WillaCHilla
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Everything posted by WillaCHilla
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Looking for a few Beta Testers, PR guys, Mission Makers for nearly complete "island"
WillaCHilla replied to phaeden's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Great job that you found the error, Phaeden! I'm looking forward to the fixed version. -
SyNcRoNiCzZ AddOn Release Thread
WillaCHilla replied to SyNcRoNiCzZ's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for releasing these really nice looking units! After a short test in the editor, at least with the Medical Operator Light (ecwcs_multicam_medl) you are able to pass through objects (houses, trees, walls e.g.). Don't know if there other units who have this ability, just wanted to inform you about it. -
Making the profile items work ingame?
WillaCHilla replied to ray243's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
If I understand your question correctly, this should help you: setFace and setIdentity -
ToraBora "Sandbox Edition"
WillaCHilla replied to Chill xl's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Wow-thanks for the latest version . This is really one of my favourites islands/landscapes since its first release. -
Arma 2: Qom Province (Lite)
WillaCHilla replied to tupolov's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Spent some time on this island the last days and I'm also impressed by the quality and the performance. Great work, Tupolov! -
CO40 - War in Takistan: Operation Iron rains (WIT)
WillaCHilla replied to code34's topic in ARMA 2 & OA - USER MISSIONS
I tried it with an older version some weeks ago without any problems. Atm, I'm at work, but I will test it for you with the latest version when I'm back at home. Edit: Also the latest version [1.24] gives no crashes after opening it with the editor. -
More Thermal Scopes and Zeroing
WillaCHilla replied to xeno426's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the update, Xeno! -
CO40 - War in Takistan: Operation Iron rains (WIT)
WillaCHilla replied to code34's topic in ARMA 2 & OA - USER MISSIONS
I will give you some examples after work when I'm at home again. -
BI Developer's Blog: An interesting new entry
WillaCHilla replied to Undeceived's topic in ARMA 2 & OA - GENERAL
This will be very interesting for possible combining it with arma content and vice versa (at least models, etc.) if its using the same (RV)engine. -
CO40 - War in Takistan: Operation Iron rains (WIT)
WillaCHilla replied to code34's topic in ARMA 2 & OA - USER MISSIONS
One thing/request (which also can be found in a lot of other missions): different post processing-effects (chooseable ingame [clientside]) -for getting the right values, there are already some good tools available: Postprocess editor (by Jezuro) ppEffects viewer (by Przemek_kondor) another possibility: set a parameter in the 'description.ext' for enabling/disabling the Environment - Colors module (available in the editor). -
Thanks for the info, Raynor!
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Did you do a additional OC of your GPU besides the factory OC?
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From what I've read so far in this thread, there are some of you who are already familiar with this sort of simulator by DCS (BS/Warthog). After watching some videos of 'DCS: A-10C Warthog', I became really interested in it. Though, there are some questions I have about the whole thing of this simulator (cause I'm completely new to this sort of simulator): Does this simulator also has a strong community who creates mods, missions, etc. for it? (Wasn't able to find any big community-fansites, besides the 'User-files'-section on the official page) Does the simulator support any kind of multiplayer (dedicated or private server hosting)? Thanks in advance for answering these simple, but for me elementary questions :).
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Co20 Air-War Over Takistan
WillaCHilla replied to ANZACSAS Steven's topic in ARMA 2 & OA - USER MISSIONS
Three little things which need some improvement (in my eyes) after a short test of your mission: Custom loadout is not available after respawn. How about using something like this? Pilot-AI is not available via 'Bon_Inf recruitable AI'. Would be nice and realistic for ordering some AI-controlled aircrafts/choppers. During the mission, some of the enemy aircrafts/choppers crashed into the hills (perhaps something like 'flyInHeight' would help here?) -
More Thermal Scopes and Zeroing
WillaCHilla replied to xeno426's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just want to report some error-messages which appear after launching CO with '[OA + A2] ANZINS Weapons [1.52]' in combination with your 'TGW Zeroing [1.25]' (also using 'tgw_zeroing_anzins_x.pbo'): Warning Message: No entry 'bin\config.bin/CfgWeapons/G36A_Camo/MuzzleFar/OpticsModes/Kolimator.opticsPPEffects'. [b](appears every time in the main-menu after launching the game)[/b] Warning Message: No entry 'bin\config.bin/CfgWeapons/M4A3_RCO_GL_EP1/OpticsModes/Kolimator.distanceZoomMin'. Warning Message: '/' is not a value [b](written in the .rpt)[/b] Warning Message: No entry 'bin\config.bin/CfgWeapons/M4A3_RCO_GL_EP1/OpticsModes/Kolimator.distanceZoomMax'. Warning Message: '/' is not a value [b](written in the .rpt)[/b] Warning Message: No entry 'bin\config.bin/CfgWeapons/M4A3_RCO_GL_EP1/OpticsModes/Kolimator.opticsPPEffects'.[b](written in the .rpt)[/b] Found also this one in the '[OA + A2] ANZINS Weapons'-thread: Hopefully you will find the time to fix these errors. If you need further info, just contact me. -
CO40 - War in Takistan: Operation Iron rains (WIT)
WillaCHilla replied to code34's topic in ARMA 2 & OA - USER MISSIONS
Newest version (1.18) already available at armaholic. Thanks for the update, code34! -
Co20 Air-War Over Takistan
WillaCHilla replied to ANZACSAS Steven's topic in ARMA 2 & OA - USER MISSIONS
Thanks for publishing this mission! Sounds very interesting in combination with these scripts. Will test it asap. -
New Sound Mod in the making, slowly but surely
WillaCHilla replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Usage documentation of CSM2 at armaholic.com: -
Jungle Wars: Island of Lingor
WillaCHilla replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@domukun: We almost completed the GR campaign (coop) and were not able to detect any problems related to the island. Also, this island is at version 1.1 at the moment, so the few "major" ones are resolved since then. You will be impressed how much love for details is integrated in this island. -
FRL Airforce Addons release thread
WillaCHilla replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will also test it this weekend with a TrackIR 4.-Report will follow at the latest on Sunday. Thanks a lot for this idea in advance. Edit: Will also try to activate some freetrack-users from our community for further info. -
A&S ProMode (Advance And Secure) Game Mode
WillaCHilla replied to .kju's topic in ARMA 2 & OA - USER MISSIONS
Really liked the previous update (with implemented AI support), will test the newest version the upcoming weekend. Thank you for this. -
Leaning in certain helicopters
WillaCHilla replied to sic-disaster's topic in ARMA 2 & OA - SUGGESTIONS
There was another request for 6DoF in the past. Like DMarkwick posted, its not so easy to implement this (at least for vehicles, tanks) cause of missing geometric detail. -
Leaning in certain helicopters
WillaCHilla replied to sic-disaster's topic in ARMA 2 & OA - SUGGESTIONS
Don't know if its realistic or not, but is really one of my favourite wishes for arma². -
Gossamer's Warfare --- Variant of Warfare BE
WillaCHilla replied to gossamersolid's topic in ARMA 2 & OA - USER MISSIONS
Yep, exactly the way I'm doing it since I bought the X 52. Though, something like xpadder is useful for people without integrated software for key mapping. -
ARMA 2: OA release candidate build 78473
WillaCHilla replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
For me, it would be interesting why it needs such a sudden change of the animation speed? Wasn't able to find any requests on these forums/at CIT that are asking for faster animations in the way like this. Perhaps, if I would know the background about this (if there is any), it would be more comprehensible for me.