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nicolasete

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About nicolasete

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  1. nicolasete

    Kudos Nateos server admins.

    ¬¬ That's the sad part, there are very very few populated servers within a playable latency range... (in fact, today only nateos was since for some reason WASP has an average 60-70 more ping than usual) otherwise i would had not even made this thread.
  2. So, i finally get my friends to buy the game and play it. We enter the nateos servers, buy our gear and units and when we are about to ride to the front a guy starts killing everyone in the base, destroys vehicles' wheels, kills my ambulance driver, steals it and drives it over me killing me. I ask for a ban for the guy in the general chat (i think it was a player named Striker but i might be wrong) and instead they ban me. Good job. edit: since my friends were still playing i asked them to tell the admins to remove my ban, and aparently they are doing it, still, everytime i try to join it says "you have been kicked from the game: battleye admin ban".
  3. nicolasete

    Lost CD

    Thanks for the quick response. I don't think i conserve the paper receipt (i have moved like 20 times in the past 2 years, no kidding), but i bought it at the Play.com website so i have the mails of order confirmation and the purchase info at my account in the very website... would that be valid in any way? In case its not, is it there any way to make the website send him my purchase info? Will a simple mail forward of the play.com purchase confirmation mail count as valid? (i imagine thats not possible since i can change the info in it :S)
  4. nicolasete

    Lost CD

    Before you guys even try... no, i don't have an illegal/pirated copy of the game :) I have a retail (legal) cd copy of Arma 2 and OA and i have been playing it online with no problems for a couple of years now (I mainly play PR lately but whatever). The thing is that i have lost my Arma 2 cd (i still have the OA one) and i read you can't play multiplayer if you install the game from images because of FADE (whatever that is). So... is there any legal way to install the game without a CD? (i still have the hard box and the manual with the key printed if thats of any help). I hope the answer is not "buy another copy" because i already have bought 4 products (retail Arma2 and OA for me and a digital copy of arma2 and OA for a friend). Cya and thanks in advance.
  5. nicolasete

    Cant' join Multiplayer games (IP conflict?)

    ¬¬ Ok, fixed it. Had a Zyxel P66hw-d1 router with an old firmware wich wasn't allowing us both to join games. Changed the firmware to the newer version V3.40(AHF.0)b16 and now it works flawlesly. Cheers.
  6. Hi there. Me and my friend have purchased 2 copies of arma 2 and operation arrowhead so we can play online together. They both work with no problems and we both have joined online servers and played them. The thing is that we usually play in the same home (so, same internet connection, same router) and when we try to join the same server at the same time the one who joined first gets the "no response for x time" message and the one who connects after him can't join the game. Is there any way to fix this? we know we can play the same game from the same rotuer (for isntance, we have even got up to 4 players ONLINE (no lan) in a League of Legends match from our router) And no, we are not using the same cd keys, we have 2 distinct arma 2 keys and 2 distinct OA keys. Thank you in advance.
  7. Hi there, I was wondering if BI are showing more love to pvp-based multiplayer in OA than they did in vanilla Arma2. I just can find a word about whats new in multiplayer in general. But i'm more interested in pvp (i dont mean a cod4 like pvp, but from my old arma 2 days i remember how all servers were coop involving loads of ai and despite i love the large scale, strategy and realism of Arma2, i prefer a lot to use that potential in huge and strategic pvp matches (with squads etc). Anybody who has played project reality knows what i mean. Thx in advance for the responses.
  8. nicolasete

    Patch 1.05 suggestions

    Yet maybe that option could be useful for people who wants to create smaller maps for team-pvp. I have played BF2 mods with huge maps and very dense grass (some of it tall as your hips) and they ran just fine, so i dont think grass is really Arma2 performance killer. Anyways i would prefer to play with low textures, postprocessing and filters to enable grass and shadows, after all, if the server forces you to play first person the texture quality is not that noticeable (even with high settings its very difficult to distinguish far foes). Arma2 its not precisely the best optimized game in the market, but thats another discussion.
  9. nicolasete

    Patch 1.05 suggestions

    Make multiplayer interesting for full-human squad pvp and teamplay lovers. Not all of us like to kill bots all over chernarus. Seriously, Arma2 would probably be one of the best games i have ever played if its multiplayer was somehow more like Project Reality. Add filters not only to select one type of game but to not show the games you dont want to see (its difficult, at least in western europe, to find defender or other pvp servers in that sea of Coop and CLI), so you can list, for instance, only defender and capture the flag maps. Make a more simple and easy to use squad interface, i know some ppl will get mad at me for this, but the BF2 squad interface would do it. PR is still superior in terms of squad play, and thats a shame. Add an option to server hosting to force grass and shadows (at least in low settings) so everyone is more or less equal when hiding. For those who are saying that we should just use other cover... why dont we also remove all textures from the game so we can also play smoother? Exactly, not an option. Grass is one of th emost immersive graphic features in this game. Add an option to select "invert mouse" for ground units and air units separately. Also, in my opinion, the class and weapon selection interfaces in multiplayer are horrible. I think the way to go should make a tab for each class with a number by it (for instance Rifleman 9/12, meaning 9 are already playing that class so there are 3 spots left). Also, it may be a server config thing, but shouldnt classes get the weapons they are supposed to have? In servers like Berserker (defender) you can have the sniper model and yet not being able to pick a sniper rifle.
  10. nicolasete

    Need advice

    Thanks for the info
  11. nicolasete

    Random concerns about ARMA 2

    You are missing the point. Imagine an APC in the middle of a blank-flat space, at night, distracted in some weird black dot that has appeared far in the infinite, and a tree in its side wich the apc does not care about, but little do they know about me hiding behind it with a huge rocket launcher on my shoulder, aiming at their side. I shoot at them and the vehicle gets destroyed (not necesarily killing them inside). The crew exiting the vehicle (using the top hatchway, not the back one and therefore skylining themselves, shocked, and one by one should make them easy and more or less static targets for me, and of course the time employed by them doing all that stuff (plus dragging their weapons, providing they have not forgot them inside the vehicle in panic ¬¬, looking for me, aiming and shooting) should be WAAAAAAY longer than me just switching weapons and shooting at them, since i have a clear sight of the target. BTW the apc was an normal-3seat apc, not a troop carrier. and still If it was a troop carrier, the same thing applies. If you are a trooper inside an APC and it gets hit, the first thing you do after you exit it is to find cover, not to stay in the open looking for an enemy who could be hiding anywhere and who clearly has seen you and is aiming at you way before you even spot him. If they were too many and i considered i could not take them fast and safe, then it would be another story.
  12. Despite i dont fully agree with you, thats a really nice comparison ^^
  13. nicolasete

    Need advice

    Can someone recommend me the best finished mods/addons/user missions available? Or at least where can i find them listed and detailed enough? (features, pics, etc) Thanks in advance. I have just finished the campaign in a totally weird way (i was about to give the fire order in the Russian camp and suddenly the "you win" message popped... not a single bullet fired) and it felt kind of short, so i need more... more MOREEEE! =)
  14. nicolasete

    Random concerns about ARMA 2

    When did i say in the middle of the street? I was hiding in a forest, the rest of my teammates were dead except for razor team and a tank wich was engaging other units, it was closed night, i was hiding behind a tree, there was no enemy infantry around, i had night vision googles on and the apc was in front of me looking another way. Also, dont think of war as a us marine in iraq or afghanistan. There they are in clear superiority, so they rarely have casualties and then they can stay very organized and follow their training. But in a equal war (lets say WW2 europe) you had to go on if your goddamn fireteam gets slaugthered. Not everything is written in the military books. A foot soldier sees war in a complete different way than a West Point officers instructor.
  15. nicolasete

    Random concerns about ARMA 2

    Yeah, but the whole thing is about playing a game wich aims to be realistic, not about how you can deceive unrealistic ai behaviours and game bugs If i wanted to do that, i would be playing CS (your grenades increase a lot their speed if they hit certain surfaces, for instance) or vanilla BF2 (you can jump sideways, prone while in the air, and shoot right when you land...aka bunnyhopping) For instance, today i cleared the whole airfield in the first custom mission just hiding behind a house corner side-tilting shooting and covering again and again, and the ai just stood there running everywhere, and they were like 12, i think they had more chances of winning... ( BTWi'm not saying that what you suggested is not a realistic strategy, but that mine about shooting the apc from its side while in the dark and behind a tree, and then just switching to rifle and shooting the crew as if they were ducks as they exit the vehicle one by one is just as acceptable, at least if the crew left the apc a lot slower, shocked due to the rocket hit, one by one and in general in a way more realistic manner) Thanks!!!
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