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Kegety's Spectating script 1.05 for Arma 3
Etex replied to Kerc Kasha's topic in ARMA 3 - USER MISSIONS
Kerc Kasha, the solution is rename the file to "onPlayerRespawn.sqf". Thanks a lot man. :) -
Kegety's Spectating script 1.05 for Arma 3
Etex replied to Kerc Kasha's topic in ARMA 3 - USER MISSIONS
Thanks a lot for answering so fast, I'll try out your tips. Cheers. -
Kegety's Spectating script 1.05 for Arma 3
Etex replied to Kerc Kasha's topic in ARMA 3 - USER MISSIONS
In fact, when player dies, he enters only in BIS native spectator mode, but when he enters with the match in progress the Kegety's script runs normally. Am I doing something wrong ? Thanks in advance. -
Kegety's Spectating script 1.05 for Arma 3
Etex replied to Kerc Kasha's topic in ARMA 3 - USER MISSIONS
@Kerc Kasha, this is happening to me: 1 - I've followed all instructions and I installed the script just the same way as the downloaded one. 2 - Now, the script only runs when the player JIP, when he dies nothing happens. Any clues about that ? Thanks in advance. -
Kegety's Spectating script 1.05 for Arma 3
Etex replied to Kerc Kasha's topic in ARMA 3 - USER MISSIONS
Looks like last week Arma 3 update have corrupted again the spectator script. Any ideas how to fix it ? Cheers -
Arma 3 Alpha Feedback tracker report about this issue: http://feedback.arma3.com/view.php?id=2213 Please, vote up for this.
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I wish Bohemia Interactive's developers answers to this question: Until when we will be forced to handle with NLAWs and M-136 with ammunition to reload these weapons systems ? Everyone knows that these weapons systems are disposable. Until when ? Arma 3 is knocking our door and the same mistake is pushed to us: Rechargeable ATs. A little information to clarify our minds: http://www.army-technology.com/projects/mbt_law/ http://en.wikipedia.org/wiki/AT4
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ShackTac Interact (ACE2 req'd)
Etex replied to dslyecxi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome job again ! Congrats. -
Now I got it to run. :) Thanks, bro.
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Hi Mack, Wich CBA version are you using with RTE ? I'm using CBA, CBA_OA and CBA_A2 because i'm using Arma 2 Combined Operations 1.62 with ACE/ACRE mod and I'm using Jayarma2lib_new instead Jayarma2lib. Thanks
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Didn't work for me too.
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Hi, After the last game update (1.62), my RTE doesn't work anymore. When I open the editor, an error message shows up on the screen like "script not found" and I can't get RTECapture syncronized no more. Edit: When I open the RTE ingame I get these warnings: 1 - "No connection to RTE Capture established, export won't work ! To fix this establish a connection and reload the mission." (When I open RTE) 2 - "Script.0.ionclose|Ion_rte.ion not found" (When I close RTE) Note that I use ACE/ACRE mods. Any ideas ? Thanks in advance.
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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
Etex replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Gents, I've updated my TS to 3.0.3 and ACRE to 1.13.15, and I'm using ArmA2 CO 1.60.0.88279 beta via SU. The manpack and portable radios are working fine, but when I try to use vehicle mounted radios, the thing doesn't flow. Simply doesn't works. Any clue about that ? Thx :D -
A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread
Etex replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Good to know you never stop working to help us !! Thx :) -
You might be running the beta patch and server does not, but it will not affect the proper functioning of the game. I think.