ray243
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Posts posted by ray243
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There's a reason for the Search function.http://forums.bistudio.com/showthread.php?p=1775114#post1775114
Answer found in under 30 seconds.
I searched it before you posted. And the links does not provide any form of help, because the file needed is not in the download file.
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Now I get this error:
Include file x/cba/addons/main/script_eventhandlers.hpp not found
Tried updating, and it says its already updated!
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Nope. You gotta remove all non-CBA/non-ACE2 AddOns/Mods until you find the culprit. Also check each mod folder for other xeh versions. It doesn't take long to do. I've had to do it a bunch with loads of content many times.I'm a little retarded here, so I don't understand how to do it. If anyone can help me get my CO to work, I'll do whatever you say, even if I have to lose my virginity.
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Now all we need are pimps
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The problem may be due to other addons or an older version of XEH in a mod folder that is conflicting with the current cba. Make sure you disable every other AddOn except the most recent cba and ACE2. Also make sure you have the correct cba depending on whether you use CO, OA or whatever.Problems like this have been discussed over the months and it's always been due to an old version of extended_eventhandlers(or XEH, now part of cba but wasnt always) in a mod folder or an old/incorrect cba version.(which now has XEH in it) Just make sure all other versions of XEH are deleted from any mod folder and just use the on in the most current cba.
Okay, since I have a ton of addons and I do not want to reinstall one by one, is there anyway for me to check which addons have the older versions?
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I hope you are going to make the gunner optics more realistic! Amazing work!
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Didn't VBS2 had female soldiers? I remember a female ACU.
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Am I mistaken in thinking CSJ 'The few' mod has this feature?Edit: Probably done with a hidden selection, and a seperate wing model.
Yeah, It had this feature.
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well i think the reason that us army has scars is because OA takes place in the near future, and not long ago it seemed that the next weapon for the us army would be the scar.And somehow, I'm not used to SCARs. Somehow I felt BIS is following the successful MW2 trend.
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No, you only need OA's ACE to play OA/CO. A2's ACE is for A2 only.then do you know about the eventhandlers problem?
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Get a included file extended_eventhandlers\script_eventhandlers.hpp not found error
---------- Post added at 02:50 AM ---------- Previous post was at 02:44 AM ----------
Anders, i had the same problem. Some of the other mods you're using have an older version of the event handlers.pbo. Replace them with the cba event handlers.pbo from the @cba folder.How do I do that?
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How the hell do you laze targets with the apache and fire hellfires? I lazed, but the damn hellfire won't follow everytime I change my weapon to hellfire.
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I get a eventhandlers error after updating!
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Hopefully they add hookers like what they did in Arma 2. Makes me happy.
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By the way, will you make a wing model, like if you shoot it down, the wing breaks apart?
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I've never placed them in the main one, I learned it quite a while ago. I placed them in modfolders. But attempting to save space and being lazy, I made a folder called @addons and throw in any jets units or guns I downloaded inside.
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Oh, I tried it with a fully packed maxxpro against a mine. Everyone died.
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I went out to dinner and came back and shit is still stuck
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Well fuck, in the process of cleaning up, I accidentally deleted CAplants. I do not want to redownload CAA1, so can anyone provide me the file please?
---------- Post added at 08:35 PM ---------- Previous post was at 07:40 PM ----------
There's full instructions with it and in Sm's thread here.http://forums.bistudio.com/showthread.php?t=89731&highlight=spirited+machine
Now its even worse, My CO just stuck itself in the loading screen. Preparing to launch Arma 2:Operation Arrowhead....
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If you persevere with the SM launcher, it's very good and makes removing addons like this very easy.The prof is right, that's a lot of mods. One might say that if you feel the need to the mod the game so much from what it was originally, maybe you should try a different game! :D
how do I add my addons to the launcher?
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Could withstand a landmine for me and both my gunner and me were safe.
---------- Post added at 07:00 PM ---------- Previous post was at 07:00 PM ----------
I think the real MRAPS has better armor, am I wrong?
Not really, since most of their engine compartments get ripped off.
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I like how the maxxpro gets destroyed when I run over a mine, but no one gets hurt.
Also, I ran over a rock and the whole car flipped. Love the realism!
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Previously used a launcher, but it fucked up somehow, and had to use the shortcut target parameters.
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Requirements:
Polish pack
ACE
Mercenaries
OA
Afghan village by OPX
CAA1
http://www.mediafire.com/?vqq2lqcrq8jd0zb
Another mission, same shit, but less stuff required. All you need is mercenaries pack and OA, ACE, and OA.
---------- Post added at 04:12 PM ---------- Previous post was at 04:10 PM ----------
ACE 1.5 (Advanced Combat Environment) for OA/CO
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Posted
I couldn't find any files related to extended_eventhandlers.hpp