Lonestar
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Everything posted by Lonestar
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Wow! This website is great especially the Afghanistan report. There is a nice set of pictures showing French soldiers. It reminded me one of my team mates is there (21e RIMa) and will come back in a few weeks.
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I agree, it doesn't feel right. It's either coop or pvp but not both at the same time.
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Will you make A French and/or German DLC in the future ?
Lonestar replied to Ians's topic in ARMA 2 & OA - GENERAL
Oh really? ;) HEXAgon French Army Mod Bonus link for the French Army fans: French Army organization To answer the question: yes I'd like to see a French DLC in the future. -
Why is this thread not stickied anymore?
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ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Lonestar replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you for this. Looking forward to next update. Is the new client query plugin introduced in client beta28 of any use for you? -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Lonestar replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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INTERFACE: Ironsight/Optics button should revert weapon to Default firemode.
Lonestar replied to nkenny's topic in ARMA 2 & OA - SUGGESTIONS
I voted Yea. I know that feeling, you think you're firing but you're throwing a grenade :D This suggestion is worth a CIT request imho. -
Since patch 1.54 and the revised MP UI, the mission names read easily both in mission selection screen and server browser.
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graphics bugs with ATI 4800 series (4850/4870/4890)
Lonestar replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
I experienced a major FPS drop with patch 1.54. With 1.52 the FPS were about 30 and now it fell down to 12. FRAPS and the OA benchmark give me the same result: average 12 fps. I have a Radeon HD4830 512MB with latest Catalyst drivers 10.8. I'lll try the beta and report back. ---------- Post added at 22:41 ---------- Previous post was at 22:32 ---------- Tried the latest beta build 72967, still the same. ------------------------------------------------------------------------- Edit 2: Unbelievable a simple defrag solved my problem :eek: Patch 1.54 even gave me a performance boost (~35 fps now) -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Lonestar replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I don't think userconfig is required server side. At least it is not mentioned in the Readme: -
Yes Kiki, it's the same thing at every update. Some missions get broken and need updating.
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What is the difference between the two 1.54 patches on the arma2.com website? Was the missions_e.pbo included into the latest?
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GameSpy Temporarily Unavailable on 25th August
Lonestar replied to maruk's topic in ARMA 2 & OA - MULTIPLAYER
GameSpy Scheduled Datacenter Move: Complete If you are concerned it's time to reboot :) -
I take that and I thank you very much :) Keep up the good work.
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Maybe we should use the standards introduced in Arrowhead? COOP CTI DM ... Yes but most of the mission makers use co12, co24 etc I have a question: why version numbering standard is v1-0 and not v1.0? Is there a particular reason why period is not used?
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briefingName ASCII characters support
Lonestar replied to Lonestar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sorry I was not clear enough, I was talking about the mission.sqm file and not the briefing.sqf. Anyway I did the same thing for the mission.sqm file and it worked. However unicode encoding replaced the spaces with underscores in the mission selection screen. I chose the UTF-8 encoding instead and it was displayed properly. Thank you for your help. -
briefingName ASCII characters support
Lonestar posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, Sorry if it's the wrong forum but I couldn't identify the problem clearly. I don't know how to put this straight but I have a problem converting missions to pbo. I want to add my community tag [PØ] to the briefingName. The briefingName contains an ASCII character: Ø and depending on the way I edit the briefingName, it is shown in game or not. If I edit the mission.sqm file with Notepad++ and add Ø to the briefingName, it is not shown in game. If i go through the editor and change the briefingName it works. I used Cpbo to convert files. I don't know what's wrong and if I should make a CIT report or not. Thank you for your answers. -
CO MCC USMC - All Island (generator)
Lonestar replied to spirit6's topic in ARMA 2 & OA - USER MISSIONS
Very good news Spirit :) Looking forward to it. -
Xfire: Now includes fix for ArmA2 compatibility
Lonestar replied to alef's topic in ARMA 2 & OA - GENERAL
The code exists but it doesn't work 100% and you need to do it all over again at every update. Only time will tell, but I don't expect anything from Xfire anymore. -
Xfire: Now includes fix for ArmA2 compatibility
Lonestar replied to alef's topic in ARMA 2 & OA - GENERAL
You should forget about it. It's never gonna happen. Last time I know it was on senior engineer stage at Xfire. Some games are just not fully compatible with Xfire, that's it. -
I'd say the successor of Domination. Considering Xeno announced he stopped development of DomiOA!. Congratulations on your work Bon, I expected nothing less from the creator of the epic Hunt Waldo mission :)
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Xfire: Now includes fix for ArmA2 compatibility
Lonestar replied to alef's topic in ARMA 2 & OA - GENERAL
As this page clearly states it: http://www.xfire.com/games/ ArmA 2 and ArmA 2 Operation Arrowhead (both Steam and non steam) are supported by Xfire. However only the One-Click Join feature works (not all the time) and both games are shown in Xfire when you play them and hours are counted. It is not full XIG support: videos, screenshots, web browser and lobby. We've been begging for ArmA 2 XIG support for more than a year now so it is very likely that full support will never be added for ArmA 2 OA but you can still ask for it in the Xfire forums: ArmA: 2 Operation Arrowhead (nonsteam) ArmA 2: Operation Arrowhead (Steam) -
Looks really good :) Looking forward to it.
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Outstanding work, kudos Xeno!