ray243
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Posts posted by ray243
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Any chance of seeing more police/civilian vehicles in the future? Its kind of lacking in the arma 2 mods and all the severs have private mods. So its really nice to see you guys have made some civilian/gov vehicles/people!
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I can't seem to pickup the silver briefcase, Is there a problem with my game/mission?
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Hey richard, is it possible to add the armour for the minigun gunner like the other 50 cals uparmoured? I thought it was a little odd how the rest had but not the minigun one.
Like this one:
Felt it was rather exposed.
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Can someone please port this one?
http://www.armaholic.com/page.php?id=4795
It works in Arma 2 but there's a shadow problem, and the player is floating above the car.
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Arma 2. You see, there's only so little police mods/addons, most of it are for RP servers, and they are not released for the public. That's why I want them.
---------- Post added at 02:14 PM ---------- Previous post was at 02:10 PM ----------
And I couldn't find anything on bay city, after searching
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Now, I've been trying to look for answers everywhere, but I can't find them. It may sound strange, but I've been trying to look for ways to download them, but I can't find any links. I have never played multiplayer before in Arma (Silly, but true), because I really liked playing around with the editor. I've been trying to look for those police cars and etc. in RPG mods like Bay City RP and City Life 2, but I simply cannot find download links anywhere. The police addons that are available to the public are very small, and I find that these RPG mods are filled with them. Sadly, there is no way for me to actually get them for personal use in the singleplayer editor. So, my question is, is it possible to download them for personal use? If not, will any of the mod guys be kind enough to send it to me?
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There was! I saw it, it was cool!Give me a source then.
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Hey, have you considered making a afghan COP/FOB/firebase or a MOB template based on the success of this template?
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Will there be more varied types of explosion? Like 105mm, RPG, etc. Because you only shown those big explosions. I understand that its still WIP, but I hope there will be more types of explosion.
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Well they made that decision to eliminate any competitors to RUSE. There was even a very cool WiC 2 Trailer available, but it has been removed from YT.Liar, there's no WiC 2 Trailer.
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Why is it that when I load my missions, my objects are floating? I made them clip with the map. Is it a problem?
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Looking at the real one, your seems a bit bigger
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First you make threads/posts. We redirect you to the issue tracker.You post on the issue tracker and leave out vital details. We ask you for details, you provide other details but not the details we asked for.
http://dev-heaven.net/issues/27370
You dont seem to want to be helped, not really.
Really? You are asking what's wrong with ACE, after having aborted the 1.60 patch process??
Run the process again and complete it properly this time.
Then on top of that you are getting non-ACE errors like P85. Try starting your game without the other mods.
Well, I'm sorry. Was going to update that post with more details, but it got closed.
On another note, I got this:
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Anyone?
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I've checked, and after updating the error still persist.
---------- Post added at 06:51 PM ---------- Previous post was at 05:42 PM ----------
And after removing the error, this happened
http://filesmelt.com/dl/ArmA2OA_2011-12-27_18-44-49-96.bmp
WHAT ON EARTH IS WRONG WITH ACE
Main Menu btw
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I remember a m117 addon somewhere
Or was it in P85?
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So, I fired up OA, after installing several addons. I also downloaded the 1.60 OA patch and updated to the latest ACE version, but halfway during the installing of the OA patch, I got too frustrated with the load times and closed the program while its still installing
pook_mv22mg_v1.2.zip
RYD_FAW11a.zip
asr_aceconfigs-v10.zip
LEN_L119_Pack_RC1.rar
Camp-Fallujah.fallujah.rar
@Sangin2versions_v14.rar
TWAT.rar
Nielsen_CIM_v022.rar
@JSRS1.4.7z
ASO_Army_SF_F1.6.rar
p85_fict_sol.7z
p85_pol_sol.7z
p85_ger_sol.7z
p85_ussr_sol.7z
p85_us_sol.7z
p85_v_a.7z
p85_wpn3d_a_v24122011.7z
And then, during loading, I came across this error
http://filesmelt.com/dl/ArmA2OA_2011-12-27_03-09-51-58.bmp
After pressing 'OK', it jumped back to the loading screen, except this time it seems to be loading forever.
I hope you guys could help me find the problem
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Can we all focus on the addon itself?
Its great, but is there anyway to have AI gunners without adding them manually?
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Does this mean I can add sliencers to RPGs
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Well that isn't the true M1161 Growler - your version looks like old M151 combi version :DJust look here http://en.wikipedia.org/wiki/Growler_(vehicle) and you will notice the difference
OH GOD THE GROWLER
KaE3HAjuUk8
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I've been trying to do this for over a year, its so fucking annoying. I've kept having half made horrible FOBs. Not anymore. Everytime I get static weapons with either too high or too low on the bunkers, and my units simply doesn't move even when I put those animating commands. I've looked around this forum, but there doesn't seem to be a guide anywhere close. I've tried 3d editor, but I CAN'T FUCKING SAVE DUE TO ERRORs. Its the only time where my soldiers aren't at the top of the bunkers. And its way too hard for me to use the 2d editor. So is there a guide for making a FOB filled with soldiers acting lively?
No, this is not a troll thread.
[eods] explosive ordnance disposal suite
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
Hey there, apologies for the late response, but I have tried searching, there was only 1 post that was related, but I don't think it mentions my problem. My problem is that it doesn't seem to run, even though I have it activated. I also have ACE 3 activated, and you, EWK, mentioned that its not compatible with ACE right now. Could ACE be the reason for the issue?
FYI I can still use the units(the talon for example) ingame, just not the EODS suite menu.