Jump to content

hesje

Member
  • Content Count

    2
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About hesje

  • Rank
    Newbie
  1. hesje

    after mapchange no

    thanks for your post but how can i pick cadet difficulty is this another command???? could you this a littler accurate thanks
  2. hesje

    after mapchange no

    hey guys sorry i cant speak englich very well but i try it and hope so you can understand me. i've a problem. i have a win 2003 server für the Resistance standalone server (1.96) with this sample.cfg passwordAdmin = "login"; // Admin password class Missions // list of missions that will be played in cyclic order { class Mission01 // any mission name here { template = 1-8_D_Paintball.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission02 // any mission name here { template = 2-8_T_CaptureTheFlag1.eden; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission03 // any mission name here { template = 1-8_D_FLAGFIGHT2SMALL.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission04 // any mission name here { template = 2-8_T_CITYCONFLICT.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission05 // any mission name here { template = 2-8_T_CAPTURETHEFLAG2.CAIN; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission06 { template = 2-8_T_CaptureTheFlag1.EDEN; cadetMode = 1; param1 = 600; param2 = 50; }; class Mission07 { template = 1-8_D_Paintball.ABEL; cadetMode = 1; param1 = 600; param2 = 50; }; class Mission08 { template = 2-8_HoldCity.Cain; cadetMode = 1; param1 = 600; param2 = 50; }; // descriptions of more missions may follow }; now my problem if i starts this circus in every map i see where i are with this red little but no i do an manually mapchange with a map that isn't in this circus and now there is no little red point which told me where i are. i mean this Symbol i hope you undersand and help me what makes me wrong
×