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ray243

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Posts posted by ray243


  1. Nope. You gotta remove all non-CBA/non-ACE2 AddOns/Mods until you find the culprit. Also check each mod folder for other xeh versions. It doesn't take long to do. I've had to do it a bunch with loads of content many times.

    I'm a little retarded here, so I don't understand how to do it. If anyone can help me get my CO to work, I'll do whatever you say, even if I have to lose my virginity.


  2. The problem may be due to other addons or an older version of XEH in a mod folder that is conflicting with the current cba. Make sure you disable every other AddOn except the most recent cba and ACE2. Also make sure you have the correct cba depending on whether you use CO, OA or whatever.

    Problems like this have been discussed over the months and it's always been due to an old version of extended_eventhandlers(or XEH, now part of cba but wasnt always) in a mod folder or an old/incorrect cba version.(which now has XEH in it) Just make sure all other versions of XEH are deleted from any mod folder and just use the on in the most current cba.

    Okay, since I have a ton of addons and I do not want to reinstall one by one, is there anyway for me to check which addons have the older versions?


  3. Get a included file extended_eventhandlers\script_eventhandlers.hpp not found error

    ---------- Post added at 02:50 AM ---------- Previous post was at 02:44 AM ----------

    Anders, i had the same problem. Some of the other mods you're using have an older version of the event handlers.pbo. Replace them with the cba event handlers.pbo from the @cba folder.

    How do I do that?


  4. Well fuck, in the process of cleaning up, I accidentally deleted CAplants. I do not want to redownload CAA1, so can anyone provide me the file please?

    ---------- Post added at 08:35 PM ---------- Previous post was at 07:40 PM ----------

    There's full instructions with it and in Sm's thread here.

    http://forums.bistudio.com/showthread.php?t=89731&highlight=spirited+machine

    Now its even worse, My CO just stuck itself in the loading screen. Preparing to launch Arma 2:Operation Arrowhead....


  5. If you persevere with the SM launcher, it's very good and makes removing addons like this very easy.

    The prof is right, that's a lot of mods. One might say that if you feel the need to the mod the game so much from what it was originally, maybe you should try a different game! :D

    how do I add my addons to the launcher?


  6. Could withstand a landmine for me and both my gunner and me were safe.

    ---------- Post added at 07:00 PM ---------- Previous post was at 07:00 PM ----------

    I think the real MRAPS has better armor, am I wrong?

    Not really, since most of their engine compartments get ripped off.

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