I'm use built-in 3D-Editor (Alt-E) with original Chernarus map.
After you save mission in editor you have new folder "*saved_mission_name*.Chernarus" inside "Documents\ArmA 2 Other Profiles\*your_ingame_nick*\Missions" folder with two files inside - "mission.biedi" and "mission.sqf" - both of them can be opened with text editor and contains coordinates and azimut for placed buildings:
Not all DayZ buildings exist in object list, so i use some workaround:
- place any building from list (Vehicle menu, Misc, Land_Hlidac_Budka_EP1 for example).
- save mission.
- Alt-Tab from editor and open both mission files in text editor, then change names of building in both files to DayZ-related (Land_Hlidac_Budka_EP1 to Land_Mil_Barracks_i for example) and save.
- Alt-Tab to editor and load mission - building is changed to non-listed )
- move, rotate, etc then save again.
- open "mission.biedi" in text editor and copy/paste coordinates to DayZ buildings table.
(I have to workaround forum limitation to post images in first post - sorry for that, but i hate non-informative posting only for post counter.)