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ray243

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Posts posted by ray243


  1. ray243, what kind of Tomahawk support do you mean?

    victim913, good idea, I will move the misc MMA options to the bottom. And you cannot select missile weapons with "F", you need to use your configured MMA key to change the hud mode (which implies also change of weapon used). So, except for direct systems (these with only one weapon like the portable missile launchers), MMA will switch to next weapon when you select a missile based one. This also allows you to use the BIS gun, while you have also selected the MMA sidewinders on hud (for example).

    If the HUD blinks, there might be something interfering it. Some other script or addon, or for some reason that MMA system is initialized twice (which cannot happen unless your mission has twice the setup full GL).

    Muecke, ATM I see no other solution to the map click than that explained in the other thread. The main reason is that default ArmA behaviour is that clicking on map forces your driver to move to that position, while on MCC systems the intention might be to move there or to target there.

    There is a tomahawk vehicle in Arma 2, so I was thinking, maybe give it support? Like a hud or something. Or a onboard camera. Not too sure about cruise missiles.


  2. Btw NZX, could you make the humvee with the m134 minigun with EOtech? It was in your previous pack. And also that long pole with the bumper in your previous pack? And what about camo netting on the humvee?

    Or roof:

    http://www.dmva.alaska.gov/images/2007_Gallery/07Photo_Gallery_Sept/3rd%20BN%20in%20Iraq_edited/2_convoy_observer.jpg

    And I believe there is a version with more armor and smoke canisters:

    http://defense-update.com/images/hmmwv-ua.jpg

    I guess I'm suggesting too much lol

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