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laukejas

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Everything posted by laukejas

  1. laukejas

    Weird textures

    So you suggest lowering the fps slider? Of course, here it is: Product="Resistance"; Language="English"; HW_Type="Direct3D"; Adapter=0; 3D_Performance="3694"; CPU_Benchmark=3694; Resolution_W="1680"; Resolution_H="1050"; Resolution_Bpp="32"; LOD=7.500000; Limit_LOD=0.019000; Shadows_LOD=0.050000; MaxObjects=256; Cockpit_Textures=256; Landscape_Textures=64; Object_Textures=512; Animated_Textures=32; Textures_Drop_Down=4; Texture_Heap="16"; File_Heap="16"; Total_Memory="752"; MaxLights=32; Light_Explo=1; Light_Missile=1; Light_Static=1; Frame_Rate_Pref=500; Quality_Pref=500; refresh=60;
  2. laukejas

    Weird textures

    Well, my visual quality and framerate settings are on maximum already... This happens everywhere, not in a specific place. Just look for a similar tree...
  3. laukejas

    OFP Addon request thread

    Thank you very much!!! :)
  4. laukejas

    OFP Addon request thread

    I'm looking for a WORKING link for RTS 3 mod. Preferably version 1.4 or 1.5 :) All links I found are dead.
  5. Hello, people, A few problems brought me to this forum. I hope someone can spare a few minutes to help me overcome these problems. Thank you in advance. First of all, I'm using Operation Flashpoint GOTY edition, version 1.96. My first question is about mouse sensitivity. I have no problem to change it in controls menu, and I feel the result when looking around, targeting, etc. But my mouse look (looking around with head only) is way too slow, and I can change it via mentioned menu. Since I use head-only look very often, I find this very uncomfortable. I want this free look to be twice as sensitive as my normal look. What can I do? Second question is about shadows (not related to the first one). I noticed that not all the objects generate shadows, esspecially at night. Looks like that objects lighted by artificial lights (street lamps, etc) do not generate shadows at all. For example, if there is a house by the street lamp, it looks enlighten from all sides, and does not generate shadow. How can I fix this? I have enabled all the shadows via menu, but still no effect. Also, I would like to see all the shadows much darker then they are now. Is it possible? If anyone can answer at least one of these questions, or just ask something I forgot to mention, please spare a few minutes :) Thank you.
  6. Well, thank you, but as I assume, it is only usable in creating missions, not in the official campaings...
  7. Hello, people, I recently started creating missions in Flashpoint. However, I ran into some problems, which I can't find answer for. Hope someone can spend a few minutes to help me sort out the thing. How I can change unit's type during the mission? For example, I want to control the civilian, until some kind of triger is activated, and then the civilian becomes a soldier. In other words, change control of a unit. If that is not possible, then how I can switch control from one unit to another (this would be a workaround). Or some other methods? How I can clear the weapons unit has in the mission start? command clearweaponcargo doesn't work. Thank you :)
  8. Understood. But why sometimes soldiers are in formation, but so far away? From each other, they are spaced ok. But they are away from me about 20m. Thank you. But is it possible to change spacing for each formation independantly?
  9. Understood... Sad. One more question: when I order team to return to formation, they do it, and space apart with some distance. However, that distance is not always wanted. Sometimes I want soldiers to be in formation, but spaced apart no more than 1m, in other cases - 3m, and so on. As I feel this won't be possible to change during the game, I want to know if it is possible to at least change this distance in the config. I noticed that when I change formation to Column, and behaviour to Stealth, soldiers stay in this formation, but 20m behind me, no matter how slow I move. That's not really good. I want them to be as close as possible. Is it possible?
  10. laukejas

    Few questions

    Well, that definately would cause problems, because I couldn't transfer all the information from the first mission to the another, such as number of enemy troops remaining, their positions, etc.
  11. There are many enableoptics commands in config. Which one represents to the binoculars?
  12. laukejas

    Few questions

    That's very sad... ruined the idea of my mission. Thanks for the help, however.
  13. laukejas

    Few questions

    thank you for such quick reply. But isn't it possible to change the unit player is controlling? For example, there are two different soldiers, one is player, another is AI controlled, and with a triger, change player to control that another soldier, instead of changing appearance?
  14. Thank you :) two more questions raised to me: first related with these movement speeds. If I make crawling slower via config, will it be harder for enemy AI to spot me while I'm crawling? Another question is not related. Is it possible to be able to move while viewing through binoculars, like I can move while looking through scope/iron sights? What should I modify in config (or somewhere else)?
  15. Thank you, Sanctuary. When you will plan to release that upgrade?
  16. Sanctuary, thank you very much for your tutorial. I highly appreciate it :) One more question: what these directions class LyingCrawlLF:LyingCrawlF class LyingCrawlRF:LyingCrawlF class LyingCrawlL:LyingCrawlF class LyingCrawlR:LyingCrawlL class LyingCrawlLB:LyingCrawlL class LyingCrawlRB:LyingCrawlL class LyingCrawlB:LyingCrawlL mean? Is it possible to add one more, associated with new key in the keyboard? For example, make F key toggle on/off the slow movement while crawling like when walking?
  17. STGN, I tried that ww4 mod - looks great, but the crawling speed isn't reduced... Have you heard about any other addons which has this feature? I think that in real war, stealth plays big role. Although it is not possible to sneak few feet behind enemy soldier like in SC, AI shouldn't try to run when they are in range of enemy machine gun, or "hide" in middle of the field with no cover.
  18. I can't really understand why framerate drops. It looks like it is because when I zoom in, trees appear in higher resolution textures. But field of view becomes very small, so shouldn't video card handle that few textures easily? For example, if I move near those trees, and they appear in higher resolution, I have no framerate drop, although my field of view is much higher compared to the one when looking through scope. ---------- Post added at 09:22 AM ---------- Previous post was at 09:00 AM ---------- One more question, not to create new post (not related to ones before): In Operation Flashpoint, I like to use as much stealth as possible, esspecially when preparing ambushes, getting information about enemy locations, etc. During this, I find two problems: 1. Movement is way too fast, even when walk toggle key (f) is pressed. Sometimes I really need to move centimetre by centimetre. Is there a way to do this? 2. AI soldiers of my squad sneaks terribly. They get spotted in silly situations, although I report enemy observer positions to them. Is there a way to make them more slow and careful while sneaking? They often ruin my ambush plans, by trying to crawl in front of enemy squad, rather then waiting for it to pass on.
  19. I had original Operation Flashpoint before GOTY, and I do not remember that kind of problem... Could it come with Resistance?
  20. Too sad... By the way, I just remembered one more question: When zooming in with iron sights, binoculars or scope, sometimes I experience extremely low framerates, especially when looking into the forest, and at dusk/dawn. May someone help me on this, or redirect to the topic where this problem is solved? My own search proved no results.
  21. Well, that thread is about something different... I can't find answer there...
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