF hmwv car - Added Yanshuv helicopter - dependencies changed ( two mods required now to play : ASDG Joint rails , RHS escalation - Added Crewman engineer ( IDF Tankist repair) - Hamas and idf weapons was changed - Proper names for idf vehicles v 1.61 changelog : - Fixed hamas skin - Added idf backpack ( special thanks to SPECTER ) - Tank merkava 4 reskin v 1.60 changelog : - Respawn weapons fix - TR21 textures fix as result of last arma update DOWNLOAD LATEST VERSION V 1.63 http://www.mediafire.com/download/zj9tqsa39d3030l/idf163.zip REQUIRED INSTALLING ADDITIONAL MOD - > Joint Rails @ASDG_JR http://forums.bistudio.com/showthread.php?167522-ASDG-Joint-Rails - > RHS Escalation http://forums.bistudio.com/showthread.php?184842-RHS-Escalation-(AFRF-and-USAF)-Release-0-3-8-(UPDATED) instructions : place @IDF folder into your arma 3 alpha directory and run it with launcher parameter -mod=@IDF Class names : X95: idf_x95 idf_x95_ng idf_x95m idf_x95m_ng Black Tavors: arifle_TRG21_black_F arifle_TRG20_black_F arifle_TRG21_black_GL_F arifle_TRG21_black_Holo_pointer_F arifle_TRG20_black_Holo_pointer_F arifle_TRG21_black_Holo_pointer_GL_F arifle_TRG21_black_Hamr_pointer_F Vest: IDF_Vest Uniform: IDF_Uniform Helmets: IDF_Helmet_CQB_1 IDF_Helmet_CQB_2 IDF_Helmet_CQB_3 IDF_Helmet_CQB_4 IDF_Helmet_CQB_5 IDF_Helmet_CQB_Golani IDF_Helmet_Mitsnefet_1 IDF_Helmet_Mitsnefet_2 IDF_Helmet_Mitsnefet_3 Caps: IDF_Cap_Instructor IDF_Cap_Paratroopers IDF_Cap_Israel IDF_Cap_Golani Crates: IDF_Box_Helmets IDF_Box_Caps IDF_Box_Weapons Optics: IDF_optic_Mars Hamas soldier classnames HAMAS_rifleman HAMAS_rpk HAMAS_rpg Hamas vehicles HAMAS_offroad Hamas items HAMAS_balaclava HAMAS_cap IDF soldier classnames CQB prefix are soldiers without helmet cover , PARA prefix are soldiers with red boots "IDF_Rifleman_CQB", "IDF_Rifleman", "IDF_Grenadier_CQB", "IDF_Grenadier", "IDF_Marksman_CQB", "IDF_Marksman", "IDF_Machinegunner_CQB", "IDF_Machinegunner", "IDF_Rifleman_AT_CQB", "IDF_Rifleman_AT", "IDF_Rifleman_HAT_CQB", "IDF_Rifleman_HAT", "IDF_Rifleman_AA_CQB", "IDF_Rifleman_AA", "IDF_Medic_CQB", "IDF_Medic", "IDF_Repair_CQB", "IDF_Repair", "IDF_Explosive_Specialist_CQB", "IDF_Explosive_Specialist", "IDF_Sniper_CQB", "IDF_Sniper", "IDF_AssaultPack_rgr_HAT_para", "IDF_AssaultPack_rgr_AA_para", "IDF_Rifleman_para_CQB", "IDF_Rifleman_para", "IDF_Grenadier_para_CQB", "IDF_Grenadier_para", "IDF_Marksman_para_CQB", "IDF_Marksman_para", "IDF_Machinegunner_para_CQB", "IDF_Machinegunner_para", "IDF_Rifleman_AT_para_CQB", "IDF_Rifleman_AT_para", "IDF_Rifleman_HAT_para_CQB", "IDF_Rifleman_HAT_para", "IDF_Rifleman_AA_para_CQB", "IDF_Rifleman_AA_para", "IDF_Medic_para_CQB", "IDF_Medic_para", "IDF_Repair_para_CQB", "IDF_Repair_para", "IDF_Explosive_Specialist_para_CQB", "IDF_Explosive_Specialist_para", "IDF_Sniper_para_CQB", "IDF_Sniper_para" Vehicles Namer Merkava IDF_hmmwv AIR Yanshuf
  2. I don't know what is Zeus , if you have any problem with some other mod you are welcome to post it with a way to solve it otherwise it's hard to understand
  3. Hey mate ! Requirements on first page , i totally switched this mod to RHS dependencies ( both AFRF and USAF required ) , i did set all dependencies on six so it should download them too if you install IDF
  4. v 1.62 changelog : - Added Yanshuv helicopter - dependencies changed ( two mods required now to play : ASDG Joint rails , RHS escalation - Added Crewman engineer ( IDF Tankist repair) - Hamas and idf weapons was changed - Proper names for idf vehicles
  5. ^ תודה גבר Thank you
  6. v 1.61 changelog : - Fixed hamas skin - Added idf backpack ( special thanks to SPECTER ) - Tank merkava 4 reskin
  7. It doesn't matter , in game it has plate carrier armor
  8. If you see in arsenal then it's not correct value
  9. Nice job on IAF , will be good to have this one on our server aswell together with IDF mod
  10. Updated v 1.58 changelog : -Groups now work with alive -Added armored group -SpecOps group -Fixed x95 shadow -More detail to IDF vest -Mars reflex sights minor fixes -m4 variants added to kits -Added dependency mod : RH M4/M16 Tnx for Robert Hammer and community help
  11. Ye as you can read in 2 post before you posted i already sorted it out , also added armor merkava tanks group , specops , m4 variants to some soldiers etc
  12. i will now work on proper groups for idf , what maximum units per group is recommended ?
  13. Should be like : class CfgGroups { class East { class HAMAS_faction { ? any other problems?
  14. looks similar to mine can't see problem HAMAS is just display name hamas_faction is class name http://codeshare.io/dkPfV
  15. Hard to understand, if you have proper alive faction config i could look into it
  16. Updated to version 1.57 http://i.imgur.com/y9iYs7N.jpg (292 kB) http://i.imgur.com/lXdXktz.jpg (390 kB) http://i.imgur.com/CPZKMle.jpg (309 kB) -Added brand new IDF vest model -HAMAS faction fixes
  17. This is HAMAS faction cfg http://www.codeshare.io/Hxs9n
  18. Hey guys , i need help fixing HAMAS faction in IDF mod right now when i spawn hamas they all have CSAT uniform , however in inventory uniform named correctly with proper icon , and when i drop it on the ground i got this : ( a proper hamas uniform in full size lol ) Here is HAMAS faction http://www.codeshare.io/I567r and HAMAS uniform configs : http://www.codeshare.io/A0Erz
  19. Forgot to say hamas vehicle skin is enabled in mission , just put this into init field: handle = this spawn { sleep 0.1; _this animate ["HidePolice", 0]; _this setObjectTexture [0, "\HAMAS_car\data\co.paa"]; };
  20. Ok boys and guys since many request following changes was made - Added HAMAS faction - Group configs for both : IDF nad HAMAS factions ( to be fare with Alive lovers ) - All mods now binarized so no more slow loading of x95 etc Mod dependencies are now as follows : - > Joint Rails @ASDG_JR -> RH_acc -> HLC CORE -> HLC AK Big thanks to Robert Hammer for his great help , both jews and hamas will never forget that ah ye also forgot hamas screenshots https://scontent-ams.xx.fbcdn.net/hphotos-xap1/t31.0-8/11206644_618168538320564_5880435273163244499_o.jpg (225 kB) https://scontent-ams.xx.fbcdn.net/hphotos-xap1/t31.0-8/11200907_618168544987230_7385663738043099370_o.jpg (246 kB)
  21. OK hotfix of the hotfix is updated
  22. Problem solved , needed to edit cfg patches to proper once , expect for update soon including zafir magazines fix
  23. You did install from six and run game from six and it doesnt works? cos that would happen if you have not latest version of mod without IDF_Uniform_para.pbo check if its in your mods folder
×